Files
TeslaRel410/sda4/CONVERT/MILESTON/WHLAZD.V2Z
T
CydandClaude Fable 5 db7745fcd0 sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and
emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer
source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio
content). Kept in-repo for the pod-owner community.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-04 19:41:15 -05:00

60 lines
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DIV-VIZ2
// file: whlazd.v2z
// generated: Thu Feb 23 23:48:12 1995
// from: Wavefront Object File "whlazd.obj", and
// Material Library File "vtvskin.mtl"
// by: OBJ2VIZ (ver 0.79.10)
// written: by Ken Olsen
HEADER(
VERSION=02:02;
UNIT=MM;
SCALE=1000.0;
FILETYPE=GEOMETRY
)
{
}
OBJECT(
)
{
PATCH(
F_MATERIAL=intBpit_mtl;
VERTEX=RGB 2D_TEXTURE;
)
{
PMESH {
VERTEX_POOL {
{-10, -21, -10, 3, 3, 3, 1, 0.518069, 0.597184}
{-10, -21, 10, 3, 3, 3, 1, 0.518069, 1.59718}
{ 10, -21, 10, 3, 3, 3, 1, 1.51807, 1.59718}
{ 10, -21, -10, 3, 3, 3, 1, 1.51807, 0.597184}
{-20, -1, -20, 0.8, 0.8, 0.8, 1, 0.018069, 0.097211}
{-20, -1, 20, 0.8, 0.8, 0.8, 1, 0.018069, 2.09721}
{-20, -1, 20, 0.8, 0.8, 0.8, 1, 0.018069, 1.09721}
{ 20, -1, 20, 0.8, 0.8, 0.8, 1, 2.01807, 1.09721}
{ 10, -21, 10, 3, 3, 3, 1, 1.51807, 0.597184}
{-10, -21, 10, 3, 3, 3, 1, 0.518069, 0.597183}
{ 20, -1, 20, 0.8, 0.8, 0.8, 1, 1.01807, 2.09721}
{ 20, -1, -20, 0.8, 0.8, 0.8, 1, 1.01807, 0.097211}
{ 10, -21, -10, 3, 3, 3, 1, 0.518069, 0.597184}
{ 10, -21, 10, 3, 3, 3, 1, 0.518069, 1.59718}
{ 20, -1, -20, 0.8, 0.8, 0.8, 1, 2.01807, 0.097211}
}
CONNECTION_LIST (PCOUNT=3) {
{0, 1, 2}
{0, 2, 3}
{4, 5, 1}
{4, 1, 0}
{6, 7, 8}
{6, 8, 9}
{10, 11, 12}
{10, 12, 13}
{14, 4, 0}
{14, 0, 3}
}
} // End of pmesh
} // End of patch
} // End of object