- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
(extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
BT game source (never mixed into CODE/). Round 1-3 state:
* 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
(BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
since 1996.
* BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
its binary-recorded line 400 exactly.
* BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
(Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
TeamScore=12 flagged [T4]).
* MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
(VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
the period compiler is the drift detector).
* Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
(per-TU verification sweep under authentic OPT.MAK flags).
* README: corrected roadmap - MECH.HPP is the capstone grown with the mech
TU reconstructions; BTREG.CPP green = the header-family milestone.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
709 lines
23 KiB
Plaintext
709 lines
23 KiB
Plaintext
/*------------------------------------------------------------------------*/
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/* */
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/* BTREEINN.CPP */
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/* */
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/* Copyright Borland International 1991, 1993 */
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/* All Rights Reserved */
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/* */
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/*------------------------------------------------------------------------*/
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#if !defined( __STDLIB_H )
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#include <stdlib.h>
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#endif // __STDLIB_H
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#if !defined( __IOSTREAM_H )
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#include <iostream.h>
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#endif // __IOSTREAM_H
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#if !defined( CHECKS_H )
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#include <checks.h>
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#endif // CHECKS_H
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#if !defined( __BTREE_H )
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#include "classlib\obsolete\btree.h"
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#endif // __BTREE_H
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//====== InnerNode functions ======
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InnerNode::InnerNode(InnerNode* P, Btree* T) : Node(0,P,T)
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{
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item = new Item[maxIndex()+1];
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if( item == 0 )
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ClassLib_error( __ENOMEMIA );
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}
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InnerNode::InnerNode(InnerNode* Parent, Btree* Tree, Node* oldroot)
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: Node(0, Parent, Tree)
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{
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// called only by Btree to initialize the InnerNode that is
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// about to become the root.
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item = new Item[maxIndex()+1];
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if( item == 0 )
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ClassLib_error( __ENOMEMIA );
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append( 0, oldroot );
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}
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InnerNode::~InnerNode()
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{
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if( last > 0 )
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delete item[0].tree;
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for( int i = 1; i <= last; i++ )
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{
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delete item[i].tree;
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if( tree->ownsElements() )
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delete item[i].key;
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}
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delete [] item;
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}
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// for quick (human reader) lookup, functions are in alphabetical order
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void InnerNode::add( Sortable *obj, int index )
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{
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// this is called only from Btree::add()
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PRECONDITION( index >= 1 );
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LeafNode* ln = getTree(index-1)->lastLeafNode();
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ln->add( obj, ln->last+1 );
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}
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void InnerNode::addElt( Item& itm, int at )
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{
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PRECONDITION( 0 <= at && at <= last+1 );
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PRECONDITION( last < maxIndex() );
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for( int i = last+1; i > at ; i-- )
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getItem(i) = getItem(i-1);
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setItem( at, itm );
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last++;
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}
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void InnerNode::addElt( int at, Sortable* k, Node* t)
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{
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Item newitem( k, t );
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addElt( newitem, at );
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}
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void InnerNode::add( Item& itm, int at )
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{
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addElt( itm, at );
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if( isFull() )
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informParent();
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}
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void InnerNode::add( int at, Sortable* k, Node* t)
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{
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Item newitem( k, t );
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add( newitem, at );
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}
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void InnerNode::appendFrom( InnerNode* src, int start, int stop )
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{
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// this should never create a full node
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// that is, it is not used anywhere where THIS could possibly be
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// near full.
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if( start > stop )
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return;
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PRECONDITION( 0 <= start && start <= src->last );
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PRECONDITION( 0 <= stop && stop <= src->last );
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PRECONDITION( last + stop - start + 1 < maxIndex() ); // full-node check
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for( int i = start; i <= stop; i++ )
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setItem( ++last, src->getItem(i) );
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}
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void InnerNode::append( Sortable* D, Node* N )
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{
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// never called from anywhere where it might fill up THIS
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PRECONDITION( last < maxIndex() );
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setItem( ++last, D, N );
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}
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void InnerNode::append( Item& itm )
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{
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PRECONDITION( last < maxIndex() );
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setItem( ++last, itm );
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}
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void InnerNode::balanceWithLeft( InnerNode* leftsib, int pidx )
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{
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// THIS has more than LEFTSIB; move some item from THIS to LEFTSIB.
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// PIDX is the index of the parent item that will change when keys
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// are moved.
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PRECONDITION( Vsize() >= leftsib->Psize() );
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PRECONDITION( parent->getTree(pidx) == this );
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int newThisSize = (Vsize() + leftsib->Psize())/2;
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int noFromThis = Psize() - newThisSize;
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pushLeft( noFromThis, leftsib, pidx );
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}
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void InnerNode::balanceWithRight( InnerNode* rightsib, int pidx )
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{
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// THIS has more than RIGHTSIB; move some items from THIS to RIGHTSIB.
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// PIDX is the index of the parent item that will change when keys
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// are moved.
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PRECONDITION( Psize() >= rightsib->Vsize() );
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PRECONDITION( parent->getTree(pidx) == rightsib );
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int newThisSize = (Psize() + rightsib->Vsize())/2;
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int noFromThis = Psize() - newThisSize;
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pushRight( noFromThis, rightsib, pidx );
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}
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void InnerNode::balanceWith( InnerNode* rightsib, int pindx )
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{
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// PINDX is the index of the parent item whose key will change when
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// keys are shifted from one InnerNode to the other.
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if( Psize() < rightsib->Vsize() )
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rightsib->balanceWithLeft( this, pindx );
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else
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balanceWithRight( rightsib, pindx );
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}
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void InnerNode::decrNofKeys( Node *that )
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{
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// THAT is a child of THIS that has just shrunk by 1
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int i = indexOf( that );
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item[i].nofKeysInTree--;
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if( parent != 0 )
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parent->decrNofKeys( this );
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else
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tree->decrNofKeys();
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}
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long InnerNode::findRank( Sortable* what ) const
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{
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// recursively look for WHAT starting in the current node
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if ( *what < *getKey(1) )
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return getTree(0)->findRank(what);
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long sum = getNofKeys(0);
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for( int i = 1; i < last; i++ )
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{
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if( *what == *getKey(i) )
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return sum;
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sum++;
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if( *what < *getKey(i+1) )
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return sum + getTree(i)->findRank(what);
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sum += getNofKeys(i);
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}
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if( *what == *getKey(last) )
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return sum;
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sum++;
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// *what > getKey(last), so recurse on last item.tree
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return sum + getTree(last)->findRank(what);
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}
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long InnerNode::findRank_bu( const Node *that ) const
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{
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// findRank_bu is findRank in reverse.
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// whereas findRank looks for the object and computes the rank
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// along the way while walking DOWN the tree, findRank_bu already
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// knows where the object is and has to walk UP the tree from the
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// object to compute the rank.
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int L = indexOf( that );
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long sum = 0;
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for( int i = 0; i < L; i++ )
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sum += getNofKeys(i);
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return sum + L + (parent == 0 ? 0 : parent->findRank_bu( this ));
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}
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LeafNode*InnerNode::firstLeafNode()
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{
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return getTree(0)->firstLeafNode();
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}
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Object& InnerNode::found(Sortable* what, Node** which, int* where )
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{
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// recursively look for WHAT starting in the current node
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for( int i = 1 ; i <= last; i++ )
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{
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if( *getKey(i) == *what )
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{
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// then could go in either item[i].tree or item[i-1].tree
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// should go in one with the most room, but that's kinda
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// hard to calculate, so we'll stick it in item[i].tree
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*which = this;
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*where = i;
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return *getKey(i);
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}
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if( *getKey(i) > *what )
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return getTree(i-1)->found(what, which, where);
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}
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// *what > *(*this)[last].key, so recurse on last item.tree
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return getTree(last)->found( what, which, where );
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}
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void InnerNode::incrNofKeys( Node *that )
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{
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// THAT is a child of THIS that has just grown by 1
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int i = indexOf( that );
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item[i].nofKeysInTree++;
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if( parent != 0 )
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parent->incrNofKeys( this );
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else
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tree->incrNofKeys();
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}
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#pragma warn -rvl
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int InnerNode::indexOf( const Node *that ) const
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{
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// returns a number in the range 0 to this->last
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// 0 is returned if THAT == tree[0]
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for( int i = 0; i <= last; i++ )
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if( getTree(i) == that )
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return i;
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CHECK( 0 );
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}
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#pragma warn .rvl
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void InnerNode::informParent()
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{
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if( parent == 0 )
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{
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// then this is the root of the tree and nees to be split
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// inform the btree.
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PRECONDITION( tree->root == this );
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tree->rootIsFull();
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}
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else
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parent->isFull( this );
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}
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void InnerNode::isFull(Node *that)
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{
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// the child node THAT is full. We will either redistribute elements
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// or create a new node and then redistribute.
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// In an attempt to minimize the number of splits, we adopt the following
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// strategy:
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// * redistribute if possible
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// * if not possible, then split with a sibling
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if( that->isLeaf )
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{
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LeafNode *leaf = (LeafNode *)that;
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LeafNode *left, *right;
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// split LEAF only if both sibling nodes are full.
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int leafidx = indexOf(leaf);
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int hasRightSib = (leafidx < last)
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&& ((right=(LeafNode*)getTree(leafidx+1))
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!= 0);
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int hasLeftSib = (leafidx > 0)
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&& ((left=(LeafNode*)getTree(leafidx-1))
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!= 0);
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int rightSibFull = (hasRightSib && right->isAlmostFull());
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int leftSibFull = (hasLeftSib && left->isAlmostFull());
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if( rightSibFull )
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{
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if( leftSibFull )
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{
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// both full, so pick one to split with
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left->splitWith( leaf, leafidx );
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}
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else if( hasLeftSib )
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{
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// left sib not full, so balance with it
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leaf->balanceWithLeft( left, leafidx );
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}
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else
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{
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// there is no left sibling, so split with right
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leaf->splitWith( right, leafidx+1 );
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}
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}
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else if( hasRightSib )
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{
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// right sib not full, so balance with it
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leaf->balanceWithRight( right, leafidx+1 );
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}
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else if( leftSibFull )
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{
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// no right sib, and left sib is full, so split with it
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left->splitWith( leaf, leafidx );
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}
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else if( hasLeftSib )
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{
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// left sib not full so balance with it
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leaf->balanceWithLeft( left, leafidx );
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}
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else
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{
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// neither a left or right sib; should never happen
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CHECK(0);
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}
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}
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else {
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InnerNode *inner = (InnerNode *)that;
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// split INNER only if both sibling nodes are full.
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int inneridx = indexOf(inner);
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InnerNode *left, *right;
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int hasRightSib = (inneridx < last)
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&& ((right=(InnerNode*)getTree(inneridx+1))
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!= 0);
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int hasLeftSib = (inneridx > 0)
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&& ((left=(InnerNode*)getTree(inneridx-1))
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!= 0);
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int rightSibFull = (hasRightSib && right->isAlmostFull());
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int leftSibFull = (hasLeftSib && left->isAlmostFull());
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if( rightSibFull )
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{
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if( leftSibFull )
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{
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left->splitWith( inner, inneridx );
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}
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else if( hasLeftSib )
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{
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inner->balanceWithLeft( left, inneridx );
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}
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else
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{
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// there is no left sibling
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inner->splitWith(right, inneridx+1);
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}
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}
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else if( hasRightSib )
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{
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inner->balanceWithRight( right, inneridx+1 );
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}
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else if( leftSibFull )
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{
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left->splitWith( inner, inneridx );
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}
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else if( hasLeftSib )
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{
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inner->balanceWithLeft( left, inneridx );
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}
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else {
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CHECK(0);
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}
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}
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}
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void InnerNode::isLow( Node *that )
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{
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// the child node THAT is <= half full. We will either redistribute
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// elements between children, or THAT will be merged with another child.
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// In an attempt to minimize the number of mergers, we adopt the following
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// strategy:
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// * redistribute if possible
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// * if not possible, then merge with a sibling
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if( that->isLeaf )
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{
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LeafNode *leaf = (LeafNode *)that;
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LeafNode *left, *right;
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// split LEAF only if both sibling nodes are full.
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int leafidx = indexOf(leaf);
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int hasRightSib = (leafidx < last)
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&& ((right=(LeafNode*)getTree(leafidx+1))
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!= 0);
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int hasLeftSib = (leafidx > 0)
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&& ((left=(LeafNode*)getTree(leafidx-1))
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!= 0);
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if( hasRightSib
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&& (leaf->Psize() + right->Vsize()) >= leaf->maxPsize())
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{
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// then cannot merge,
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// and balancing this and rightsib will leave them both
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// more than half full
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leaf->balanceWith( right, leafidx+1 );
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}
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else if( hasLeftSib
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&& (leaf->Vsize() + left->Psize()) >= leaf->maxPsize())
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{
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// ditto
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left->balanceWith( leaf, leafidx );
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}
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else if( hasLeftSib )
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{
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// then they should be merged
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left->mergeWithRight( leaf, leafidx );
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}
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else if( hasRightSib )
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{
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leaf->mergeWithRight( right, leafidx+1 );
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}
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else
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{
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CHECK(0); // should never happen
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}
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}
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else
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{
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InnerNode *inner = (InnerNode *)that;
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//
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int inneridx = indexOf(inner);
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InnerNode *left, *right;
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int hasRightSib = (inneridx < last)
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&& ((right=(InnerNode*)getTree(inneridx+1))
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!= 0);
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int hasLeftSib = (inneridx > 0)
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&& ((left=(InnerNode*)getTree(inneridx-1))
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!= 0);
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if( hasRightSib
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&& (inner->Psize() + right->Vsize()) >= inner->maxPsize())
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{
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// cannot merge
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inner->balanceWith( right, inneridx+1 );
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}
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else if( hasLeftSib
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&& (inner->Vsize() + left->Psize()) >= inner->maxPsize())
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{
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// cannot merge
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left->balanceWith( inner, inneridx );
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}
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else if( hasLeftSib )
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{
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left->mergeWithRight( inner, inneridx );
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}
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else if( hasRightSib )
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{
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inner->mergeWithRight( right, inneridx+1 );
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}
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else
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{
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CHECK(0);
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}
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}
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}
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LeafNode*InnerNode::lastLeafNode()
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{
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return getTree(last)->lastLeafNode();
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}
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void InnerNode::mergeWithRight( InnerNode* rightsib, int pidx )
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{
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PRECONDITION( Psize() + rightsib->Vsize() < maxIndex() );
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if( rightsib->Psize() > 0 )
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rightsib->pushLeft( rightsib->Psize(), this, pidx );
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rightsib->setKey( 0, parent->getKey( pidx ) );
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appendFrom( rightsib, 0, 0 );
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parent->incNofKeys( pidx-1, rightsib->getNofKeys(0)+1 );
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parent->removeItem( pidx );
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delete rightsib;
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}
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long InnerNode::nofKeys() const
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{
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long sum = 0;
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for( int i = 0; i <= last; i++)
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sum += getNofKeys(i);
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return sum + Psize();
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}
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Object& InnerNode::operator[]( long idx ) const
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{
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for( int j=0; j <= last; j++ )
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{
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long R;
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if( idx < (R = getNofKeys(j)) )
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return (*getTree(j))[idx];
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if( idx == R )
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{
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if( j == last )
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return NOOBJECT;
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else
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return *getKey(j+1);
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}
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idx -= R+1; // +1 because of the key in the node
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}
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return NOOBJECT;
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}
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void InnerNode::printOn(ostream& out) const
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{
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out << " [ " << "/" << getNofKeys(0) << *getTree(0);
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for( int i = 1; i <= last; i++ )
|
|
{
|
|
if( i > 1 )
|
|
CHECK( *getKey(i-1) <= *getKey(i) );
|
|
out << *getKey(i) << "/" << getNofKeys(i) << *getTree(i);
|
|
}
|
|
out << " ] ";
|
|
}
|
|
|
|
void InnerNode::pushLeft( int noFromThis, InnerNode* leftsib, int pidx )
|
|
{
|
|
// noFromThis==1 => moves the parent item into the leftsib,
|
|
// and the first item in this's array into the parent item
|
|
PRECONDITION( parent->getTree(pidx) == this );
|
|
PRECONDITION( noFromThis > 0 && noFromThis <= Psize() );
|
|
PRECONDITION( noFromThis + leftsib->Psize() < maxPsize() );
|
|
setKey( 0, parent->getKey(pidx) ); // makes appendFrom's job easier
|
|
leftsib->appendFrom( this, 0, noFromThis-1 );
|
|
shiftLeft( noFromThis );
|
|
parent->setKey( pidx, getKey(0) );
|
|
parent->setNofKeys( pidx-1, leftsib->nofKeys() );
|
|
parent->setNofKeys( pidx, nofKeys() );
|
|
}
|
|
|
|
void InnerNode::pushRight(int noFromThis, InnerNode* rightsib, int pidx)
|
|
{
|
|
PRECONDITION( noFromThis > 0 && noFromThis <= Psize() );
|
|
PRECONDITION( noFromThis + rightsib->Psize() < rightsib->maxPsize() );
|
|
PRECONDITION( parent->getTree(pidx) == rightsib );
|
|
//
|
|
// The operation is three steps:
|
|
// Step I. Make room for the incoming keys in RIGHTSIB.
|
|
// Step II. Move the items from THIS into RIGHTSIB.
|
|
// Step III.Update the length of THIS.
|
|
//
|
|
// Step I.: make space for noFromThis items
|
|
//
|
|
int start = last - noFromThis + 1;
|
|
int tgt, src;
|
|
tgt = rightsib->last + noFromThis;
|
|
src = rightsib->last;
|
|
rightsib->last = tgt;
|
|
rightsib->setKey( 0, parent->getKey( pidx ) ); incNofKeys(0);
|
|
while( src >= 0 )
|
|
{
|
|
// do this kind of assignment on InnerNode Items only when
|
|
// the parent fields
|
|
// of the moved items do not change, as they don't here.
|
|
// Otherwise, use setItem so the parents are updated appropriately.
|
|
rightsib->getItem(tgt--) = rightsib->getItem(src--);
|
|
}
|
|
|
|
// Step II.Move the items from THIS into RIGHTSIB
|
|
for( int i = last; i >= start; i-- )
|
|
{
|
|
// this is the kind of assignment to use when parents change
|
|
rightsib->setItem(tgt--, getItem(i));
|
|
}
|
|
parent->setKey( pidx, rightsib->getKey(0) );
|
|
decNofKeys(0);
|
|
CHECK( tgt == -1 );
|
|
|
|
// Step III.
|
|
last -= noFromThis;
|
|
|
|
// Step VI. update nofKeys
|
|
parent->setNofKeys( pidx-1, nofKeys() );
|
|
parent->setNofKeys( pidx, rightsib->nofKeys() );
|
|
}
|
|
|
|
void InnerNode::remove( int index )
|
|
{
|
|
PRECONDITION( index >= 1 && index <= last );
|
|
LeafNode* lf = getTree(index)->firstLeafNode();
|
|
setKey( index, lf->item[0] );
|
|
lf->removeItem(0);
|
|
}
|
|
|
|
void InnerNode::removeItem( int index )
|
|
{
|
|
PRECONDITION( index >= 1 && index <= last );
|
|
for( int to = index; to < last; to++ )
|
|
item[to] = item[to+1];
|
|
last--;
|
|
if( isLow() )
|
|
{
|
|
if( parent == 0 )
|
|
{
|
|
// then this is the root; when only one child, make the child
|
|
// the root
|
|
if( Psize() == 0 )
|
|
tree->rootIsEmpty();
|
|
}
|
|
else
|
|
parent->isLow( this );
|
|
}
|
|
}
|
|
|
|
void InnerNode::shiftLeft( int cnt )
|
|
{
|
|
if( cnt <= 0 )
|
|
return;
|
|
for( int i = cnt; i <= last; i++ )
|
|
getItem(i-cnt) = getItem(i);
|
|
last -= cnt;
|
|
}
|
|
|
|
void InnerNode::split()
|
|
{
|
|
// this function is called only when THIS is the only descendent
|
|
// of the root node, and THIS needs to be split.
|
|
// assumes that idx of THIS in Parent is 0.
|
|
InnerNode* newnode = new InnerNode( parent );
|
|
CHECK( newnode != 0 );
|
|
parent->append( getKey(last), newnode );
|
|
newnode->appendFrom( this, last, last );
|
|
last--;
|
|
parent->incNofKeys( 1, newnode->getNofKeys(0) );
|
|
parent->decNofKeys( 0, newnode->getNofKeys(0) );
|
|
balanceWithRight( newnode, 1 );
|
|
}
|
|
|
|
void
|
|
InnerNode::splitWith( InnerNode *rightsib, int keyidx )
|
|
{
|
|
// THIS and SIB are too full; create a NEWnODE, and balance
|
|
// the number of keys between the three of them.
|
|
//
|
|
// picture: (also see Knuth Vol 3 pg 478)
|
|
// keyidx keyidx+1
|
|
// +--+--+--+--+--+--...
|
|
// | | | | | |
|
|
// parent--->| | | |
|
|
// | | | |
|
|
// +*-+*-+*-+--+--+--...
|
|
// | | |
|
|
// +----+ | +-----+
|
|
// | +-----+ |
|
|
// V | V
|
|
// +----------+ | +----------+
|
|
// | | | | |
|
|
// this->| | | | |<--sib
|
|
// +----------+ | +----------+
|
|
// V
|
|
// data
|
|
//
|
|
// keyidx is the index of where the sibling is, and where the
|
|
// newly created node will be recorded (sibling will be moved to
|
|
// keyidx+1)
|
|
//
|
|
PRECONDITION( keyidx > 0 && keyidx <= parent->last );
|
|
// I would like to be able to prove that the following assertion
|
|
// is ALWAYS true, but it is beyond my time limits. If this assertion
|
|
// ever comes up False, then the code to make it so must be inserted
|
|
// here.
|
|
// assert(parent->getKey(keyidx) == rightsib->getKey(0));
|
|
// During debugging, this came up False, so
|
|
rightsib->setKey(0,parent->getKey(keyidx));
|
|
int nofKeys = Psize() + rightsib->Vsize();
|
|
int newSizeThis = nofKeys / 3;
|
|
int newSizeNew = (nofKeys - newSizeThis) / 2;
|
|
int newSizeSib = (nofKeys - newSizeThis - newSizeNew);
|
|
int noFromThis = Psize() - newSizeThis;
|
|
int noFromSib = rightsib->Vsize() - newSizeSib;
|
|
// because of their smaller size, this InnerNode may not have to
|
|
// give up any elements to the new node. I.e., noFromThis == 0.
|
|
// This will not happen for LeafNodes.
|
|
// We handle this by pulling an item from the rightsib.
|
|
CHECK( noFromThis >= 0 );
|
|
CHECK( noFromSib >= 1 );
|
|
InnerNode* newNode = new InnerNode(parent);
|
|
CHECK( newNode != 0 );
|
|
if( noFromThis > 0 )
|
|
{
|
|
newNode->append( getItem(last) );
|
|
parent->addElt( keyidx, getKey(last--), newNode );
|
|
if( noFromThis > 2 )
|
|
this->pushRight( noFromThis-1, newNode, keyidx );
|
|
rightsib->pushLeft( noFromSib, newNode, keyidx+1 );
|
|
}
|
|
else
|
|
{
|
|
// pull an element from the rightsib
|
|
newNode->append( rightsib->getItem(0) );
|
|
parent->addElt( keyidx+1, rightsib->getKey(1), rightsib);
|
|
rightsib->shiftLeft(1);
|
|
parent->setTree( keyidx, newNode );
|
|
rightsib->pushLeft( noFromSib-1, newNode, keyidx+1 );
|
|
}
|
|
parent->setNofKeys( keyidx-1, this->nofKeys() );
|
|
parent->setNofKeys( keyidx, newNode->nofKeys() );
|
|
parent->setNofKeys( keyidx+1, rightsib->nofKeys() );
|
|
if( parent->isFull() )
|
|
parent->informParent();
|
|
}
|