Files
TeslaRel410/sda4/STDAVE/VIDEO/BUILD/STSHIPS.VMF
T
CydandClaude Fable 5 db7745fcd0 sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and
emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer
source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio
content). Kept in-repo for the pod-owner community.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-04 19:41:15 -05:00

351 lines
5.7 KiB
Plaintext

DIV-VIZ2
// file: stships.vmf
// generated: Fri Apr 5 02:21:35 1996
// from: Wavefront Object File "dummy", and
// Material Library File "stships.mtl"
// by: mtl2vmf (ver 0.26.02)
// written: by Ken Olsen
HEADER(
VERSION=02:05;
FILETYPE=MATERIAL;
)
{
}
TEXTURE(
NAME=steh1_tex;
)
{
MAP {"steh"}
BITSLICE {0} // 4 bit mono A
} // End of texture
TEXTURE(
NAME=steh6_tex;
)
{
MAP {"steh"}
BITSLICE {5} // 4 bit mono F
} // End of texture
TEXTURE(
NAME=steh2_tex;
)
{
MAP {"steh"}
BITSLICE {1} // 4 bit mono B
} // End of texture
TEXTURE(
NAME=steh3_tex;
)
{
MAP {"steh"}
BITSLICE {2} // 4 bit mono C
} // End of texture
TEXTURE(
NAME=steh4_tex;
)
{
MAP {"steh"}
BITSLICE {3} // 4 bit mono D
} // End of texture
TEXTURE(
NAME=steh5_tex;
)
{
MAP {"steh"}
BITSLICE {4} // 4 bit mono E
} // End of texture
TEXTURE(
NAME=klng1_tex;
)
{
MAP {"klng"}
BITSLICE {0} // 4 bit mono A
} // End of texture
TEXTURE(
NAME=klng2_tex;
)
{
MAP {"klng"}
BITSLICE {1} // 4 bit mono B
} // End of texture
TEXTURE(
NAME=klng3_tex;
)
{
MAP {"klng"}
BITSLICE {2} // 4 bit mono C
} // End of texture
TEXTURE(
NAME=klng4_tex;
)
{
MAP {"klng"}
BITSLICE {3} // 4 bit mono D
} // End of texture
TEXTURE(
NAME=klng5_tex;
)
{
MAP {"klng"}
BITSLICE {4} // 4 bit mono E
} // End of texture
TEXTURE(
NAME=klng6_tex;
)
{
MAP {"klng"}
BITSLICE {5} // 4 bit mono F
} // End of texture
RAMP(NAME=softer)
{
DATA { 0.3, 0.3, 0.3, 0.99, 0.99, 0.99 }
} // End of ramp
RAMP(NAME=klingon)
{
DATA { 0.75, 0.70, 0.65, 0.99, 0.99, 0.99 }
} // End of ramp
MATERIAL(
NAME=eblu1_mtl;
)
{
TEXTURE {"steh1_tex"}
AMBIENT {0.4375, 0.507434, 1}
DIFFUSE {0.4375, 0.484434, 1}
RAMP { softer }
} // End of material
MATERIAL(
NAME=bussardred_mtl;
)
{
AMBIENT {1, 0, 0}
DIFFUSE {1, 0, 0}
EMISSIVE { 0.5, 0.05, 0.05 }
RAMP { softer }
} // End of material
MATERIAL(
NAME=bussardblu_mtl;
)
{
AMBIENT {0, 0.0433527, 0.4408}
DIFFUSE {0, 0.0263327, 0.351}
EMISSIVE { 0.1, 0.2, 0.99 }
RAMP { softer }
} // End of material
MATERIAL(
NAME=eblun_mtl;
)
{
AMBIENT {0.2303, 0.253843, 0.5224}
DIFFUSE {0.2379, 0.228985, 0.4939}
RAMP { softer }
} // End of material
MATERIAL(
NAME=bussardblu1_mtl;
)
{
TEXTURE {"steh6_tex"}
AMBIENT {0.0223, 0.0165929, 0.0816}
DIFFUSE {0.0223, 0.0125374, 0.0816}
EMISSIVE { 0.0, 0.1, 0.65 }
RAMP { softer }
} // End of material
MATERIAL(
NAME=eblu2_mtl;
)
{
TEXTURE {"steh2_tex"}
AMBIENT {0.4375, 0.507434, 1}
DIFFUSE {0.4375, 0.484434, 1}
RAMP { softer }
} // End of material
MATERIAL(
NAME=eblu3_mtl;
)
{
TEXTURE {"steh3_tex"}
AMBIENT {0.4375, 0.507434, 1}
DIFFUSE {0.4375, 0.484434, 1}
RAMP { softer }
} // End of material
MATERIAL(
NAME=eblu4_mtl;
)
{
TEXTURE {"steh4_tex"}
AMBIENT {0.4375, 0.507434, 1}
DIFFUSE {0.4375, 0.484434, 1}
RAMP { softer }
} // End of material
MATERIAL(
NAME=eblu5_mtl;
)
{
TEXTURE {"steh5_tex"}
AMBIENT {0.4375, 0.507434, 1}
DIFFUSE {0.4375, 0.484434, 1}
RAMP { softer }
} // End of material
MATERIAL(
NAME=event_mtl;
)
{
AMBIENT {0.0542, 0.0408422, 0.0939}
DIFFUSE {0.0754, 0.049569, 0.1306}
RAMP { softer }
} // End of material
MATERIAL(
NAME=lounge_mtl;
)
{
AMBIENT {0.9102, 0.918366, 1}
DIFFUSE {0.9102, 0.913034, 1}
RAMP { softer }
} // End of material
MATERIAL(
NAME=klng1_mtl;
)
{
TEXTURE {"klng1_tex"}
AMBIENT {0.296, 0.330119, 0.299}
DIFFUSE {0.296, 0.306027, 0.299}
RAMP { klingon }
} // End of material
MATERIAL(
NAME=klng2_mtl;
)
{
TEXTURE {"klng2_tex"}
AMBIENT {0.296, 0.330119, 0.299}
DIFFUSE {0.296, 0.306027, 0.299}
RAMP { klingon }
} // End of material
MATERIAL(
NAME=klng3_mtl;
)
{
TEXTURE {"klng3_tex"}
AMBIENT {0.296, 0.330119, 0.299}
DIFFUSE {0.296, 0.306027, 0.299}
RAMP { klingon }
} // End of material
MATERIAL(
NAME=klng3drk_mtl;
)
{
TEXTURE {"klng3_tex"}
AMBIENT {0.1714, 0.17415, 0.1731}
DIFFUSE {0.1714, 0.154533, 0.1731}
RAMP { klingon }
} // End of material
MATERIAL(
NAME=klng4_mtl;
)
{
TEXTURE {"klng4_tex"}
AMBIENT {0.296, 0.330119, 0.299}
DIFFUSE {0.296, 0.306027, 0.299}
RAMP { klingon }
} // End of material
MATERIAL(
NAME=klng5_mtl;
)
{
TEXTURE {"klng5_tex"}
AMBIENT {0.296, 0.330119, 0.299}
DIFFUSE {0.296, 0.306027, 0.299}
RAMP { klingon }
} // End of material
MATERIAL(
NAME=klng6drk_mtl;
)
{
TEXTURE {"klng6_tex"}
AMBIENT {0.1558, 0.155782, 0.1574}
DIFFUSE {0.1558, 0.137184, 0.1574}
RAMP { klingon }
} // End of material
MATERIAL(
NAME=bussardred1_mtl;
)
{
TEXTURE {"steh6_tex"}
AMBIENT {0.0816, 0.011682, 0.0223}
DIFFUSE {0.0816, 0.0086175, 0.0223}
EMISSIVE { 0.5, 0.05, 0.05 }
RAMP { softer }
} // End of material
MATERIAL(
NAME=litegreen_mtl;
SPECIAL=" IMMUNE 0 \0x00";
)
{
DIFFUSE {0.0262, 0.573328, 0}
EMISSIVE { 0.00, 1.00, 0.00 }
RAMP { softer }
} // End of material
MATERIAL(
NAME=litered_mtl;
SPECIAL=" IMMUNE 0 \0x00";
)
{
DIFFUSE {1, 0, 0}
EMISSIVE { 1.00, 0.00, 0.00 }
RAMP { softer }
} // End of material
MATERIAL(
NAME=litewhite_mtl;
SPECIAL=" IMMUNE 0 \0x00";
)
{
DIFFUSE {1, 1, 1}
EMISSIVE { 1.00, 1.00, 1.00 }
RAMP { softer }
} // End of material
MATERIAL(
NAME=liteyellow_mtl;
SPECIAL=" IMMUNE 0 \0x00";
)
{
DIFFUSE {1, 0.568746, 0}
EMISSIVE { 1.00, 1.00, 0.00 }
RAMP { softer }
} // End of material