Files
TeslaRel410/BORLAND/BC45/INCLUDE/CLASSLIB/OBSOLETE/CONTAIN.H
T
CydandClaude Fable 5 63312e07f9 source410: literal 4.10 source reconstruction + BC++ 4.52 fleet toolchain archived
- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
  is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
  Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
  (extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
  BT game source (never mixed into CODE/). Round 1-3 state:
  * 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
    (BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
    since 1996.
  * BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
    its binary-recorded line 400 exactly.
  * BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
    (Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
    TeamScore=12 flagged [T4]).
  * MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
    (VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
    the period compiler is the drift detector).
  * Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
    (per-TU verification sweep under authentic OPT.MAK flags).
  * README: corrected roadmap - MECH.HPP is the capstone grown with the mech
    TU reconstructions; BTREG.CPP green = the header-family milestone.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 07:33:26 -05:00

104 lines
2.7 KiB
C++

/*------------------------------------------------------------------------*/
/* */
/* CONTAIN.H */
/* */
/* Copyright Borland International 1991, 1993 */
/* All Rights Reserved */
/* */
/*------------------------------------------------------------------------*/
#if !defined( __CONTAIN_H )
#define __CONTAIN_H
#define BI_OLDNAMES
#if !defined( __CLSTYPES_H )
#include "classlib\obsolete\ClsTypes.h"
#endif // __CLSTYPES_H
#if !defined( __OBJECT_H )
#include "classlib\obsolete\Object.h"
#endif // __OBJECT_H
#if !defined( __SHDDEL_H )
#include "classlib\ShdDel.h"
#endif // __SHDDEL_H
#pragma option -Vo-
#if defined( __BCOPT__ ) && !defined( __FLAT__ ) && !defined( _ALLOW_po )
#pragma option -po-
#endif
_CLASSDEF(ostream)
_CLASSDEF(ContainerIterator)
_CLASSDEF(Container)
class _CLASSTYPE Container :
public Object,
public virtual Object::TShouldDelete
{
public:
Container() : itemsInContainer(0) {}
virtual void flush( DeleteType = DefDelete ) = 0;
virtual int isEmpty() const
{
return itemsInContainer == 0;
}
virtual countType getItemsInContainer() const
{
return itemsInContainer;
}
virtual void forEach( iterFuncType, void _FAR * );
virtual Object _FAR & firstThat( condFuncType, void _FAR * ) const;
virtual Object _FAR & lastThat( condFuncType, void _FAR * ) const;
virtual classType isA() const = 0;
virtual char _FAR *nameOf() const = 0;
virtual hashValueType hashValue() const;
virtual int isEqual( const Object& ) const;
virtual void printOn( ostream& ) const;
virtual void printHeader( ostream& ) const;
virtual void printSeparator( ostream& ) const;
virtual void printTrailer( ostream& ) const;
virtual ContainerIterator _FAR & initIterator() const = 0;
friend class ContainerIterator;
protected:
unsigned itemsInContainer;
};
class _CLASSTYPE ContainerIterator
{
public:
virtual ~ContainerIterator()
{
}
virtual operator int() = 0;
virtual Object _FAR & current() = 0;
virtual Object _FAR & operator ++ ( int ) = 0;
virtual Object _FAR & operator ++ () = 0;
virtual void restart() = 0;
};
#if defined( __BCOPT__ ) && !defined( __FLAT__ ) && !defined( _ALLOW_po )
#pragma option -po.
#endif
#pragma option -Vo.
#endif