Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
58 lines
1.2 KiB
Plaintext
58 lines
1.2 KiB
Plaintext
DIV-VIZ2
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HEADER
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(
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VERSION=2:08;
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DATE=15:2:96;
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TIME=17:9;
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UNIT=m
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)
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{
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}
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BOUNDARY
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{
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BBOX {-2000,0,-2000,2000,0,2000,0,0,0}
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SPHERE {0,0,0,2828.43}
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}
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OBJECT
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(
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)
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{
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LOD (DISTANCE= 0, 8000)
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{
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GEOGROUP
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(
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F_MATERIAL="btfx:sky_mtl";
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VERTEX=2D_TEXTURE ;
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)
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{
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PMESH {
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VERTEX_POOL {
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CONNECTION_LIST (PCOUNT=4){
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{12, 13, 14, 15}
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