Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
49 lines
1.4 KiB
Plaintext
49 lines
1.4 KiB
Plaintext
DIV-VIZ2
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// file: flamebig.vgf
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// generated: Sun Jun 9 14:13:47 1996
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// from: Wavefront Object File "flamebig_L0", and
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// Material Library File "btfx.mtl"
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// by: art2prd (ver 0.33.04)
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// written: by Ken Olsen
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//
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// LOD distance adjustment factor: 0.57735
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HEADER(
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VERSION=02:05;
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UNIT=m;
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SCALE=1.0;
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FILETYPE=GEOMETRY;
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)
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{
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}
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OBJECT(
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)
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{
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LOD (DISTANCE = 0, 692.82)
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{
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GEOGROUP
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(
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F_MATERIAL="btfx:firesmoke1_mtl";
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VERTEX=RGB, 2D_TEXTURE;
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)
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{
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PMESH {
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VERTEX_POOL {
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{ 1.3267, 25.1573, 0.0000, 1.000, 0.000, 0.000, -1.000, 1.43019402, 1.14928997} /* 0 */
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{ 0.4301, -1.5967, 4.1604, 1.000, 1.000, 1.000, 1.000, 1.40261996, 0.32645601} /* 1 */
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{-13.0129, -0.6494, 0.0000, 1.000, 1.000, 0.000, 0.600, 0.98917240, 0.35559201} /* 2 */
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{ 1.3267, 25.1573, 0.0000, 1.000, 0.000, 0.000, -1.000, 0.43019399, 1.14928997} /* 3 */
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{ 12.3919, -0.6494, 0.0000, 1.000, 1.000, 0.000, 0.500, 0.77050900, 0.35559201} /* 4 */
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{ 0.4301, -1.5967, 4.1604, 1.000, 1.000, 1.000, 1.000, 0.40261999, 0.32645601} /* 5 */
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}
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CONNECTION_LIST (PCOUNT=3) {
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{0, 1, 2}
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{3, 4, 5}
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}
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} // End of pmesh
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} // End of geogroup
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} // End of LOD
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} // End of object
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