Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
46 lines
1020 B
Plaintext
46 lines
1020 B
Plaintext
DIV-VIZ2
|
|
|
|
// file: apcd.vgf
|
|
// generated: Thu Oct 10 18:33:26 1996
|
|
// from: Wavefront Object File "apcd_L0", and
|
|
// Material Library File "basev.mtl"
|
|
// by: art2prd (ver 0.34.01a)
|
|
// written: by Ken Olsen
|
|
//
|
|
// LOD distance adjustment factor: 0.57735
|
|
|
|
HEADER(
|
|
VERSION=02:05;
|
|
UNIT=m;
|
|
SCALE=1.0;
|
|
FILETYPE=GEOMETRY;
|
|
)
|
|
{
|
|
}
|
|
|
|
OBJECT(
|
|
)
|
|
{
|
|
LOD (DISTANCE = 0, 557.735)
|
|
{
|
|
GEOGROUP
|
|
(
|
|
F_MATERIAL="basev:bvtransp_mtl";
|
|
VERTEX=2D_TEXTURE;
|
|
)
|
|
{
|
|
PMESH {
|
|
VERTEX_POOL {
|
|
{ 10.0000, 0.0000, 10.0000, 1.00000000, 0.00000000} /* 0 */
|
|
{ 10.0000, 0.0000, -10.0000, 1.00000000, 1.00000000} /* 1 */
|
|
{-10.0000, 0.0000, -10.0000, 0.00000000, 1.00000000} /* 2 */
|
|
{-10.0000, 0.0000, 10.0000, 0.00000000, 0.00000000} /* 3 */
|
|
}
|
|
CONNECTION_LIST (PCOUNT=4) {
|
|
{0, 1, 2, 3} /* */
|
|
}
|
|
} // End of pmesh
|
|
} // End of geogroup
|
|
} // End of LOD
|
|
} // End of object
|