- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
(extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
BT game source (never mixed into CODE/). Round 1-3 state:
* 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
(BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
since 1996.
* BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
its binary-recorded line 400 exactly.
* BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
(Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
TeamScore=12 flagged [T4]).
* MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
(VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
the period compiler is the drift detector).
* Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
(per-TU verification sweep under authentic OPT.MAK flags).
* README: corrected roadmap - MECH.HPP is the capstone grown with the mech
TU reconstructions; BTREG.CPP green = the header-family milestone.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
69 lines
1.9 KiB
C++
69 lines
1.9 KiB
C++
//----------------------------------------------------------------------------
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// ObjectWindows
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// (C) Copyright 1992, 1994 by Borland International, All Rights Reserved
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//
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// Class TMessageBar.
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//----------------------------------------------------------------------------
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#if !defined(OWL_MESSAGEB_H)
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#define OWL_MESSAGEB_H
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#if !defined(OWL_GADGETWI_H)
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# include <owl/gadgetwi.h>
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#endif
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const int IDW_STATUSBAR = 32040; // Window ID used to locate status bars
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//
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// class TMessageBar
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// ----- -----------
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//
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// implements a message bar with one text gadget as wide as the window and no
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// border. positions itself at the bottom of the window and uses the default
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// decoration bar font
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//
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// the message bar optionally draws a highlight line at the top
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//
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class _OWLCLASS TMessageBar : public TGadgetWindow {
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public:
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TMessageBar(TWindow* parent = 0,
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TFont* font = new TGadgetWindowFont,
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TModule* module = 0);
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~TMessageBar();
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//
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// set the text for the text message gadget (the first gadget)
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//
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void SetText(const char* text);
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//
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// set (or clear if 0) menu/command item hint text displayed in/on bar
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//
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virtual void SetHintText(const char* text);
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protected:
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bool HighlightLine; // does this bar have a upper highlight line?
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char* HintText; // current command hint being displayed, if any
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//
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// compensate for highlight line
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//
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void GetInnerRect(TRect& rect);
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void GetDesiredSize(TSize& rect);
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//
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// draw highlight line, then HintText if any, or gadgets
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//
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void PaintGadgets(TDC& dc, bool erase, TRect& rect);
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private:
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//
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// hidden to prevent accidental copying or assignment
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//
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TMessageBar(const TMessageBar&);
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TMessageBar& operator =(const TMessageBar&);
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DECLARE_CASTABLE;
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};
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#endif // OWL_MESSAGEB_H
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