Files
TeslaRel410/CONTENT/BT/MODELS/PGN.MOD
T
CydandClaude Fable 5 fdd9ac9d97 Initial import: Tesla Release 4.10 (Tesla:BattleTech & Tesla:Red Planet)
Archival snapshot of the Virtual World Entertainment Tesla cockpit
software, 1994-1996: MUNGA engine and L4 pod layer source (Borland
C++ 5.0), BT/RP game code, and game content (models, audio, maps,
gauges, Division renderer data). Includes third-party libraries:
Division dVS/DPL graphics, HMI SOS audio, WATTCP networking.

Files are preserved byte-for-byte (.gitattributes disables all
line-ending conversion). README.md documents the layout, target
hardware, and toolchain.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-02 13:21:58 -05:00

37 lines
748 B
AMPL

[video]
skeleton=pgn.skl
//destroyed=pgnd.skl
[collision]
name=pgn_cv.sld
[gauge]
image=pgn_ga.gim
[gamedata]
class=TurretClassID
MoverMass=2.0
MomentOfInertia=1.75 3.125 1.75
PositiveLinearDragCoefficients=0.14 0.4 0.07
NegativeLinearDragCoefficients=0.14 0.2 0.08
AngularDragCoefficients=0.3 0.5 0.3
FrictionCoefficient=0.0
ElasticityCoefficient=0.0
MinimumBounceSpeed=0.0
DamageZones=pgn.dmg
ExplosionModelFile=majhit
TurretJointName=jointturret
GunJointName=jointgun
RotationSpeedMin=0.5
RotationSpeedMax=1.0
ElevationSpeedMin=0.1
ElevationSpeedMax=0.2
RateSkillMin=2.0
RateSkillMax=1.0
RateAdjMin=0.001
RateAdjMax=0.005
AccuracySkillMin=0.4
AccuracySkillMax=0.8
AccuracyAdjMin=0.001
AccuracyAdjMax=0.005