Files
TeslaRel410/emulator/render-bridge/gauge_arena_rio_sound.conf
T
CydandClaude Opus 4.8 844c11f792 emulator: in-fork plasma display (serial2=plasma) window in the explode layout
Bring the pod's 128x32 plasma readout in-fork, completing the self-contained
glass cockpit -- no vPLASMA process, no pipe.

- serialplasma.{cpp,h}: CSerialPlasma, a serial<n>=plasma backend that parses
  the game's ESC P graphics stream (L4PLASMA streams whole changed rows;
  receive-only, no replies) into a 128x32 1bpp framebuffer. Transcribed from
  vPLASMA's PlasmaProtocol + VPlasmaDevice (graphics path); the factory
  text-mode/fonts aren't used by the game and aren't rendered, but their escape
  operands are still consumed so the parser can't desync. Seam PLASMA_GetFrame()
  for the renderer.
- vpxlog.cpp: draw the framebuffer as an amber-on-black window in the explode
  layout, lazily created once a plasma port exists, parked centered under the
  lower-left MFD (VPX_PLASMA="x,y,w,h" overrides); WS_EX_NOACTIVATE so it can't
  steal DOSBox focus.
- Register SERIAL_TYPE_PLASMA (serialport.h/.cpp, dosbox.cpp -- documented in
  the vpx-device README step 3d, since those stock files live in the git-ignored
  src tree).
- Confs: serial2 in the _rio confs + deploy templates switches from
  namedpipe pipe:vplasma to the in-fork plasma.

Live-validated 2026-07-24. Real pods keep directserial realport:COM2; the
standalone vPLASMA app keeps namedpipe pipe:vplasma.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-24 12:48:07 -05:00

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# IN-FORK RIO variant of gauge_arena_pipe_sound.conf: bare -egg arena1 run
# (no netnub/console) with the RIO board emulated NATIVELY inside DOSBox-X
# (serial1=rio) -- SDL game controller + host keyboard field (PAUSE toggles
# panel/DOS). No vRIO process, no pipe. Everything else identical to the
# pipe trim (see its comments for the rationale of each section).
[sdl]
output=opengl
# higher,higher not highest: HIGH_PRIORITY_CLASS starved the host desktop;
# with the retry patches a rare dropout self-recovers (see gauge_rio.conf).
priority=higher,higher
[dosbox]
memsize=32
machine=svga_s3
[cpu]
core=dynamic
cputype=pentium
cycles=max
[sblaster]
sbtype=sb16
sbbase=220
irq=5
dma=1
hdma=5
[mixer]
# match the EMU8000s' native rate (no resample) and buffer ~60ms so brief
# emulation-thread stalls (RIO retry recovery) don't audibly chop
rate=44100
blocksize=1024
prebuffer=60
[ne2000]
# bare -egg run WITH the packet stack resident (as production AUTOEXEC did);
# slirp = user-mode NAT, no LAN peers -- fine for a solo run.
ne2000=true
nicbase=340
nicirq=3
backend=slirp
[joystick]
# the in-fork RIO owns the game controller (SDL); keep the DOS gameport +
# mapper auto-binding off so nothing else grabs the pad.
joysticktype=none
[serial]
# in-fork virtual RIO board on COM1 (pad:<n> / inverty / bindings:<path>
# optional); plasma display stays on the vPLASMA pipe (optional).
serial1=rio
serial2=plasma
[autoexec]
mount c "C:\VWE\TeslaRel410\ALPHA_1"
mount d "C:\VWE\TeslaRel410\emulator\net-boot"
d:
echo === loading NE2000 packet-driver stack (as production AUTOEXEC did) ===
d:\lsl
d:\ne2000
d:\odipkt
c:
cd \REL410\BT
set VIDEOFORMAT=svga
rem production pod card init (PARAMETR.BAT:181-186): DIAGNOSE + AWEUTIL per
rem card -- AWEUTIL /S does the EMU8000 bring-up and DRAM detect the HMI SOS
rem driver relies on; skipping it left the cards uninitialized (silent).
rem aweutil /s SKIPPED for now: it verifies the AWE32 GM ROM, which the
rem emulated cards lack (hangs in a retry loop) -- restore once the ROM is
rem dumped from a real card. diagnose /s kept (passes, sets mixer config).
set BLASTER=A220 I5 D1 H5 P330 T6
c:\sb16\diagnose /s
set BLASTER=A240 I7 D3 H6 P300 T6
c:\sb16\diagnose /s
set BLASTER=A220 I5 D1 H5 P330 T6
set TEMP=c:\
rem arena1 city mission (TESTARN.EGG: map=arena1, time=day), RIO attached,
rem bare -egg launch (no netnub) = the real-world test-egg setup.
set HEAPSIZE=15000000
set L4GAUGE=640x480x16
call setenv.bat r f s p
32rtm.exe -x
rem stdout -> log (this optimized build still emits DEBUG_STREAM lines).
btl4opt.exe -egg testarn.egg > c:\weaponlog.txt
32rtm.exe -u
echo ALPHA1-RUN-DONE
pause