Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
185 lines
6.6 KiB
Plaintext
185 lines
6.6 KiB
Plaintext
DIV-VIZ2
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// file: mtree.v2z
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// generated: Fri Mar 3 13:10:07 1995
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// from: Wavefront Object File "mtree.obj", and
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// Material Library File "veggie.mtl"
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// by: OBJ2VIZ (ver 0.79.10)
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// written: by Ken Olsen
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HEADER(
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VERSION=02:02;
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UNIT=MM;
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SCALE=1000.0;
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FILETYPE=GEOMETRY
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)
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{
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}
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TEXTURE(NAME=mbark_tex)
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{
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MAP {"treetex"}
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MINIFY {MIP_MAP_TRILINEAR} // alternate meaning
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MAGNIFY {BILINEAR}
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} // End of texture
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TEXTURE(NAME=mfoliage_tex)
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{
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MAP {"treetex"}
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MINIFY {MIP_MAP_TRILINEAR} // alternate meaning
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MAGNIFY {BILINEAR}
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} // End of texture
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MATERIAL(NAME=mbark_mtl)
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{
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TEXTURE {mbark_tex}
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AMBIENT {0.2, 0.2, 0.2}
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DIFFUSE {0.3347, 0.1911, 0.1599}
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SPECULAR {0.3, 0.3, 0.3, 10}
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} // End of material
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MATERIAL(NAME=mfoliage_mtl)
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{
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TEXTURE {mfoliage_tex}
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OPACITY {0.8, 0.8, 0.8}
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AMBIENT {0.2, 0.2, 0.2}
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DIFFUSE {0.4321, 0.4816, 0.3391}
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SPECULAR {0.3, 0.3, 0.3, 10}
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} // End of material
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OBJECT(
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)
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{
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PATCH(
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F_MATERIAL=mbark_mtl;
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VERTEX=2D_TEXTURE;
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)
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{
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PMESH {
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VERTEX_POOL {
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{0.4, -5, -9e-06, 0.541779, 0.024441}
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{0.4, -3.8, -9e-06, 0.541779, 0.141767}
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{-0.6, -3.4, 1.4e-05, 0.444007, 0.180876}
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{-0.6, -4.4, 1.4e-05, 0.444007, 0.083104}
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{-0.4, -5, 9e-06, 0.463561, 0.024441}
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{0.307478, -2.19763, -1.4e-05, 0.532733, 0.298433}
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{-1.09252, -2.39763, 1.8e-05, 0.395852, 0.278879}
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{-0.892522, -0.397633, 1.4e-05, 0.415406, 0.474423}
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{-1.69252, -1.79763, 3.2e-05, 0.337189, 0.337542}
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{-0.092522, -0.997633, -5e-06, 0.493624, 0.41576}
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{2, -0.4, -4.6e-05, 0.698214, 0.474191}
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{0.4, -0.6, -9e-06, 0.541779, 0.454637}
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{1, -1.8, -2.3e-05, 0.600442, 0.337311}
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{2, -1, -4.6e-05, 0.698214, 0.415528}
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{-1.22753, -1.57752, 1.8e-05, 0.382652, 0.359064}
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{-1.22753, -0.577515, 1.8e-05, 0.382652, 0.456835}
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{-2.62753, -0.577515, 5.1e-05, 0.245771, 0.456835}
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{-2.42753, -1.17752, 4.6e-05, 0.265325, 0.398172}
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}
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CONNECTION_LIST (PCOUNT=4) {
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{5, 6, 2, 1}
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{10, 11, 12, 13}
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{12, 11, 9, 5}
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{14, 15, 16, 17}
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}
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CONNECTION_LIST (PCOUNT=5) {
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{0, 1, 2, 3, 4}
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{7, 8, 6, 5, 9}
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}
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} // End of pmesh
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} // End of patch
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PATCH(
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F_MATERIAL=mfoliage_mtl;
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VERTEX=2D_TEXTURE;
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)
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{
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PMESH {
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VERTEX_POOL {
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{-1.72241, 2.77751, 0.877848, 0.334267, 0.784863}
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{-2.52241, 3.57751, 0.877866, 0.256049, 0.863081}
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{-3.12241, 2.77751, 0.87788, 0.197386, 0.784863}
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{-2.72241, 2.17752, 0.877871, 0.236495, 0.7262}
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{-1.92241, 1.97751, 0.877853, 0.314712, 0.706645}
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{2.40001, 1.2, 0.35106, 0.737323, 0.630626}
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{1.40001, 1.4, 0.351083, 0.639552, 0.650181}
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{1.00001, 0.4, 0.351092, 0.600443, 0.552409}
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{1.40001, -0.6, 0.351083, 0.639552, 0.454637}
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{2.60001, -0.4, 0.351055, 0.756878, 0.474191}
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{2.80001, 0.6, 0.351051, 0.776432, 0.571963}
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{-2.39999, 1.6, 0.351171, 0.268018, 0.669735}
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{-3.59999, -0.2, 0.351198, 0.150692, 0.493746}
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{-2.79999, -1, 0.35118, 0.22891, 0.415528}
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{-1.39999, -0.4, 0.351148, 0.36579, 0.474191}
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{-0.799989, 0.4, 0.351134, 0.424453, 0.552409}
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{-0.999989, 1.2, 0.351138, 0.404899, 0.630626}
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{-0.289859, 0.553758, 0.702272, 0.47433, 0.567442}
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{-0.089859, -0.446242, 0.702267, 0.493884, 0.46967}
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{1.31014, -1.04624, 0.702235, 0.630765, 0.411007}
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{2.11014, -0.046242, 0.702216, 0.708982, 0.508779}
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{1.91014, 1.15376, 0.702221, 0.689428, 0.626105}
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{0.910141, 1.35376, 0.702244, 0.591656, 0.64566}
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{2.60002, 3.6, 0.526613, 0.756878, 0.865279}
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{1.60002, 2.6, 0.526636, 0.659106, 0.767507}
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{2.40002, 1.8, 0.526617, 0.737324, 0.68929}
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{3.40002, 2.2, 0.526594, 0.835096, 0.728398}
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{3.20002, 3.4, 0.526599, 0.815542, 0.845725}
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{-2.59998, 0.4, -0.195059, 0.248464, 0.552409}
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{-1.79998, 1.4, -0.195078, 0.326682, 0.650181}
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{-1.99998, 2.4, -0.195073, 0.307128, 0.747953}
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{-3.39998, 2.6, -0.195041, 0.170247, 0.767507}
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{-3.99998, 1.8, -0.195027, 0.111584, 0.68929}
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{-3.79998, 0.8, -0.195032, 0.131138, 0.591518}
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{-2.6e-05, 4.4, -0.877788, 0.502667, 0.943496}
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{-1.20003, 4.4, -0.87776, 0.385341, 0.943496}
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{-2.40003, 4, -0.877732, 0.268015, 0.904388}
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{-2.80003, 1.6, -0.877723, 0.228906, 0.669735}
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{-0.800026, -0.4, -0.877769, 0.42445, 0.474191}
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{1.19997, 1, -0.877816, 0.619994, 0.611072}
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{1.19997, 3, -0.877816, 0.619994, 0.806616}
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{2.39998, 3.8, -0.526728, 0.737321, 0.884833}
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{0.599984, 3.2, -0.526687, 0.561331, 0.82617}
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{-0.200016, 1.4, -0.526668, 0.483114, 0.650181}
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{1.19998, -0.4, -0.5267, 0.619995, 0.474191}
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{3.19998, 0.4, -0.526747, 0.815538, 0.552409}
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{3.19998, 2.6, -0.526747, 0.815538, 0.767507}
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{-2.15529, 2.90638, 0.142246, 0.291943, 0.797462}
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{-1.33081, 2.8909, 0.142264, 0.372554, 0.795949}
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{-1.01796, 4.0494, 0.142264, 0.403142, 0.909218}
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{-1.8791, 4.69627, 0.142241, 0.318947, 0.972464}
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{-2.56263, 4.46653, 0.142227, 0.252117, 0.950001}
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{-3.01642, 3.55326, 0.142223, 0.207748, 0.860709}
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{-1.79998, 3.2, 0.702272, 0.326683, 0.82617}
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{-1.59998, 2.2, 0.702267, 0.346237, 0.728398}
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{-0.199979, 1.6, 0.702235, 0.483118, 0.669735}
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{0.600021, 2.6, 0.702216, 0.561335, 0.767507}
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{0.400021, 3.8, 0.702221, 0.541781, 0.884833}
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{-0.599979, 4, 0.702244, 0.444009, 0.904388}
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{-1.11751, 0.422485, 0.877802, 0.393409, 0.554607}
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{-1.91751, 0.222485, 0.87782, 0.315191, 0.535053}
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{-1.91751, -0.977515, 0.87782, 0.315191, 0.417727}
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{-0.917512, -1.37751, 0.877797, 0.412963, 0.378618}
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{-0.317512, -0.977515, 0.877783, 0.471626, 0.417727}
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{-0.117512, 0.022485, 0.877779, 0.49118, 0.515499}
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}
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CONNECTION_LIST (PCOUNT=3) {
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{34, 39, 40}
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}
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CONNECTION_LIST (PCOUNT=5) {
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{0, 1, 2, 3, 4}
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{23, 24, 25, 26, 27}
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}
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CONNECTION_LIST (PCOUNT=6) {
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{5, 6, 7, 8, 9, 10}
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{11, 12, 13, 14, 15, 16}
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{17, 18, 19, 20, 21, 22}
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{28, 29, 30, 31, 32, 33}
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{34, 35, 36, 37, 38, 39}
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{41, 42, 43, 44, 45, 46}
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{47, 48, 49, 50, 51, 52}
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{53, 54, 55, 56, 57, 58}
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{59, 60, 61, 62, 63, 64}
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}
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} // End of pmesh
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} // End of patch
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} // End of object
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