Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
105 lines
4.1 KiB
Plaintext
105 lines
4.1 KiB
Plaintext
DIV-VIZ2
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// file: obl1.vgf
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// generated: Wed Jul 19 07:54:30 1995
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// from: Wavefront Object File "obl1.obj", and
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// Material Library File "hpcult.mtl"
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// by: obj2vgf (ver 0.26.00)
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// written: by Ken Olsen
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HEADER(
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VERSION=02:05;
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UNIT=m;
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SCALE=1.0;
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FILETYPE=GEOMETRY;
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)
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{
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}
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OBJECT(
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)
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{
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GEOGROUP
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(
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F_MATERIAL="hpcult:sculpt_mtl";
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VERTEX=2D_TEXTURE;
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)
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{
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PMESH {
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VERTEX_POOL {
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{ 2.9500, 30.0000, 2.9500, 0.79689503, 1.56266999} /* 0 */
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{ 2.9500, 30.0000, -2.9500, 1.63975501, 1.56266999} /* 1 */
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{ 0.0000, 33.0000, 0.0000, 1.21832502, 1.99124002} /* 2 */
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{-2.9500, 30.0000, -2.9500, 1.63975501, 1.56266999} /* 3 */
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{-2.9500, 30.0000, 2.9500, 0.79689503, 1.56266999} /* 4 */
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{ 5.0000, 0.0000, -2.0000, 0.77950299, 0.29786003} /* 5 */
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{ 5.0000, 0.0000, -5.0000, 1.20807004, 0.29786003} /* 6 */
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{ 2.9500, 30.0000, -2.9500, 0.91521698, 4.58357000} /* 7 */
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{ 2.9500, 30.0000, -2.0000, 0.77950299, 4.58357000} /* 8 */
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{-5.0000, 0.0000, 2.0000, 1.20807505, 0.29786003} /* 9 */
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{-5.0000, 0.0000, 5.0000, 0.77950400, 0.29786003} /* 10 */
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{-2.9500, 30.0000, 2.9500, 1.07236063, 4.58357000} /* 11 */
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{-2.9500, 30.0000, 2.0000, 1.20807505, 4.58357000} /* 12 */
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{-2.9500, 30.0000, 2.9500, 0.13969100, 1.86047006} /* 13 */
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{ 2.9500, 30.0000, 2.9500, 0.98255002, 1.86047006} /* 14 */
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{ 0.0000, 33.0000, 0.0000, 0.56111997, 2.28904009} /* 15 */
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{ 2.9500, 30.0000, -2.9500, 0.98255002, 1.86047006} /* 16 */
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{-2.9500, 30.0000, -2.9500, 0.13969100, 1.86047006} /* 17 */
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{-5.0000, 0.0000, -5.0000, 0.07762780, 0.44074988} /* 18 */
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{-2.9500, 30.0000, -2.9500, 0.37048501, 4.72645998} /* 19 */
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{ 2.9500, 30.0000, -2.9500, 1.21334004, 4.72645998} /* 20 */
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{ 5.0000, 0.0000, -5.0000, 1.50619996, 0.44074988} /* 21 */
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{-5.0000, 0.0000, -2.0000, 0.77950299, 0.29786003} /* 22 */
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{-2.9500, 30.0000, -2.0000, 0.77950299, 4.58357000} /* 23 */
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{-2.9500, 30.0000, -2.9500, 0.91521698, 4.58357000} /* 24 */
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{-5.0000, 0.0000, -5.0000, 1.20807004, 0.29786003} /* 25 */
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{ 5.0000, 0.0000, 5.0000, 1.50619996, 0.44074988} /* 26 */
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{ 2.9500, 30.0000, 2.9500, 1.21334004, 4.72645998} /* 27 */
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{-2.9500, 30.0000, 2.9500, 0.37048501, 4.72645998} /* 28 */
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{-5.0000, 0.0000, 5.0000, 0.07762780, 0.44074988} /* 29 */
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{ 5.0000, 0.0000, 2.0000, 1.20807505, 0.29786003} /* 30 */
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{ 2.9500, 30.0000, 2.0000, 1.20807505, 4.58357000} /* 31 */
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{ 2.9500, 30.0000, 2.9500, 1.07236063, 4.58357000} /* 32 */
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{ 5.0000, 0.0000, 5.0000, 0.77950400, 0.29786003} /* 33 */
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}
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CONNECTION_LIST (PCOUNT=3) {
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{0, 1, 2}
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{3, 4, 2}
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{13, 14, 15}
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{15, 16, 17}
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}
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CONNECTION_LIST (PCOUNT=4) {
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{5, 6, 7, 8}
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{9, 10, 11, 12}
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{18, 19, 20, 21}
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{22, 23, 24, 25}
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{26, 27, 28, 29}
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{30, 31, 32, 33}
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}
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} // End of pmesh
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} // End of geogroup
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GEOGROUP
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(
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F_MATERIAL="hpcult:glyph_mtl";
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VERTEX=2D_TEXTURE;
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)
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{
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PMESH {
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VERTEX_POOL {
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{ 5.0000, 0.0000, 2.0000, 0.15364800, 0.88729000} /* 0 */
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{ 5.0000, 0.0000, -2.0000, 0.83161402, 0.88729000} /* 1 */
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{ 2.9500, 30.0000, -2.0000, 0.83161402, 5.97202969} /* 2 */
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{ 2.9500, 30.0000, 2.0000, 0.15364800, 5.97202969} /* 3 */
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{-5.0000, 0.0000, -2.0000, 0.83161402, 0.88729000} /* 4 */
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{-5.0000, 0.0000, 2.0000, 0.15364800, 0.88729000} /* 5 */
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{-2.9500, 30.0000, 2.0000, 0.15364800, 5.97202969} /* 6 */
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{-2.9500, 30.0000, -2.0000, 0.83161402, 5.97202969} /* 7 */
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}
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CONNECTION_LIST (PCOUNT=4) {
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{0, 1, 2, 3}
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{4, 5, 6, 7}
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}
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} // End of pmesh
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} // End of geogroup
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} // End of object
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