Archival snapshot of the Virtual World Entertainment Tesla cockpit software, 1994-1996: MUNGA engine and L4 pod layer source (Borland C++ 5.0), BT/RP game code, and game content (models, audio, maps, gauges, Division renderer data). Includes third-party libraries: Division dVS/DPL graphics, HMI SOS audio, WATTCP networking. Files are preserved byte-for-byte (.gitattributes disables all line-ending conversion). README.md documents the layout, target hardware, and toolchain. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
45 lines
779 B
Batchfile
45 lines
779 B
Batchfile
@echo off
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rem
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rem getvid.bat
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rem
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set c0=s:
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set c1=\resource\rp\l4
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set c2=video.zip
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set c3=video\*.*
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set v0=
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if "%1"=="a" set v0=o
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if "%1"=="A" set v0=o
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if "%1"=="u" set v0=n
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if "%1"=="U" set v0=n
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if not "%v0%"=="" goto Check
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:Usage
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echo.
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echo usage: getvid.bat option
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echo.
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echo 'a' - get all .\%c3%
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echo 'u' - get newer .\%c3%
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echo.
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goto End
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:Check
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if exist %c0%%c1%\%c2% goto Process
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echo.
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echo Error - Zip file %c0%%c1%\%c3% not found. Check drive %c0%.
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echo.
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goto End
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:Process
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set v1=process
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if "%v0%"=="o" set v1=writ
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if "%v0%"=="n" set v1=updat
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echo.
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echo %v1%ing %c0%%c1%\%c3%
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echo.
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pkunzip.exe -%v0% -d %c0%%c1%\%c2%
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echo done.
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:End
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set c0=
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set c1=
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set c2=
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set c3=
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set v0=
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set v1=
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