Files
TeslaRel410/sda4/ERIC/VIDEO/BUILD/TRANSP.VGF
T
CydandClaude Fable 5 db7745fcd0 sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and
emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer
source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio
content). Kept in-repo for the pod-owner community.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-04 19:41:15 -05:00

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DIV-VIZ2
// file: apcd.vgf
// generated: Thu Oct 10 18:33:26 1996
// from: Wavefront Object File "apcd_L0", and
// Material Library File "basev.mtl"
// by: art2prd (ver 0.34.01a)
// written: by Ken Olsen
//
// LOD distance adjustment factor: 0.57735
HEADER(
VERSION=02:05;
UNIT=m;
SCALE=1.0;
FILETYPE=GEOMETRY;
)
{
}
OBJECT(
)
{
LOD (DISTANCE = 0, 557.735)
{
GEOGROUP
(
F_MATERIAL="basev:bvtransp_mtl";
VERTEX=2D_TEXTURE;
)
{
PMESH {
VERTEX_POOL {
{ 10.0000, 0.0000, 10.0000, 1.00000000, 0.00000000} /* 0 */
{ 10.0000, 0.0000, -10.0000, 1.00000000, 1.00000000} /* 1 */
{-10.0000, 0.0000, -10.0000, 0.00000000, 1.00000000} /* 2 */
{-10.0000, 0.0000, 10.0000, 0.00000000, 0.00000000} /* 3 */
}
CONNECTION_LIST (PCOUNT=4) {
{0, 1, 2, 3} /* */
}
} // End of pmesh
} // End of geogroup
} // End of LOD
} // End of object