Files
TeslaRel410/emulator/gauge_rio.conf
T
CydandClaude Fable 5 7670d40b37 VDB heads: 4-head cockpit layout (VPX_COCKPIT=1), drop exploratory windows
- VPX_COCKPIT=1 places the four VGA heads as borderless windows:
  Division main 800x600 @ 0,0; radar (win0) 640x480 @ 800,0; MFD heads
  win3/win4 640x480 @ 1440,0 / 2080,0 (heads 3+4 are driver-spanned
  into one 1280x480 canvas). VPX_MAIN / VPX_WIN<g> = x,y[,w,h]
  overrides any window without a rebuild; default debug layout kept.
- Remove exploratory win1/win2 (bits 0-7 via static palettes); keep the
  0/3/4 numbering so win<g>.bmp dump names stay stable.
- Sync commit copy with the build tree: per-head palette decode in
  pal_draw() and device-side BMP capture (VPX_DUMPDIR).
- RIO-NOTES: document the PCSPAK DISABLE_AND_DIE patch (error-3 crash
  on RIO resets); restore the terrain-shadow section heading it ate.
- Add gauge_rio{,_log}.conf launch configs.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-03 22:30:33 -05:00

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[sdl]
output=opengl
[dosbox]
memsize=32
machine=svga_s3
[cpu]
core=dynamic
cputype=pentium
cycles=max
[serial]
# RIO on COM1 with the low-latency options (rxpollus/rxburst) so the board's
# few-ms ACK deadline is met; plasma COM2 later.
serial1=directserial realport:COM1 rxpollus:100
serial2=disabled
[autoexec]
mount c "C:\VWE\TeslaRel410\ALPHA_1"
c:
cd \REL410\BT
set VIDEOFORMAT=svga
set BLASTER=A220 I5 D1 H5 P330 T6
set TEMP=c:\
rem gauges (15MB heap + 640x480x16) AND the RIO -- active mission so pal0's
rem palette-animation can be watched for selective flashing.
set HEAPSIZE=15000000
set L4GAUGE=640x480x16
call setenv.bat r s n g
32rtm.exe -x
btl4opt.exe -egg test.egg
32rtm.exe -u
echo ALPHA1-RUN-DONE
pause