Archival snapshot of the Virtual World Entertainment Tesla cockpit software, 1994-1996: MUNGA engine and L4 pod layer source (Borland C++ 5.0), BT/RP game code, and game content (models, audio, maps, gauges, Division renderer data). Includes third-party libraries: Division dVS/DPL graphics, HMI SOS audio, WATTCP networking. Files are preserved byte-for-byte (.gitattributes disables all line-ending conversion). README.md documents the layout, target hardware, and toolchain. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
51 lines
717 B
Scheme
51 lines
717 B
Scheme
[LAB_ONLY] // this file has not been approved for release
|
|
|
|
[volume 0]
|
|
TypeNumber=2
|
|
TypeName=ConeType
|
|
MaterialNumber=2
|
|
MaterialName=ConcreteMaterial
|
|
|
|
extminX=720.445
|
|
extmaxX=970.445
|
|
extminY=0
|
|
extmaxY=20
|
|
extminZ=-982.953
|
|
extmaxZ=-732.953
|
|
|
|
slcminX=720.445
|
|
slcmaxX=970.445
|
|
slcminY=0
|
|
slcmaxY=20
|
|
slcminZ=-982.953
|
|
slcmaxZ=-732.953
|
|
|
|
|
|
[volume 1]
|
|
TypeNumber=2
|
|
TypeName=ConeType
|
|
MaterialNumber=2
|
|
MaterialName=ConcreteMaterial
|
|
|
|
extminX=-935.359
|
|
extmaxX=-395.359
|
|
extminY=0
|
|
extmaxY=36
|
|
extminZ=-359.711
|
|
extmaxZ=180.289
|
|
|
|
slcminX=-935.359
|
|
slcmaxX=-395.359
|
|
slcminY=0
|
|
slcmaxY=36
|
|
slcminZ=-359.711
|
|
slcmaxZ=180.289
|
|
|
|
|
|
[COLLISION]
|
|
name=hillg3col.sld
|
|
count=2
|
|
extentcount=0
|
|
evilextentcount=0
|
|
|