Files
TeslaRel410/sda4/FX/VIDEO/BUILD/SPOT.VGF
T
CydandClaude Fable 5 db7745fcd0 sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and
emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer
source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio
content). Kept in-repo for the pod-owner community.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-04 19:41:15 -05:00

56 lines
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DIV-VIZ2
// file: spot_L0.vgf
// generated: Fri Mar 1 15:29:55 1996
// from: Wavefront Object File "spot_L0.obj", and
// Material Library File "btfx.mtl"
// by: obj2vgf (ver 0.28.00)
// written: by Ken Olsen
HEADER(
VERSION=02:05;
UNIT=m;
SCALE=1.0;
FILETYPE=GEOMETRY;
)
{
}
OBJECT(
)
{
GEOGROUP
(
F_MATERIAL="btfx:brighten.25_mtl";
SPECIAL=" GEOMETRIZE 0x8000004e DRAWLAST \0x00";
VERTEX=RGB;
)
{
PMESH {
VERTEX_POOL {
{ 0.0000, 0.5415, 1.0323, 0.122, 0.980, 2.000, 1.000} /* 0 */
{-0.0000, -20.4538, -52.8909, 0.122, 0.980, 0.100, 1.000} /* 1 */
{ 7.6030, -24.2553, -50.6962, 0.122, 0.980, 0.100, 1.000} /* 2 */
{-7.6030, -24.2553, -50.6962, 0.122, 0.980, 0.100, 1.000} /* 3 */
{-7.6030, -31.8583, -46.3066, 0.122, 0.980, 0.100, 1.000} /* 4 */
{ 0.0000, -35.6598, -44.1118, 0.122, 0.980, 0.100, 1.000} /* 5 */
{ 7.6030, -31.8583, -46.3066, 0.122, 0.980, 0.100, 1.000} /* 6 */
}
CONNECTION_LIST (PCOUNT=3) {
{0, 1, 2}
{0, 3, 1}
{0, 4, 3}
{0, 5, 4}
{0, 6, 5}
{0, 2, 6}
{0, 2, 1}
{0, 1, 3}
{0, 3, 4}
{0, 4, 5}
{0, 5, 6}
{0, 6, 2}
}
} // End of pmesh
} // End of geogroup
} // End of object