- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
(extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
BT game source (never mixed into CODE/). Round 1-3 state:
* 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
(BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
since 1996.
* BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
its binary-recorded line 400 exactly.
* BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
(Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
TeamScore=12 flagged [T4]).
* MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
(VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
the period compiler is the drift detector).
* Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
(per-TU verification sweep under authentic OPT.MAK flags).
* README: corrected roadmap - MECH.HPP is the capstone grown with the mech
TU reconstructions; BTREG.CPP green = the header-family milestone.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
60 lines
1.1 KiB
C++
60 lines
1.1 KiB
C++
/*------------------------------------------------------------------------
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* filename - ewinproc.cpp
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*
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* Startup and exit procedures for EasyWindows
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*-----------------------------------------------------------------------*/
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/*
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* C/C++ Run Time Library - Version 6.5
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*
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* Copyright (c) 1991, 1994 by Borland International
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* All Rights Reserved.
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*
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*/
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#include <windows.h>
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// These are RTL variables
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extern unsigned _hInstance;
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extern unsigned _hPrev;
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extern int _cmdShow;
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// These are dummy ones for linkage purposes
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extern unsigned __hInstance;
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extern unsigned __hPrev;
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extern int __cmdShow;
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void __InitEasyWin(void);
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void far __ExitEasyWin(void);
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void __CreateEasyWin(void);
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// Create CRT window if required
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extern "C" void _InitEasyWin(void)
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{
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__InitEasyWin();
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}
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// EasyWin unit exit procedure
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static void far ExitEasyWin(void)
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{
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__ExitEasyWin();
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}
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#pragma exit ExitEasyWin 20
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static void CreateEasyWin(void)
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{
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__hInstance = _hInstance;
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__hPrev = _hPrev;
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__cmdShow = _cmdShow;
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__CreateEasyWin();
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}
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#pragma startup CreateEasyWin 20
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