Files
TeslaRel410/sda4/CONVERT/MILESTON/EDITBACK/SKCUBE.V2Z
T
CydandClaude Fable 5 db7745fcd0 sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and
emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer
source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio
content). Kept in-repo for the pod-owner community.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-04 19:41:15 -05:00

76 lines
1.8 KiB
Plaintext

DIV-VIZ2
// file: skcube.v2z
// generated: Tue Feb 28 17:09:34 1995
// from: Wavefront Object File "skcube.obj", and
// Material Library File "vtvskin.mtl"
// by: OBJ2VIZ (ver 0.79.10)
// written: by Ken Olsen
HEADER(
VERSION=02:02;
UNIT=MM;
SCALE=1000.0;
FILETYPE=GEOMETRY
)
{
}
TEXTURE(NAME=genA5red_tex)
{
MAP {"genA"}
MINIFY {MIP_MAP_BILINEAR} // 4 bit mono E
MAGNIFY {POINT_SAMPLED}
} // End of texture
MATERIAL(NAME=genA5red_mtl)
{
TEXTURE {genA5red_tex}
AMBIENT {0.0204, 0.0204, 0.0204}
DIFFUSE {0.9469, 0.3224, 0.098}
SPECULAR {0.9, 0.3, 0.09, 64}
} // End of material
OBJECT(
)
{
PATCH(
F_MATERIAL=genA5red_mtl;
VERTEX=2D_TEXTURE;
)
{
PMESH {
VERTEX_POOL {
{-2.5, -2.49941, 22.5001, 0, 1}
{-2.5, -2.49954, 17.5001, 0, 0}
{2.5, -2.49954, 17.5001, 1, 0}
{2.5, -2.49941, 22.5001, 1, 1}
{2.5, 2.50059, 22.4999, 0, 1}
{2.5, 2.50046, 17.4999, 0, 0}
{-2.5, 2.50046, 17.4999, 1, 0}
{-2.5, 2.50059, 22.4999, 1, 1}
{2.5, -2.49941, 22.5001, 0, 1}
{2.5, -2.49954, 17.5001, 0, 0}
{2.5, 2.50046, 17.4999, 1, 0}
{2.5, 2.50059, 22.4999, 1, 1}
{-2.5, 2.50059, 22.4999, 0, 1}
{-2.5, -2.49941, 22.5001, 0, 0}
{2.5, -2.49941, 22.5001, 1, 0}
{-2.5, 2.50046, 17.4999, 0, 0}
{-2.5, -2.49954, 17.5001, 1, 0}
{-2.5, -2.49941, 22.5001, 1, 1}
{-2.5, -2.49954, 17.5001, 0, 1}
{2.5, -2.49954, 17.5001, 1, 1}
}
CONNECTION_LIST (PCOUNT=4) {
{0, 1, 2, 3}
{4, 5, 6, 7}
{8, 9, 10, 11}
{12, 13, 14, 11}
{12, 15, 16, 17}
{18, 15, 10, 19}
}
} // End of pmesh
} // End of patch
} // End of object