Archival snapshot of the Virtual World Entertainment Tesla cockpit software, 1994-1996: MUNGA engine and L4 pod layer source (Borland C++ 5.0), BT/RP game code, and game content (models, audio, maps, gauges, Division renderer data). Includes third-party libraries: Division dVS/DPL graphics, HMI SOS audio, WATTCP networking. Files are preserved byte-for-byte (.gitattributes disables all line-ending conversion). README.md documents the layout, target hardware, and toolchain. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
51 lines
1.4 KiB
Plaintext
51 lines
1.4 KiB
Plaintext
//===========================================================================//
|
|
// File: l4app.thp //
|
|
// Contents: //
|
|
//---------------------------------------------------------------------------//
|
|
// Date Who Modification //
|
|
// -------- --- ---------------------------------------------------------- //
|
|
// 03/09/95 ECH Initial coding. //
|
|
//---------------------------------------------------------------------------//
|
|
// Copyright (C) 1994, Virtual World Entertainment, Inc. All Rights reserved //
|
|
// PROPRIETARY AND CONFIDENTIAL //
|
|
//===========================================================================//
|
|
|
|
#if !defined(L4APP_THP)
|
|
# define L4APP_THP
|
|
|
|
# if !defined(L4APP_HPP)
|
|
# include <l4app.hpp>
|
|
# endif
|
|
|
|
# if !defined(MISSION_HPP)
|
|
# include <mission.hpp>
|
|
# endif
|
|
|
|
class L4TestApplication:
|
|
public L4Application
|
|
{
|
|
public:
|
|
L4TestApplication(StreamableResourceFile *resource_file);
|
|
~L4TestApplication();
|
|
|
|
private:
|
|
Registry*
|
|
MakeRegistry();
|
|
|
|
Entity*
|
|
MakeViewpointEntity(Entity__MakeMessage*);
|
|
};
|
|
|
|
class L4TestMission:
|
|
public Mission
|
|
{
|
|
public:
|
|
L4TestMission(
|
|
NotationFile *notation_file,
|
|
StreamableResourceFile *resources
|
|
);
|
|
~L4TestMission();
|
|
};
|
|
|
|
#endif
|