- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
(extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
BT game source (never mixed into CODE/). Round 1-3 state:
* 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
(BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
since 1996.
* BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
its binary-recorded line 400 exactly.
* BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
(Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
TeamScore=12 flagged [T4]).
* MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
(VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
the period compiler is the drift detector).
* Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
(per-TU verification sweep under authentic OPT.MAK flags).
* README: corrected roadmap - MECH.HPP is the capstone grown with the mech
TU reconstructions; BTREG.CPP green = the header-family milestone.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
52 lines
1.4 KiB
C++
52 lines
1.4 KiB
C++
//----------------------------------------------------------------------------
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// ObjectWindows
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// (C) Copyright 1992, 1994 by Borland International, All Rights Reserved
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//
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// Definition of a bitmap Cel array class.
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//----------------------------------------------------------------------------
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#if !defined(OWL_CELARRAY_H)
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#define OWL_CELARRAY_H
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#if !defined(OWL_GDIOBJCT_H)
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# include <owl/gdiobjec.h>
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#endif
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class _OWLCLASS TCelArray {
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public:
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// Constructors
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TCelArray(TBitmap* bmp, int numCels, TSize celSize = 0,
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TPoint offset = 0, TAutoDelete = AutoDelete);
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TCelArray(TDib& dib, int numCels);
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TCelArray(const TCelArray& src);
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virtual ~TCelArray();
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TCelArray& operator =(const TCelArray&);
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operator TBitmap&() {return *Bitmap;}
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TPoint Offset() const {return Offs;}
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int NumCels() const {return NCels;}
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TSize CelSize() const {return CSize;}
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TPoint CelOffset(int cel) const;
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TRect CelRect(int cel) const;
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TRect operator [](int cel) const {return CelRect(cel);}
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void SetNumCels(int numCels) {NCels = numCels < 1 ? 1 : numCels;}
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void SetCelSize(TSize size) {CSize = size;}
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void SetOffset(TPoint offs) {Offs = offs;}
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protected:
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TBitmap* Bitmap;
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bool ShouldDelete;
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TPoint Offs;
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int NCels;
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TSize CSize;
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private:
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};
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#endif // OWL_CELARRAY_H
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