Archival snapshot of the Virtual World Entertainment Tesla cockpit software, 1994-1996: MUNGA engine and L4 pod layer source (Borland C++ 5.0), BT/RP game code, and game content (models, audio, maps, gauges, Division renderer data). Includes third-party libraries: Division dVS/DPL graphics, HMI SOS audio, WATTCP networking. Files are preserved byte-for-byte (.gitattributes disables all line-ending conversion). README.md documents the layout, target hardware, and toolchain. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
72 lines
903 B
Scheme
72 lines
903 B
Scheme
[LAB_ONLY] // this file has not been approved for release
|
|
|
|
[volume 0]
|
|
TypeNumber=0
|
|
TypeName=BlockType
|
|
MaterialNumber=2
|
|
MaterialName=ConcreteMaterial
|
|
|
|
extminX=6
|
|
extmaxX=81
|
|
extminY=0
|
|
extmaxY=20
|
|
extminZ=36
|
|
extmaxZ=41
|
|
|
|
slcminX=6
|
|
slcmaxX=81
|
|
slcminY=0
|
|
slcmaxY=20
|
|
slcminZ=36
|
|
slcmaxZ=41
|
|
|
|
|
|
[volume 1]
|
|
TypeNumber=0
|
|
TypeName=BlockType
|
|
MaterialNumber=2
|
|
MaterialName=ConcreteMaterial
|
|
|
|
extminX=-42
|
|
extmaxX=-34
|
|
extminY=0
|
|
extmaxY=20
|
|
extminZ=-82
|
|
extmaxZ=-7
|
|
|
|
slcminX=-42
|
|
slcmaxX=-34
|
|
slcminY=0
|
|
slcmaxY=20
|
|
slcminZ=-82
|
|
slcmaxZ=-7
|
|
|
|
|
|
[volume 2]
|
|
TypeNumber=12
|
|
TypeName=WedgeFacingNegativeZAndPositiveXType
|
|
MaterialNumber=2
|
|
MaterialName=ConcreteMaterial
|
|
|
|
extminX=-42
|
|
extmaxX=6
|
|
extminY=0
|
|
extmaxY=20
|
|
extminZ=-7
|
|
extmaxZ=41
|
|
|
|
slcminX=-42
|
|
slcmaxX=6
|
|
slcminY=0
|
|
slcmaxY=20
|
|
slcminZ=-7
|
|
slcmaxZ=41
|
|
|
|
|
|
[COLLISION]
|
|
name=sts_cv.sld
|
|
count=3
|
|
extentcount=0
|
|
evilextentcount=0
|
|
|