Files
TeslaRel410/CODE/BT/MUNGA_L4/L4APP.THP
T
CydandClaude Fable 5 fdd9ac9d97 Initial import: Tesla Release 4.10 (Tesla:BattleTech & Tesla:Red Planet)
Archival snapshot of the Virtual World Entertainment Tesla cockpit
software, 1994-1996: MUNGA engine and L4 pod layer source (Borland
C++ 5.0), BT/RP game code, and game content (models, audio, maps,
gauges, Division renderer data). Includes third-party libraries:
Division dVS/DPL graphics, HMI SOS audio, WATTCP networking.

Files are preserved byte-for-byte (.gitattributes disables all
line-ending conversion). README.md documents the layout, target
hardware, and toolchain.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-02 13:21:58 -05:00

51 lines
1.4 KiB
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//===========================================================================//
// File: l4app.thp //
// Contents: //
//---------------------------------------------------------------------------//
// Date Who Modification //
// -------- --- ---------------------------------------------------------- //
// 03/09/95 ECH Initial coding. //
//---------------------------------------------------------------------------//
// Copyright (C) 1994, Virtual World Entertainment, Inc. All Rights reserved //
// PROPRIETARY AND CONFIDENTIAL //
//===========================================================================//
#if !defined(L4APP_THP)
# define L4APP_THP
# if !defined(L4APP_HPP)
# include <l4app.hpp>
# endif
# if !defined(MISSION_HPP)
# include <mission.hpp>
# endif
class L4TestApplication:
public L4Application
{
public:
L4TestApplication(StreamableResourceFile *resource_file);
~L4TestApplication();
private:
Registry*
MakeRegistry();
Entity*
MakeViewpointEntity(Entity__MakeMessage*);
};
class L4TestMission:
public Mission
{
public:
L4TestMission(
NotationFile *notation_file,
StreamableResourceFile *resources
);
~L4TestMission();
};
#endif