Archival snapshot of the Virtual World Entertainment Tesla cockpit software, 1994-1996: MUNGA engine and L4 pod layer source (Borland C++ 5.0), BT/RP game code, and game content (models, audio, maps, gauges, Division renderer data). Includes third-party libraries: Division dVS/DPL graphics, HMI SOS audio, WATTCP networking. Files are preserved byte-for-byte (.gitattributes disables all line-ending conversion). README.md documents the layout, target hardware, and toolchain. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
71 lines
1.1 KiB
Plaintext
71 lines
1.1 KiB
Plaintext
[release]
|
|
version=3.0
|
|
|
|
//
|
|
// Official resource maps and models should have an
|
|
// id assigned to them the format is
|
|
// xxxxx=xxxx.xxx /id:#
|
|
//
|
|
|
|
// The next number to use is: 47
|
|
//
|
|
|
|
[resource]
|
|
name=rpl4.res
|
|
dircollision=solids\
|
|
dirmodel=models\
|
|
dirmap=maps\
|
|
diraudio=audio\
|
|
dirvideo=video\
|
|
diranim=anims\
|
|
dirgauge=gauge\
|
|
model=player.mod
|
|
model=rvtexpi.mod
|
|
model=rvtexpc.mod
|
|
model=lsrexpi.mod
|
|
model=lsrexpc.mod
|
|
static=static.onl
|
|
model=rivetexp.mod
|
|
model=lrivet.mod
|
|
model=mrivet.mod
|
|
model=hrivet.mod
|
|
model=dpexp.mod
|
|
model=demopack.mod
|
|
model=laserexp.mod
|
|
model=bug.mod
|
|
model=speck.mod
|
|
model=mule.mod
|
|
model=broccoli.mod
|
|
model=bull.mod
|
|
model=tarntula.mod
|
|
model=puck.mod
|
|
model=lepton.mod
|
|
model=quark.mod
|
|
model=dragon.mod
|
|
model=chigger.mod
|
|
model=flea.mod
|
|
model=skeeter.mod
|
|
model=roach.mod
|
|
model=vole.mod
|
|
model=burro.mod
|
|
model=grunt.mod
|
|
model=barge.mod
|
|
model=bttlbrg.mod
|
|
model=gator.mod
|
|
model=spitter.mod
|
|
model=roadblk.mod
|
|
model=ripper.mod
|
|
model=mantis.mod
|
|
model=camera.mod
|
|
model=sc500.mod
|
|
model=drw.mod
|
|
map=wise.map
|
|
map=yip.map
|
|
map=pain.map
|
|
map=blade.map
|
|
map=lyzlane.map
|
|
zone=all.zne
|
|
|
|
[zones]
|
|
zone=all.zne
|