Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
60 lines
1.6 KiB
Plaintext
60 lines
1.6 KiB
Plaintext
DIV-VIZ2
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// file: whlazd.v2z
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// generated: Thu Feb 23 23:48:12 1995
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// from: Wavefront Object File "whlazd.obj", and
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// Material Library File "vtvskin.mtl"
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// by: OBJ2VIZ (ver 0.79.10)
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// written: by Ken Olsen
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HEADER(
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VERSION=02:02;
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UNIT=MM;
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SCALE=1000.0;
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FILETYPE=GEOMETRY
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)
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{
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}
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OBJECT(
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)
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{
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PATCH(
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F_MATERIAL=intBpit_mtl;
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VERTEX=RGB 2D_TEXTURE;
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)
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{
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PMESH {
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VERTEX_POOL {
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{-10, -21, -10, 3, 3, 3, 1, 0.518069, 0.597184}
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{-10, -21, 10, 3, 3, 3, 1, 0.518069, 1.59718}
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{ 10, -21, 10, 3, 3, 3, 1, 1.51807, 1.59718}
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{ 10, -21, -10, 3, 3, 3, 1, 1.51807, 0.597184}
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{-20, -1, -20, 0.8, 0.8, 0.8, 1, 0.018069, 0.097211}
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{-20, -1, 20, 0.8, 0.8, 0.8, 1, 0.018069, 2.09721}
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{-20, -1, 20, 0.8, 0.8, 0.8, 1, 0.018069, 1.09721}
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{ 20, -1, 20, 0.8, 0.8, 0.8, 1, 2.01807, 1.09721}
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{ 10, -21, 10, 3, 3, 3, 1, 1.51807, 0.597184}
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{-10, -21, 10, 3, 3, 3, 1, 0.518069, 0.597183}
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{ 20, -1, 20, 0.8, 0.8, 0.8, 1, 1.01807, 2.09721}
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{ 20, -1, -20, 0.8, 0.8, 0.8, 1, 1.01807, 0.097211}
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{ 10, -21, -10, 3, 3, 3, 1, 0.518069, 0.597184}
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{ 10, -21, 10, 3, 3, 3, 1, 0.518069, 1.59718}
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{ 20, -1, -20, 0.8, 0.8, 0.8, 1, 2.01807, 0.097211}
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}
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CONNECTION_LIST (PCOUNT=3) {
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{0, 1, 2}
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{0, 2, 3}
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{4, 5, 1}
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{4, 1, 0}
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{6, 7, 8}
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{6, 8, 9}
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{10, 11, 12}
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{10, 12, 13}
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{14, 4, 0}
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{14, 0, 3}
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}
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} // End of pmesh
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} // End of patch
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} // End of object
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