Files
TeslaRel410/emulator/firmware-decomp/emu860c
CydandClaude Opus 4.8 3473f5facf live_render: skip the per-frame PNG write once a window is showing
Image.fromarray(...).save() ran on EVERY frame regardless of whether a
window was already displaying it -- pure disk-I/O overhead adding to the
render-vs-game latency gap. Only write PNGs when there is no window (the
offline/headless case, where they are the actual output).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-20 10:43:30 -05:00
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