Archival snapshot of the Virtual World Entertainment Tesla cockpit software, 1994-1996: MUNGA engine and L4 pod layer source (Borland C++ 5.0), BT/RP game code, and game content (models, audio, maps, gauges, Division renderer data). Includes third-party libraries: Division dVS/DPL graphics, HMI SOS audio, WATTCP networking. Files are preserved byte-for-byte (.gitattributes disables all line-ending conversion). README.md documents the layout, target hardware, and toolchain. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
22 lines
573 B
Plaintext
22 lines
573 B
Plaintext
model=apc.mod /id:141
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model=armrmovr.mod /id:142
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model=bulldog.mod /id:143
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model=comtruck.mod /id:123
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model=coolant.mod /id:124
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model=dozer.mod /id:125
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model=harasser.mod /id:126
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model=hummer.mod /id:127
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model=lrmcarry.mod /id:128
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model=mechmovr.mod /id:129
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model=rommel.mod /id:130
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model=semi.mod /id:131
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model=semirig.mod /id:132
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model=srmcarry.mod /id:133
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model=striker.mod /id:134
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model=swiftwnd.mod /id:135
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model=bld03.mod /id:136
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model=bld04.mod /id:137
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model=bld20.mod /id:138
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model=bld24.mod /id:139
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model=bld26.mod /id:140
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