Files
TeslaRel410/CONTENT/RP/SOLIDS/BR1B_CV.SLD
T
CydandClaude Fable 5 fdd9ac9d97 Initial import: Tesla Release 4.10 (Tesla:BattleTech & Tesla:Red Planet)
Archival snapshot of the Virtual World Entertainment Tesla cockpit
software, 1994-1996: MUNGA engine and L4 pod layer source (Borland
C++ 5.0), BT/RP game code, and game content (models, audio, maps,
gauges, Division renderer data). Includes third-party libraries:
Division dVS/DPL graphics, HMI SOS audio, WATTCP networking.

Files are preserved byte-for-byte (.gitattributes disables all
line-ending conversion). README.md documents the layout, target
hardware, and toolchain.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-02 13:21:58 -05:00

50 lines
618 B
Scheme

[LAB_ONLY]
[volume 0]
TypeNumber=0
TypeName=BlockType
MaterialNumber=2
MaterialName=ConcreteMaterial
extminX=-5
extmaxX=5
extminY=-3.75
extmaxY=0
extminZ=-880
extmaxZ=880
slcminX=-5
slcmaxX=5
slcminY=-3.75
slcmaxY=0
slcminZ=-880
slcmaxZ=880
[volume 1]
TypeNumber=0
TypeName=BlockType
MaterialNumber=2
MaterialName=ConcreteMaterial
extminX=-1.25
extmaxX=1.25
extminY=-5.75
extmaxY=-3.75
extminZ=-880
extmaxZ=880
slcminX=-1.25
slcmaxX=1.25
slcminY=-5.75
slcmaxY=-3.75
slcminZ=-880
slcmaxZ=880
[COLLISION]
name=br1b_cv.sld
count=2
extentcount=0
evilextentcount=0