Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
100 lines
3.0 KiB
Plaintext
100 lines
3.0 KiB
Plaintext
DIV-VIZ2
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// file: sb3n.vgf
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// generated: Tue May 28 22:23:14 1996
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// from: Wavefront Object File "sb3n_L0", and
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// Material Library File "btpolar.mtl"
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// by: art2prd (ver 0.33.04)
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// written: by Ken Olsen
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//
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// LOD distance adjustment factor: 0.57735
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HEADER(
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VERSION=02:05;
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UNIT=m;
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SCALE=1.0;
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FILETYPE=GEOMETRY;
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)
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{
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}
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OBJECT(
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)
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{
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LOD (DISTANCE = 0, 259.808)
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{
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GEOGROUP
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(
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F_MATERIAL="btpolar:pintBIceEmit_mtl";
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VERTEX=2D_TEXTURE;
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)
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{
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PMESH {
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VERTEX_POOL {
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{ 125.0000, 18.7500, -62.5000, 2.00660992, 1.50655997} /* 0 */
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{ 62.5000, 25.0000, -125.0000, 1.50662005, 2.00664997} /* 1 */
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{ 12.6263, 18.7156, -24.4838, 1.10764003, 1.20237005} /* 2 */
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{-62.5000, 25.0000, -125.0000, 0.50664300, 2.00664997} /* 3 */
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{ 71.7593, 11.6239, 26.9704, 1.58069003, 0.79066801} /* 4 */
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{-54.0825, 13.3074, 21.0781, 0.57398099, 0.83781499} /* 5 */
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{ 125.0000, 12.5000, -0.0000, 2.00660992, 1.00646996} /* 6 */
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{ 125.0000, 25.0000, -125.0000, 2.00660992, 2.00664997} /* 7 */
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{-125.0000, 18.7500, -62.5000, 0.00665427, 1.50655997} /* 8 */
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{-125.0000, 12.5000, 0.0000, 0.00665427, 1.00646996} /* 9 */
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{-125.0000, 25.0000, -125.0000, 0.00665427, 2.00664997} /* 10 */
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{-62.5000, 0.0000, 125.0000, 0.50664300, 0.00629310} /* 11 */
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{ 11.7845, 8.7753, 78.5963, 1.10090995, 0.37758800} /* 12 */
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{ 62.5000, 0.0000, 125.0000, 1.50662005, 0.00629310} /* 13 */
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{-125.0000, 6.2500, 62.5000, 0.00665427, 0.50638098} /* 14 */
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{-125.0000, 0.0000, 125.0000, 0.00665427, 0.00629310} /* 15 */
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{ 125.0000, 6.2500, 62.5000, 2.00660992, 0.50638098} /* 16 */
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{ 125.0000, 0.0000, 125.0000, 2.00660992, 0.00629310} /* 17 */
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}
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CONNECTION_LIST (PCOUNT=3) {
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{0, 1, 2}
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{3, 2, 1}
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{4, 2, 5}
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{6, 0, 4}
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{7, 1, 0}
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{8, 5, 2}
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{9, 5, 8}
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{2, 3, 8}
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{10, 8, 3}
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{11, 12, 5}
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{13, 12, 11}
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{5, 12, 4}
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{5, 14, 11}
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{9, 14, 5}
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{15, 11, 14}
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{16, 4, 12}
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{6, 4, 16}
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{12, 13, 16}
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{17, 16, 13}
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{4, 0, 2}
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}
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} // End of pmesh
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} // End of geogroup
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} // End of LOD
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LOD (DISTANCE = 259.808, 866.025)
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{
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GEOGROUP
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(
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F_MATERIAL="btpolar:pintBIceEmit_mtl";
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VERTEX=2D_TEXTURE;
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)
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{
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PMESH {
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VERTEX_POOL {
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{ 125.0000, 0.0000, 125.0000, 2.00660992, 0.00629310} /* 0 */
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{ 125.0000, 25.0000, -125.0000, 2.00660992, 2.00664997} /* 1 */
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{-125.0000, 25.0000, -125.0000, 0.00665427, 2.00664997} /* 2 */
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{-125.0000, 0.0000, 125.0000, 0.00665427, 0.00629310} /* 3 */
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}
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CONNECTION_LIST (PCOUNT=4) {
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{0, 1, 2, 3}
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}
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} // End of pmesh
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} // End of geogroup
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} // End of LOD
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} // End of object
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