Archival snapshot of the Virtual World Entertainment Tesla cockpit software, 1994-1996: MUNGA engine and L4 pod layer source (Borland C++ 5.0), BT/RP game code, and game content (models, audio, maps, gauges, Division renderer data). Includes third-party libraries: Division dVS/DPL graphics, HMI SOS audio, WATTCP networking. Files are preserved byte-for-byte (.gitattributes disables all line-ending conversion). README.md documents the layout, target hardware, and toolchain. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
384 lines
11 KiB
C++
384 lines
11 KiB
C++
//===========================================================================//
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// File: plug.hpp //
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// Project: MUNGA Brick: Connection Library //
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// Contents: Interface specifications for plugs and their iterators //
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//---------------------------------------------------------------------------//
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// Date Who Modification //
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// -------- --- -----------------------------------------------------------//
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// 10/19/94 ECH Initial coding. //
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// 10/20/94 JMA Fixed style stuff, merged PLGITR.HPP, added Remove() to //
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// PlugIterator //
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// 10/23/94 ECH Added greater deletion safety //
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// 10/28/94 JMA Made compatible with SGI CC //
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// 11/02/94 ECH Restored base ReceivePlugCommand //
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// 11/03/94 ECH Made compatible with BC4.0 //
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// 11/08/94 JMA Made compatible with GNU C++ //
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// 11/29/94 JMA Changed ClassIdentity to ClassID //
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// 11/30/94 JMA Adapted to style changes //
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// 12/06/94 JMA Made virtual data publicly visible //
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// 12/12/94 ECH Removed release handler //
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// 02/16/95 ECH Removed plug commands, added node command //
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//---------------------------------------------------------------------------//
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// Copyright (C) 1994-1995, Virtual World Entertainment, Inc. //
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// All Rights reserved worldwide //
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// This unpublished sourcecode is PROPRIETARY and CONFIDENTIAL //
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//===========================================================================//
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#if !defined(PLUG_HPP)
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# define PLUG_HPP
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# if !defined(VDATA_HPP)
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# include <vdata.hpp>
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# endif
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# if !defined(ITERATOR_HPP)
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# include <iterator.hpp>
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# endif
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# if !defined(LINK_HPP)
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# include <link.hpp>
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# endif
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class PlugStream;
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//
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//--------------------------------------------------------------------
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// Node Commands - start at zero, inherited commands start with
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// Node::NextCommand
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//--------------------------------------------------------------------
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//
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typedef Enumeration NodeCommandID;
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enum
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{
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NodeNullCommandID = 0,
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NodeNextCommandID
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};
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Plug ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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class PlugIterator;
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class Plug :
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public RegisteredClass
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{
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friend class Link;
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friend class PlugIterator;
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public:
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//
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//--------------------------------------------------------------------
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// Destructor and instance testing
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//--------------------------------------------------------------------
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//
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~Plug();
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Logical
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TestInstance() const;
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protected:
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//
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//--------------------------------------------------------------------
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//--------------------------------------------------------------------
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// Protected interface
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//--------------------------------------------------------------------
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//--------------------------------------------------------------------
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//
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Plug(ClassID class_id = TrivialPlugClassID);
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Plug(PlugStream *stream);
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private:
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//
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//--------------------------------------------------------------------
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//--------------------------------------------------------------------
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// Private data
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//--------------------------------------------------------------------
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//--------------------------------------------------------------------
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//
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Link *linkHead;
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};
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PlugOf ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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template <class T> class PlugOf:
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public Plug
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{
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public:
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//
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//--------------------------------------------------------------------
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// Constructor, Destructor
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//--------------------------------------------------------------------
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//
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PlugOf(const T &item);
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~PlugOf();
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//
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//--------------------------------------------------------------------
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// Can cast to the type
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//--------------------------------------------------------------------
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//
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operator T() const
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{return item;}
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//
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//--------------------------------------------------------------------
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// Accessors
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//--------------------------------------------------------------------
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//
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T
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GetItem() const
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{return item;}
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T*
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GetPointer()
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{return &item;}
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private:
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//
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//--------------------------------------------------------------------
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// Private data
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//--------------------------------------------------------------------
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//
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T item;
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};
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PlugOf templates ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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template <class T>
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PlugOf<T>::PlugOf(const T &the_item)
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{
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item = the_item;
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}
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template <class T>
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PlugOf<T>::~PlugOf()
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{
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~ PlugIterator ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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class PlugIterator:
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public Iterator
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{
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public:
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//
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//--------------------------------------------------------------------
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//--------------------------------------------------------------------
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// Public interface
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//--------------------------------------------------------------------
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//--------------------------------------------------------------------
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//
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//
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//--------------------------------------------------------------------
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// Constructor, Destructor & testing
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//--------------------------------------------------------------------
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//
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PlugIterator(
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const Plug *plug,
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RegisteredClass::ClassID class_to_iterate=RegisteredClass::NullClassID
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);
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PlugIterator(const PlugIterator &iterator);
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~PlugIterator();
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Logical
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TestInstance() const;
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//
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//--------------------------------------------------------------------
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// Iterator methods (see Iterator for full listing)
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//--------------------------------------------------------------------
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//
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void
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First();
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void
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Last();
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void
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Next();
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void
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Previous();
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CollectionSize
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GetSize();
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void
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Remove();
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//
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//--------------------------------------------------------------------
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// SendNodeCommand - Send a command and related info to all nodes,
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// returns when all nodes receive command or until
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// receive method returns non-zero. If the receive
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// returns non-zero, then the iterator will remain
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// at that plug.
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//--------------------------------------------------------------------
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//
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int
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SendNodeCommand(
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NodeCommandID node_command,
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void *info = NULL
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);
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//
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//--------------------------------------------------------------------
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// RemoveSocket - Removes this plug from the specified socket.
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//--------------------------------------------------------------------
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//
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void
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RemoveSocket(Socket *socket);
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protected:
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//
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//--------------------------------------------------------------------
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//--------------------------------------------------------------------
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// Protected interface
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//--------------------------------------------------------------------
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//--------------------------------------------------------------------
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//
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void*
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ReadAndNextImplementation();
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void*
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ReadAndPreviousImplementation();
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void*
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GetCurrentImplementation();
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void*
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GetNthImplementation(CollectionSize index);
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protected:
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//
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//--------------------------------------------------------------------
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//--------------------------------------------------------------------
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// Protected data
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//--------------------------------------------------------------------
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//--------------------------------------------------------------------
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//
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const Plug
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*plug;
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Link
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*currentLink;
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private:
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//
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//--------------------------------------------------------------------
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//--------------------------------------------------------------------
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// Private
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//--------------------------------------------------------------------
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//--------------------------------------------------------------------
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//
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RegisteredClass::ClassID
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classToIterate;
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void
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NextNode();
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void
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PreviousNode();
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};
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//~~~~~~~~~~~~~~~~~~~~~~~~~~ PlugIteratorOf ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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template <class T> class PlugIteratorOf:
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public PlugIterator
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{
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public:
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//
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//--------------------------------------------------------------------
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//--------------------------------------------------------------------
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// Public interface
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//--------------------------------------------------------------------
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//--------------------------------------------------------------------
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//
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//
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//--------------------------------------------------------------------
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// Constructor, Destructors
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//--------------------------------------------------------------------
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//
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PlugIteratorOf(
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const Plug *plug,
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RegisteredClass::ClassID class_to_iterate=RegisteredClass::NullClassID
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);
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PlugIteratorOf(
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const Plug &plug,
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RegisteredClass::ClassID class_to_iterate=RegisteredClass::NullClassID
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);
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PlugIteratorOf(const PlugIteratorOf<T> &iterator);
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~PlugIteratorOf();
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//
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//--------------------------------------------------------------------
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// Iterator methods (see Iterator for full listing)
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//--------------------------------------------------------------------
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//
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T
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ReadAndNext()
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{return (T)ReadAndNextImplementation();}
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T
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ReadAndPrevious()
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{return (T)ReadAndPreviousImplementation();}
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T
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GetCurrent()
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{return (T)GetCurrentImplementation();}
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T
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GetNth(CollectionSize index)
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{return (T)GetNthImplementation(index);}
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#if 0
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//
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//---------------------------------------------------
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// Operators useful when it is known that the iterator
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// is a PlugIteratorOf<> Iterator
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//---------------------------------------------------
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//
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Logical
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operator!()
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{return currentLink == NULL;}
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operator T()
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{return GetCurrent();}
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T
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operator->()
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{return GetCurrent();}
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PlugIteratorOf<T>&
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operator++()
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{Next(); return *this;}
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PlugIteratorOf<T>&
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operator--()
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{Previous(); return *this;}
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T
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operator++(int)
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{return ReadAndNext();}
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T
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operator--(int)
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{return ReadAndPrevious();}
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#endif
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};
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//~~~~~~~~~~~~~~~~~~~~~~~~~~ PlugIteratorOf templates ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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template <class T>
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PlugIteratorOf<T>::PlugIteratorOf(
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const Plug *plug,
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RegisteredClass::ClassID class_to_iterate
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):
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PlugIterator(plug, class_to_iterate)
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{
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}
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template <class T>
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PlugIteratorOf<T>::PlugIteratorOf(
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const Plug &plug,
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RegisteredClass::ClassID class_to_iterate
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):
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PlugIterator(&plug, class_to_iterate)
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{
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}
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template <class T>
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PlugIteratorOf<T>::PlugIteratorOf(const PlugIteratorOf<T> &iterator):
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PlugIterator(iterator)
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{
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}
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template <class T>
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PlugIteratorOf<T>::~PlugIteratorOf()
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{
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}
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#endif
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