Files
TeslaRel410/CONTENT/BT/MODELS/SND2.MOD
T
CydandClaude Fable 5 fdd9ac9d97 Initial import: Tesla Release 4.10 (Tesla:BattleTech & Tesla:Red Planet)
Archival snapshot of the Virtual World Entertainment Tesla cockpit
software, 1994-1996: MUNGA engine and L4 pod layer source (Borland
C++ 5.0), BT/RP game code, and game content (models, audio, maps,
gauges, Division renderer data). Includes third-party libraries:
Division dVS/DPL graphics, HMI SOS audio, WATTCP networking.

Files are preserved byte-for-byte (.gitattributes disables all
line-ending conversion). README.md documents the layout, target
hardware, and toolchain.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-02 13:21:58 -05:00

136 lines
2.8 KiB
AMPL

[video]
skeleton=snd2.skl
skeletona=snx2.skl
destroyed=snd2d.skl
dzm=snd2skin.dzm
dzma=snd2skin.dzm
[audio]
internal=snd2int.scp
external=snd2ext.scp
[collision]
name=snd_cv.sld
[gauge]
image=thor_ga.gim
[gaugeMissionReview]
pixelmap=snd2_mr.pcc
[gamedata]
class=MechClassID
MoverMass=90000.0
MomentOfInertia=1.75 3.125 1.75
PositiveLinearDragCoefficients=0.14 0.4 0.07
NegativeLinearDragCoefficients=0.14 0.2 0.08
AngularDragCoefficients=0.3 0.5 0.3
FrictionCoefficient=0.1
ElasticityCoefficient=0.2
MinimumBounceSpeed=0.2
MaxAcceleration=10
AnimationPrefix=snd
Subsystems=snd2.sub
DamageZones=snd2.dmg
DamageLookupTable=snd2dmg.tbl
RelativeMechValue=1.0
LookLeftAngle=60
LookRightAngle=-60
LookBackAngle=0
LookFrontAngle=-15
WalkingTurnRate=45
RunningTurnRate=30
DeathEffect=thrdead
CameraOffset=0.0 15.0 30.0
DeathSplashDamage=5
DeathSplashRadius=50
TimeDelay=0.3
MaxUnstableAcceleration=22.0
UnstableAccelerationEffect=0.7
UnstableGunTheEngineEffect=1.0
UnstableSuperStopEffect=0.5
UnstableHighVelocityEffect=0.4
UnstableStopedTurnEffect=1.0
SuperStopAcceleration=20.0
ThrottleAdjustment=1.0
UpdateTurnDegreeDiffrence=3
UpdateTurnVelocityDiffrence=0.045
UpdatePositionDiffrence=0.3
ShadowJointName=jointshadow
[ControlMappings]
Thrustmaster=snd2thr.ctl
L4=snd2l4.ctl
[animations]
animationtransition=sndswr.ani
animation=sndwwl.ani
animation=sndwwr.ani
animation=sndwsr.ani
animation=sndwsl.ani
animationtransition=sndwrl.ani
animationtransition=sndwrr.ani
animation=sndrrl.ani
animation=sndrrr.ani
animation=sndrwl.ani
animation=sndrwr.ani
animation=sndbmp.ani
animation=sndbbl.ani
animation=sndbbr.ani
animation=sndbsl.ani
animation=sndbsr.ani
animationtransition=sndsbl.ani
animationtransition=sndsbr.ani
animationtransition=sndswri.ani
animation=sndwwli.ani
animation=sndwwri.ani
animation=sndwsri.ani
animation=sndwsli.ani
animationtransition=sndwrli.ani
animationtransition=sndwrri.ani
animation=sndrrli.ani
animation=sndrrri.ani
animation=sndrwli.ani
animation=sndrwri.ani
animation=sndbmpi.ani
animation=sndbbli.ani
animation=sndbbri.ani
animation=sndbsli.ani
animation=sndbsri.ani
animationtransition=sndsbli.ani
animationtransition=sndsbri.ani
animation=sndggl.ani
animation=sndggr.ani
animation=sndgsl.ani
animation=sndgsr.ani
animationtransition=sndwgl.ani
animationtransition=sndwgr.ani
animation=sndggli.ani
animation=sndggri.ani
animation=sndgsli.ani
animation=sndgsri.ani
animationtransition=sndwgli.ani
animationtransition=sndwgri.ani
animation=sndsqu.ani
animation=sndsqd.ani
animation=sndsqui.ani
animation=sndsqdi.ani
animation=sndtrn.ani
animation=sndtrni.ani
//animation=sndff.ani
//animation=sndfb.ani
//animation=sndfl.ani
//animation=sndfr.ani