- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
(extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
BT game source (never mixed into CODE/). Round 1-3 state:
* 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
(BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
since 1996.
* BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
its binary-recorded line 400 exactly.
* BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
(Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
TeamScore=12 flagged [T4]).
* MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
(VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
the period compiler is the drift detector).
* Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
(per-TU verification sweep under authentic OPT.MAK flags).
* README: corrected roadmap - MECH.HPP is the capstone grown with the mech
TU reconstructions; BTREG.CPP green = the header-family milestone.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
79 lines
1.9 KiB
C++
79 lines
1.9 KiB
C++
//----------------------------------------------------------------------------
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// ObjectWindows - (C) Copyright 1993 by Borland International
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//----------------------------------------------------------------------------
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#ifndef __LAYDIA_H
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#define __LAYDIA_H
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#ifndef __OWL_DIALOG_H
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#include <owl\dialog.h>
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#endif
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class _OWLCLASS TEdit;
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class _OWLCLASS TComboBox;
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class _OWLCLASS TListBox;
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#define WM_SET_X (WM_USER + 100)
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const int MaxWindows = 10;
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struct TChildInfo {
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TWindow* Child;
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TLayoutMetrics LayoutMetrics;
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};
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class TLayoutDialog : public TDialog {
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public:
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TLayoutDialog(TLayoutWindow* parent, TResId resId, TChildInfo* info);
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enum Constraint { X1, X2, Y1, Y2};
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protected:
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char* Title;
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TLayoutWindow* LayoutWindow;
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void SetupWindow();
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void HandleLayout();
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void HandleWindowChange();
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void SetLayoutConstraint(TLayoutConstraint& lc, Constraint which);
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void GetLayoutConstraint(TLayoutConstraint& lc, Constraint which);
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TChildInfo* ChildInfo;
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int ChildNum;
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TListBox* WindowList;
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TComboBox* X1EdgeCombo;
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TComboBox* X2EdgeCombo;
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TComboBox* Y1EdgeCombo;
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TComboBox* Y2EdgeCombo;
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TComboBox* X1OtherEdgeCombo;
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TComboBox* X2OtherEdgeCombo;
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TComboBox* Y1OtherEdgeCombo;
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TComboBox* Y2OtherEdgeCombo;
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TComboBox* X1UnitsCombo;
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TComboBox* X2UnitsCombo;
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TComboBox* Y1UnitsCombo;
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TComboBox* Y2UnitsCombo;
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TEdit* X1ValueEdit;
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TEdit* X2ValueEdit;
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TEdit* Y1ValueEdit;
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TEdit* Y2ValueEdit;
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TComboBox* X1RelationCombo;
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TComboBox* X2RelationCombo;
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TComboBox* Y1RelationCombo;
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TComboBox* Y2RelationCombo;
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TComboBox* X1RelWinCombo;
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TComboBox* X2RelWinCombo;
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TComboBox* Y1RelWinCombo;
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TComboBox* Y2RelWinCombo;
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DECLARE_RESPONSE_TABLE(TLayoutDialog);
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};
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#endif
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