Files
TeslaRel410/BORLAND/BC45/INCLUDE/CLASSLIB/OBSOLETE/OBJECT.H
T
CydandClaude Fable 5 63312e07f9 source410: literal 4.10 source reconstruction + BC++ 4.52 fleet toolchain archived
- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
  is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
  Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
  (extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
  BT game source (never mixed into CODE/). Round 1-3 state:
  * 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
    (BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
    since 1996.
  * BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
    its binary-recorded line 400 exactly.
  * BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
    (Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
    TeamScore=12 flagged [T4]).
  * MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
    (VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
    the period compiler is the drift detector).
  * Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
    (per-TU verification sweep under authentic OPT.MAK flags).
  * README: corrected roadmap - MECH.HPP is the capstone grown with the mech
    TU reconstructions; BTREG.CPP green = the header-family milestone.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 07:33:26 -05:00

210 lines
4.8 KiB
C++

/*------------------------------------------------------------------------*/
/* */
/* OBJECT.H */
/* */
/* Copyright Borland International 1991, 1993 */
/* All Rights Reserved */
/* */
/*------------------------------------------------------------------------*/
#if !defined( __OBJECT_H )
#define __OBJECT_H
#define BI_OLDNAMES
#if !defined( __STDDEF_H )
#include <StdDef.h>
#endif // __STDDEF_H
#if !defined( __IOSTREAM_H )
#include <iostream.h>
#endif // __IOSTREAM_H
#if !defined( __CLASSLIB_SHDDEL_H )
#include "classlib\shddel.h"
#endif // __CLASSLIB_SHDDEL_H
#if !defined( __CLSTYPES_H )
#include "classlib\obsolete\ClsTypes.h"
#endif // __CLSTYPES_H
#if !defined( __CLSDEFS_H )
#include "classlib\obsolete\ClsDefs.h"
#endif // __CLSDEFS_H
#pragma option -Vo-
#if defined( __BCOPT__ ) && !defined( __FLAT__ ) && !defined( _ALLOW_po )
#pragma option -po-
#endif
_CLASSDEF(Object)
_CLASSDEF(Error)
typedef TShouldDelete ShdDel;
class _CLASSTYPE Object
{
public:
virtual ~Object()
{
}
virtual classType isA() const = 0;
virtual char _FAR *nameOf() const = 0;
virtual hashValueType hashValue() const = 0;
virtual int isEqual( const Object _FAR & ) const = 0;
virtual int isSortable() const
{
return 0;
}
virtual int isAssociation() const
{
return 0;
}
virtual void forEach( iterFuncType, void _FAR * );
virtual Object _FAR & firstThat( condFuncType, void _FAR * ) const;
virtual Object _FAR & lastThat( condFuncType, void _FAR * ) const;
virtual void printOn( ostream _FAR & ) const = 0;
static Object _FAR *ZERO;
static Object _FAR & ptrToRef( Object _FAR *p )
{ return p == 0 ? *ZERO : *p; }
static const Object _FAR & ptrToRef( const Object _FAR *p )
{ return p == 0 ? *ZERO : *p; }
friend ostream _FAR& operator << ( ostream _FAR&, const Object _FAR& );
class _EXPCLASS TShouldDelete
{
friend Object;
public:
enum DeleteType { NoDelete, DefDelete, Delete };
TShouldDelete( DeleteType dt = Delete ) :
ShouldDelete((ShdDel::DeleteType)dt)
{
}
int ownsElements()
{
return ShouldDelete.OwnsElements();
}
void ownsElements( int del )
{
ShouldDelete.OwnsElements(del);
}
protected:
int delObj( DeleteType dt )
{
return ShouldDelete.DelObj((ShdDel::DeleteType)dt);
}
private:
ShdDel ShouldDelete;
};
};
#define NOOBJECT (*(Object::ZERO))
inline void Object::forEach( iterFuncType func, void _FAR *args )
{
( *func )( *this, args );
}
inline Object _FAR & Object::firstThat( condFuncType func,
void _FAR *args
) const
{
return (*func)( *this, args ) == 0 ? NOOBJECT : (Object&)*this;
}
inline Object _FAR & Object::lastThat( condFuncType func,
void _FAR *args
) const
{
return Object::firstThat( func, args );
}
inline ostream _FAR& operator << ( ostream _FAR& out, const Object _FAR& obj )
{
obj.printOn( out );
return out;
}
inline int operator == ( const Object _FAR& test1, const Object _FAR& test2 )
{
return (test1.isA() == test2.isA()) && test1.isEqual( test2 );
}
inline int operator !=( const Object _FAR& test1, const Object _FAR& test2 )
{
return !( test1 == test2 );
}
class _CLASSTYPE Error : public Object
{
public:
virtual classType isA() const
{
return errorClass;
}
virtual char _FAR *nameOf() const
{
return "Error";
}
virtual hashValueType hashValue() const
{
return ERROR_CLASS_HASH_VALUE;
}
virtual int isEqual( const Object _FAR & ) const
{
return 1;
}
virtual void printOn( ostream _FAR & ) const;
void operator delete( void _FAR * );
};
inline void Error::printOn( ostream _FAR & out ) const
{
out << nameOf() << '\n';
}
inline void Error::operator delete( void _FAR * )
{
ClassLib_error( __EDELERROR );
}
#if defined( __BCOPT__ ) && !defined( __FLAT__ ) && !defined( _ALLOW_po )
#pragma option -po.
#endif
#pragma option -Vo.
#endif