- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
(extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
BT game source (never mixed into CODE/). Round 1-3 state:
* 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
(BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
since 1996.
* BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
its binary-recorded line 400 exactly.
* BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
(Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
TeamScore=12 flagged [T4]).
* MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
(VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
the period compiler is the drift detector).
* Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
(per-TU verification sweep under authentic OPT.MAK flags).
* README: corrected roadmap - MECH.HPP is the capstone grown with the mech
TU reconstructions; BTREG.CPP green = the header-family milestone.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
98 lines
3.2 KiB
C++
98 lines
3.2 KiB
C++
// BDE - (C) Copyright 1995 by Borland International
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// Aliases.c
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#include "snipit.h"
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//=====================================================================
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// Function:
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// Aliases();
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//
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// Description:
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// This example list the aliases available in the current
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// configuration file.
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//=====================================================================
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void
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Aliases (void)
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{
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hDBIDb hDb; // Handle to the database
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hDBICur hCur; // Handle to the table
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DBIResult rslt; // Return value from IDAPI functions
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CURProps TblProps; // Table properties
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pBYTE pRecBuf; // Record buffer
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DBINAME szDatabase; // String to contain the driver name
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BOOL bIsBlank; // Is the field blank?
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DBDesc dbDesc; // Database descriptor
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Screen("*** Alias Information Example ***\r\n");
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BREAK_IN_DEBUGGER();
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Screen(" Initializing IDAPI...");
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if (InitAndConnect(&hDb) != DBIERR_NONE)
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{
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Screen("\r\n*** End of Example ***");
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return;
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}
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Screen(" Setting the database directory... ");
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rslt = DbiSetDirectory(hDb, (pCHAR) szTblDirectory);
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ChkRslt(rslt, "SetDirectory");
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rslt = DbiOpenDatabaseList(&hCur);
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if (ChkRslt(rslt, "OpenDatabaseList") != DBIERR_NONE)
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{
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CloseDbAndExit(&hDb);
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Screen("\r\n*** End of example ***");
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return;
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}
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// Allocate space for the record buffer.
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rslt = DbiGetCursorProps(hCur, &TblProps);
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ChkRslt(rslt, "GetCursorProps");
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pRecBuf = (pBYTE) malloc(TblProps.iRecBufSize * sizeof(BYTE));
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if (pRecBuf == NULL)
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{
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Screen(" Error - Could not allocate memory");
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rslt = DbiCloseCursor(&hCur);
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ChkRslt(rslt, "CloseCursor");
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CloseDbAndExit(&hDb);
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Screen("\r\n*** End of example ***");
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return;
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}
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Screen(" Go to the beginning of the table...");
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rslt = DbiSetToBegin(hCur);
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ChkRslt(rslt, "SetToBegin");
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// Display information about all available aliases
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// in the configuration file.
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while (DbiGetNextRecord(hCur, dbiNOLOCK, pRecBuf, NULL) == DBIERR_NONE)
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{
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// Get the name of the driver.
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rslt = DbiGetField(hCur, 1, pRecBuf, (pBYTE) szDatabase, &bIsBlank);
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ChkRslt(rslt, "GetField");
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// Get the description of the alias.
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rslt = DbiGetDatabaseDesc(szDatabase, &dbDesc);
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if (ChkRslt(rslt, "GetDriverDesc") == DBIERR_NONE)
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{
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// Display the information about the database.
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Screen("\r\n Logical Name or Alias: %s", dbDesc.szName);
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Screen(" Physical Name\\Path: %s", dbDesc.szPhyName);
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Screen(" Database type: %s", dbDesc.szDbType);
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}
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}
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// Clean up.
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free(pRecBuf);
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rslt = DbiCloseCursor(&hCur);
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ChkRslt(rslt, "CloseCursor");
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Screen("\r\n Close the database and exit IDAPI...");
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CloseDbAndExit(&hDb);
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Screen("\r\n*** End of Example ***");
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}
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