- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
(extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
BT game source (never mixed into CODE/). Round 1-3 state:
* 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
(BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
since 1996.
* BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
its binary-recorded line 400 exactly.
* BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
(Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
TeamScore=12 flagged [T4]).
* MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
(VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
the period compiler is the drift detector).
* Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
(per-TU verification sweep under authentic OPT.MAK flags).
* README: corrected roadmap - MECH.HPP is the capstone grown with the mech
TU reconstructions; BTREG.CPP green = the header-family milestone.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
102 lines
2.3 KiB
C++
102 lines
2.3 KiB
C++
/*------------------------------------------------------------------------*/
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/* */
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/* ASSOC.H */
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/* */
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/* Copyright Borland International 1991, 1993 */
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/* All Rights Reserved */
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/* */
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/*------------------------------------------------------------------------*/
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#if !defined( __ASSOC_H )
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#define __ASSOC_H
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#define BI_OLDNAMES
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#if !defined( __CLSTYPES_H )
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#include "classlib\obsolete\ClsTypes.h"
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#endif // __CLSTYPES_H
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#if !defined( __OBJECT_H )
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#include "classlib\obsolete\Object.h"
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#endif // __OBJECT_H
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#if !defined( __SHDDEL_H )
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#include "classlib\ShdDel.h"
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#endif // __SHDDEL_H
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#pragma option -Vo-
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#if defined( __BCOPT__ ) && !defined( __FLAT__ ) && !defined( _ALLOW_po )
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#pragma option -po-
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#endif
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_CLASSDEF(ostream)
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_CLASSDEF(Association)
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class _CLASSTYPE Association :
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public Object,
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public virtual Object::TShouldDelete
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{
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public:
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Association( Object _FAR & k, Object _FAR & v ) :
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aKey( k ),
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aValue( v )
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{
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}
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Association( const Association _FAR & a ) :
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aKey(a.aKey),
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aValue(a.aValue)
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{
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}
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virtual ~Association();
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Object _FAR & key() const
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{
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return aKey;
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}
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Object _FAR & value() const
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{
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return aValue;
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}
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virtual classType isA() const
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{
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return associationClass;
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}
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virtual char _FAR *nameOf() const
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{
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return "Association";
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}
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virtual hashValueType hashValue() const
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{
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return aKey.hashValue();
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}
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virtual int isEqual( const Object _FAR & ) const;
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virtual int isAssociation() const
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{
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return 1;
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}
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virtual void printOn( ostream _FAR & ) const;
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private:
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Object _FAR & aKey;
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Object _FAR & aValue;
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};
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#if defined( __BCOPT__ ) && !defined( __FLAT__ ) && !defined( _ALLOW_po )
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#pragma option -po.
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#endif
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#pragma option -Vo.
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#endif
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