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TeslaRel410/sda4/HPDAVE/VIDEO/BUILD/HBIO.BU
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CydandClaude Fable 5 db7745fcd0 sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and
emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer
source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio
content). Kept in-repo for the pod-owner community.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-04 19:41:15 -05:00

69 lines
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DIV-VIZ2
// file: hbio.vmf
// generated: Sat Jun 24 01:26:13 1995
// from: Wavefront Object File "dummy", and
// Material Library File "hbio.mtl"
// by: mtl2vmf (ver 0.25.01)
// written: by Ken Olsen
HEADER(
VERSION=02:05;
FILETYPE=MATERIAL;
)
{
}
TEXTURE(
NAME=hintF_tex;
)
{
MAP {"hintF"}
MAGNIFY {BILINEAR} // 6 bit bilinear
} // End of texture
TEXTURE(
NAME=sharktop_scr_tex;
SPECIAL=" SCROLL 0 0 -0.4 0.05 \0x00";
)
{
MAP {"hintF"}
MAGNIFY {BILINEAR} // 6 bit bilinear
} // End of texture
RAMP(NAME=ocean)
{
DATA { 0.28, 0.93, 0.62, 0.7, 0.9, 0.8 }
} // End of ramp
RAMP(NAME=fiery)
{
DATA { 0.3, 0.1, 0.1, 0.9, 0.7, 0.3 }
} // End of ramp
MATERIAL(
NAME=lightgrey_mtl;
)
{
TEXTURE {"hintF_tex"}
AMBIENT {0.4898, 0.433832, 0.4898}
DIFFUSE {0.4898, 0.409754, 0.4898}
} // End of material
MATERIAL(
NAME=grey_mtl;
)
{
AMBIENT {0.1388, 0.0992192, 0.1388}
DIFFUSE {0.1388, 0.0847202, 0.1388}
} // End of material
MATERIAL(
NAME=sharktop_mtl;
)
{
TEXTURE {"sharktop_scr_tex"}
AMBIENT {0.8245, 0.79789, 0.8245}
DIFFUSE {0.8245, 0.785667, 0.8245}
} // End of material