Files
TeslaRel410/BORLAND/BC45/INCLUDE/CLASSLIB/OBSOLETE/SET.H
T
CydandClaude Fable 5 63312e07f9 source410: literal 4.10 source reconstruction + BC++ 4.52 fleet toolchain archived
- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
  is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
  Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
  (extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
  BT game source (never mixed into CODE/). Round 1-3 state:
  * 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
    (BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
    since 1996.
  * BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
    its binary-recorded line 400 exactly.
  * BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
    (Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
    TeamScore=12 flagged [T4]).
  * MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
    (VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
    the period compiler is the drift detector).
  * Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
    (per-TU verification sweep under authentic OPT.MAK flags).
  * README: corrected roadmap - MECH.HPP is the capstone grown with the mech
    TU reconstructions; BTREG.CPP green = the header-family milestone.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 07:33:26 -05:00

202 lines
5.3 KiB
C++

/*------------------------------------------------------------------------*/
/* */
/* SET.H */
/* */
/* Copyright Borland International 1991, 1993 */
/* All Rights Reserved */
/* */
/*------------------------------------------------------------------------*/
#if !defined( __SET_H )
#define __SET_H
#define BI_OLDNAMES
#if !defined( TEMPLATES )
#if !defined( __RESOURCE_H )
#include "classlib\Resource.h"
#endif // __RESOURCE_H
#if !defined( __CLSTYPES_H )
#include "classlib\obsolete\ClsTypes.h"
#endif // __CLSTYPES_H
#if !defined( __BAG_H )
#include "classlib\obsolete\Bag.h"
#endif // __BAG_H
_CLASSDEF(Set)
class _CLASSTYPE Set : public Bag
{
public:
Set( sizeType setSize = DEFAULT_SET_SIZE ) :
Bag( setSize )
{
}
virtual void add( Object _FAR & toAdd )
{
if( !(Bag::hasMember( toAdd )) )
{
Bag::add( toAdd );
}
}
virtual classType isA() const
{
return setClass;
}
virtual char _FAR *nameOf() const
{
return "Set";
}
};
#else // TEMPLATES
#if !defined( __COLLECT_H )
#include "classlib\obsolete\Collect.h"
#endif // __COLLECT_H
#if !defined( __BAG_H )
#include "classlib\obsolete\Bag.h"
#endif // __BAG_H
#if !defined( __SETS_H )
#include "classlib\Sets.h"
#endif // __SETS_H
#pragma option -Vo-
#if defined( __BCOPT__ ) && !defined( __FLAT__ ) && !defined( _ALLOW_po )
#pragma option -po-
#endif
#define Set BI_TCSetAsVector
#define PSet PBI_TCSetAsVector
#define RSet RBI_TCSetAsVector
#define RPSet RPBI_TCSetAsVector
#define PCSet PCBI_TCSetAsVector
#define RCSet RCBI_TCSetAsVector
_CLASSDEF( BI_TCSetAsVector )
#define SetIterator BI_TCSetAsVectorIterator
#define PSetIterator PBI_TCSetAsVectorIterator
#define RSetIterator RBI_TCSetAsVectorIterator
#define RPSetIterator RPBI_TCSetAsVectorIterator
#define PCSetIterator PCBI_TCSetAsVectorIterator
#define RCSetIterator RCBI_TCSetAsVectorIterator
_CLASSDEF( BI_TCSetAsVectorIterator )
/*------------------------------------------------------------------------*/
/* */
/* class BI_OSetAsVector */
/* */
/* Implements a set of pointers to Object, */
/* using a vector as the underlying implementation. */
/* */
/*------------------------------------------------------------------------*/
class _CLASSTYPE BI_OSetAsVector : public BI_OBagAsVector
{
public:
BI_OSetAsVector( unsigned sz = DEFAULT_SET_SIZE ) :
BI_OBagAsVector(sz)
{
}
void add( Object _FAR *o )
{
if( !hasMember(o) )
BI_OBagAsVector::add(o);
}
};
class BI_OSetAsVectorIterator : public BI_OBagAsVectorIterator
{
public:
BI_OSetAsVectorIterator( const BI_OSetAsVector _FAR &s ) :
BI_OBagAsVectorIterator(s) {}
};
/*------------------------------------------------------------------------*/
/* */
/* class BI_TCSetAsVector */
/* */
/* Implements an Object set, with the full semantics of */
/* the BC 2.0 style Set, using a vector as the underlying */
/* implementation. */
/* */
/*------------------------------------------------------------------------*/
class _CLASSTYPE BI_TCSetAsVector : public BI_TCBagAsVector
{
public:
BI_TCSetAsVector( unsigned sz = DEFAULT_SET_SIZE ) :
BI_TCBagAsVector(sz)
{
}
virtual void add( Object _FAR &o )
{
if( !hasMember(o) )
BI_TCBagAsVector::add(o);
}
virtual classType isA() const
{
return setClass;
}
virtual char _FAR *nameOf() const
{
return "BI_TCSetAsVector";
}
virtual ContainerIterator _FAR & BI_TCSetAsVector::initIterator() const;
};
class BI_TCSetAsVectorIterator : public BI_TCBagAsVectorIterator
{
public:
BI_TCSetAsVectorIterator( const BI_TCSetAsVector _FAR &s ) :
BI_TCBagAsVectorIterator(s)
{
}
};
inline ContainerIterator _FAR & BI_TCSetAsVector::initIterator() const
{
return *new BI_TCSetAsVectorIterator( *this );
}
#endif // TEMPLATES
#if defined( __BCOPT__ ) && !defined( __FLAT__ ) && !defined( _ALLOW_po )
#pragma option -po.
#endif
#pragma option -Vo.
#endif // __SET_H