Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
698 lines
12 KiB
Plaintext
698 lines
12 KiB
Plaintext
DIV-VIZ2
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// file: btfx.vmf
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// generated: Wed May 29 01:42:32 1996
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// from: Wavefront Object File "dummy", and
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// Material Library File "btfx.mtl"
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// by: mtl2vmf (ver 0.26.02)
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// written: by Ken Olsen
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HEADER(
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VERSION=02:05;
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FILETYPE=MATERIAL;
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)
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{
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}
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TEXTURE(
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NAME=firesmoke1_scr_tex;
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SPECIAL=" SCROLL 0 0 0.05 -0.331 \0x00";
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)
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{
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MAP {"bintA"}
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MAGNIFY {BILINEAR} // 6 bit bilinear
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} // End of texture
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TEXTURE(
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NAME=fireref_tex;
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)
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{
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MAP {"fireref"}
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MAGNIFY {BILINEAR} // 6 bit bilinear
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} // End of texture
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TEXTURE(
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NAME=fire2_tex;
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)
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{
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MAP {"fire"}
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BITSLICE {1} // 4 bit mono B
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} // End of texture
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TEXTURE(
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NAME=sky_scr_tex;
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SPECIAL=" SCROLL 0 0 0.01 0.005 \0x00";
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)
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{
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MAP {"bintA"}
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MAGNIFY {BILINEAR} // 6 bit bilinear
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} // End of texture
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TEXTURE(
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NAME=tsphere_scr_tex;
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SPECIAL=" SCROLL 0.0 0.0 0.1 0.5 \0x00";
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)
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{
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MAP {"bintA"}
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MAGNIFY {BILINEAR} // 6 bit bilinear
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} // End of texture
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TEXTURE(
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NAME=beamwhite_scr_tex;
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SPECIAL=" SCROLL 0.0 0.0 0.10 9.5 \0x00";
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)
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{
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MAP {"bexp"}
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BITSLICE {0} // 4 bit mono A
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} // End of texture
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TEXTURE(
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NAME=beamgreen_scr_tex;
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SPECIAL=" SCROLL 0.0 0.0 0.10 -1.3 \0x00";
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)
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{
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MAP {"bintA"}
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MAGNIFY {BILINEAR} // 6 bit bilinear
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} // End of texture
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TEXTURE(
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NAME=bexp1_tex;
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)
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{
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MAP {"bexp"}
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BITSLICE {0} // 4 bit mono A
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} // End of texture
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TEXTURE(
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NAME=bgenA5_tex;
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)
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{
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MAP {"bgenA"}
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BITSLICE {4} // 4 bit mono E
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} // End of texture
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TEXTURE(
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NAME=missmoke_scr_tex;
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SPECIAL=" SCROLL 0.0 0.0 1.5 0.05 \0x00";
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)
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{
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MAP {"bintA"}
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MAGNIFY {BILINEAR} // 6 bit bilinear
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} // End of texture
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TEXTURE(
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NAME=misfire_scr_tex;
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SPECIAL=" SCROLL 0.0 0.0 2.5 0.1 \0x00";
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)
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{
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MAP {"bintA"}
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MAGNIFY {BILINEAR} // 6 bit bilinear
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} // End of texture
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TEXTURE(
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NAME=muzinner_scr_tex;
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SPECIAL=" SCROLL 0.0 0.0 2.5 0.1 \0x00";
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)
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{
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MAP {"bintA"}
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MAGNIFY {BILINEAR} // 6 bit bilinear
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} // End of texture
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TEXTURE(
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NAME=muzouter_scr_tex;
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SPECIAL=" SCROLL 0.0 0.0 1.5 0.05 \0x00";
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)
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{
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MAP {"bintA"}
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MAGNIFY {BILINEAR} // 6 bit bilinear
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} // End of texture
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TEXTURE(
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NAME=beamyellow_scr_tex;
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SPECIAL=" SCROLL 0.0 0.0 0.10 -5.3 \0x00";
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)
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{
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MAP {"bexp"}
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BITSLICE {0} // 4 bit mono A
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} // End of texture
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TEXTURE(
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NAME=bexp9_tex;
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)
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{
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MAP {"bexp"}
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BITSLICE {8} // 16 bit color w/alpha (4,4,4,4)
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} // End of texture
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TEXTURE(
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NAME=smoke1_scr_tex;
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SPECIAL=" SCROLL 0 0 0.05 -0.131 \0x00";
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)
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{
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MAP {"bintA"}
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MAGNIFY {BILINEAR} // 6 bit bilinear
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} // End of texture
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TEXTURE(
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NAME=firesmoke2_scr_tex;
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SPECIAL=" SCROLL 0 0 0 0.131 \0x00";
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)
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{
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MAP {"bintA"}
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MAGNIFY {BILINEAR} // 6 bit bilinear
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} // End of texture
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TEXTURE(
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NAME=firesmoke3_scr_tex;
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SPECIAL=" SCROLL 0 0 0.05 -1.731 \0x00";
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)
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{
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MAP {"bintA"}
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MAGNIFY {BILINEAR} // 6 bit bilinear
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} // End of texture
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TEXTURE(
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NAME=planet_scr_tex;
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SPECIAL=" SCROLL 0 0 0.02 0.02 \0x00";
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)
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{
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MAP {"bintA"}
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MAGNIFY {BILINEAR} // 6 bit bilinear
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} // End of texture
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TEXTURE(
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NAME=bdam3_tex;
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)
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{
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MAP {"bdam"}
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BITSLICE {2} // 4 bit mono C
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} // End of texture
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TEXTURE(
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NAME=bdam8_tex;
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)
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{
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MAP {"bdam"}
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BITSLICE {7} // 12 bit color (4,4,4)
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} // End of texture
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TEXTURE(
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NAME=whiteopaque_tex;
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)
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{
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MAP {"whiteopaque"}
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MAGNIFY {BILINEAR} // 6 bit bilinear
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} // End of texture
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TEXTURE(
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NAME=firesmoke4_scr_tex;
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SPECIAL=" SCROLL 0 0 0.05 -0.131 \0x00";
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)
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{
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MAP {"bintA"}
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MAGNIFY {BILINEAR} // 6 bit bilinear
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} // End of texture
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TEXTURE(
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NAME=arsky_scr_tex;
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SPECIAL=" SCROLL 0 0 0.005 0.01 \0x00";
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)
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{
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MAP {"bintA"}
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MAGNIFY {BILINEAR} // 6 bit bilinear
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} // End of texture
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RAMP(NAME=softer)
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{
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DATA { 0.25, 0.25, 0.25, 0.99, 0.99, 0.99 }
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} // End of ramp
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RAMP(NAME=fiery)
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{
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DATA { 0.3, 0.1, 0.1, 0.9, 0.7, 0.3 }
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} // End of ramp
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RAMP(NAME=sky)
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{
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DATA { 0.0, 0.0, 0.6, 0.99, 0.99, 0.99 }
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} // End of ramp
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MATERIAL(
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NAME=firesmoke1_mtl;
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)
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{
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TEXTURE {"firesmoke1_scr_tex"}
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AMBIENT {1, 1, 1}
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DIFFUSE {1, 1, 1}
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RAMP { fiery }
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} // End of material
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MATERIAL(
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NAME=fireref_mtl;
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)
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{
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TEXTURE {"fireref_tex"}
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AMBIENT {1, 1, 1}
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DIFFUSE {1, 1, 1}
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} // End of material
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MATERIAL(
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NAME=fire2_mtl;
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)
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{
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TEXTURE {"fire2_tex"}
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AMBIENT {1, 1, 1}
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DIFFUSE {1, 1, 1}
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} // End of material
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MATERIAL(
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NAME=sky_mtl;
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)
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{
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TEXTURE {"sky_scr_tex"}
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AMBIENT {0, 0.0351685, 1}
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DIFFUSE {0, 0.0279734, 1}
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EMISSIVE { 0.7, 0.7, 0.9 }
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RAMP { sky }
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} // End of material
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MATERIAL(
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NAME=ch1_mtl;
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)
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{
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DIFFUSE {1, 1, 1}
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} // End of material
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MATERIAL(
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NAME=ch2_mtl;
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)
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{
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DIFFUSE {1, 0, 0}
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} // End of material
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MATERIAL(
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NAME=tsphere_mtl;
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SPECIAL=" IMMUNE 1 \0x00";
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)
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{
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TEXTURE {"tsphere_scr_tex"}
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DIFFUSE {1, 1, 1}
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EMISSIVE { 0.70, 0.50, 1.0 }
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RAMP { sky }
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} // End of material
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MATERIAL(
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NAME=beamwhite_mtl;
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SPECIAL=" IMMUNE 0 \0x00";
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)
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{
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TEXTURE {"beamwhite_scr_tex"}
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DIFFUSE {1, 1, 1}
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EMISSIVE { 1.0, 1.0, 1.0 }
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OPACITY { 0.5, 0.5, 0.5 }
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RAMP { softer }
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} // End of material
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MATERIAL(
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NAME=beamred_mtl;
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SPECIAL=" IMMUNE 0 \0x00";
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)
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{
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DIFFUSE {1, 0, 0}
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EMISSIVE { 1.00, 0.20, 0.20 }
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OPACITY { 0.5, 0.5, 0.5 }
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RAMP { fiery }
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} // End of material
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MATERIAL(
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NAME=beamgreen_mtl;
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SPECIAL=" IMMUNE 0 \0x00";
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)
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{
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TEXTURE {"beamgreen_scr_tex"}
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DIFFUSE {0, 1, 0.13}
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EMISSIVE { 0.20, 1.00, 0.20 }
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OPACITY { 0.5, 0.5, 0.5 }
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RAMP { softer }
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} // End of material
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MATERIAL(
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NAME=beamblue_mtl;
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SPECIAL=" IMMUNE 0 \0x00";
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)
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{
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TEXTURE {"bexp1_tex"}
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AMBIENT {0.1018, 0.338001, 1}
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DIFFUSE {0.1015, 0.31374, 1}
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EMISSIVE { 0.50, 0.50, 1.00 }
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OPACITY { 0.5, 0.5, 0.5 }
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RAMP { sky }
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} // End of material
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MATERIAL(
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NAME=miswhite_mtl;
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)
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{
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TEXTURE {"bgenA5_tex"}
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AMBIENT {1, 1, 1}
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DIFFUSE {1, 1, 1}
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} // End of material
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MATERIAL(
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NAME=sparkred_mtl;
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SPECIAL=" IMMUNE 1 \0x00";
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)
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{
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AMBIENT {0, 0, 0}
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DIFFUSE {0.7224, 0.310176, 0.0059}
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EMISSIVE { 1.00, 0.20, 0.20 }
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} // End of material
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MATERIAL(
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NAME=miseng_mtl;
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)
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{
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AMBIENT {0.8, 0.536923, 0}
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DIFFUSE {0.8, 0.51457, 0}
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} // End of material
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MATERIAL(
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NAME=missmoke_mtl;
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)
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{
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TEXTURE {"missmoke_scr_tex"}
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AMBIENT {1, 1, 1}
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DIFFUSE {1, 1, 1}
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EMISSIVE { 1, 1, 1 }
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RAMP { fiery }
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} // End of material
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MATERIAL(
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NAME=misfire_mtl;
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SPECIAL=" IMMUNE 2 \0x00";
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)
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{
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TEXTURE {"misfire_scr_tex"}
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AMBIENT {0, 0, 0}
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DIFFUSE {1, 0.928403, 0.5959}
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EMISSIVE { 0.9, 0.9, 0.5 }
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} // End of material
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MATERIAL(
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NAME=muzinner_mtl;
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SPECIAL=" IMMUNE 2 \0x00";
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)
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{
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TEXTURE {"muzinner_scr_tex"}
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AMBIENT {0, 0, 0}
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DIFFUSE {1, 1, 1}
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EMISSIVE { 0.9, 0.9, 0.9 }
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} // End of material
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MATERIAL(
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NAME=muzouter_mtl;
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)
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{
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TEXTURE {"muzouter_scr_tex"}
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AMBIENT {0, 0, 0}
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DIFFUSE {1, 0.435533, 0}
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EMISSIVE { 0.9, 0.4, 0.2 }
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} // End of material
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MATERIAL(
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NAME=brighten.25_mtl;
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SPECIAL=" IMMUNE 1 \0x00";
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)
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{
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DIFFUSE {0.25, 0, 0}
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EMISSIVE { 2.00, 2.00, 2.00 }
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} // End of material
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MATERIAL(
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NAME=brighten.5_mtl;
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)
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{
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DIFFUSE {0.5, 0, 0}
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} // End of material
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MATERIAL(
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NAME=brighten.75_mtl;
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)
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{
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DIFFUSE {0.75, 0, 0}
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} // End of material
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MATERIAL(
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NAME=beamyellow_mtl;
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SPECIAL=" IMMUNE 0 \0x00";
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)
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{
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TEXTURE {"beamyellow_scr_tex"}
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DIFFUSE {1, 0.556157, 0.1878}
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EMISSIVE { 1.00, 0.80, 0.30 }
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OPACITY { 0.5, 0.5, 0.5 }
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RAMP { fiery }
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} // End of material
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MATERIAL(
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NAME=bexp_mtl;
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SPECIAL=" IMMUNE 1 \0x00";
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)
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{
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TEXTURE {"bexp9_tex"}
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DIFFUSE {1, 1, 1}
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EMISSIVE { 1.00, 1.00, 1.00 }
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} // End of material
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MATERIAL(
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NAME=smoke1_mtl;
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)
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{
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TEXTURE {"smoke1_scr_tex"}
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AMBIENT {1, 1, 1}
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DIFFUSE {0.3714, 0.289936, 0.3714}
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EMISSIVE { 0.7, 0.4, 0.4 }
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OPACITY { 0.70, 0.99, 0.00 }
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RAMP { softer }
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} // End of material
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MATERIAL(
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NAME=firesmoke2_mtl;
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)
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{
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TEXTURE {"firesmoke2_scr_tex"}
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AMBIENT {1, 1, 1}
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DIFFUSE {1, 1, 1}
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RAMP { fiery }
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} // End of material
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MATERIAL(
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NAME=firesmoke3_mtl;
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)
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{
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TEXTURE {"firesmoke3_scr_tex"}
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AMBIENT {1, 1, 1}
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DIFFUSE {1, 1, 1}
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RAMP { fiery }
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} // End of material
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MATERIAL(
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NAME=brite_mtl;
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SPECIAL=" IMMUNE 0 \0x00";
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)
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{
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DIFFUSE {1, 1, 1}
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EMISSIVE { 1.00, 1.00, 1.00 }
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} // End of material
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MATERIAL(
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NAME=planet_mtl;
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SPECIAL=" IMMUNE 0 \0x00";
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)
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{
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TEXTURE {"planet_scr_tex"}
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AMBIENT {1, 0.510935, 0}
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DIFFUSE {0, 0.577805, 1}
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EMISSIVE { 0.2, 0.2, 0.3 }
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} // End of material
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MATERIAL(
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NAME=stars1_mtl;
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SPECIAL=" IMMUNE 0 \0x00";
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)
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{
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DIFFUSE {0.2, 0.222025, 0.4}
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EMISSIVE { 1.00, 0.990, 0.99 }
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} // End of material
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MATERIAL(
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NAME=stars2_mtl;
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SPECIAL=" IMMUNE 0 \0x00";
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)
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{
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DIFFUSE {0.2, 0.318108, 0.5}
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EMISSIVE { 1.00, 0.990, 0.99 }
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} // End of material
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MATERIAL(
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NAME=stars3_mtl;
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SPECIAL=" IMMUNE 0 \0x00";
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)
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{
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DIFFUSE {0.25, 0.222025, 0.55}
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EMISSIVE { 1.00, 0.990, 0.99 }
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} // End of material
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MATERIAL(
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NAME=boomstuffwht_mtl;
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)
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{
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TEXTURE {"bdam3_tex"}
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AMBIENT {1, 1, 1}
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DIFFUSE {1, 1, 1}
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} // End of material
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MATERIAL(
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NAME=boomstuffgry_mtl;
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)
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{
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TEXTURE {"bdam3_tex"}
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AMBIENT {0.4204, 0.362815, 0.4204}
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DIFFUSE {0.4653, 0.384296, 0.4653}
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} // End of material
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MATERIAL(
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NAME=boomstuff2gry_mtl;
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)
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{
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TEXTURE {"bdam8_tex"}
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AMBIENT {0.4204, 0.362815, 0.4204}
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DIFFUSE {0.4653, 0.384296, 0.4653}
|
|
} // End of material
|
|
|
|
MATERIAL(
|
|
NAME=boomstuff2wht_mtl;
|
|
)
|
|
{
|
|
TEXTURE {"bdam8_tex"}
|
|
AMBIENT {1, 1, 1}
|
|
DIFFUSE {1, 1, 1}
|
|
} // End of material
|
|
|
|
MATERIAL(
|
|
NAME=boomstuff2drk_mtl;
|
|
)
|
|
{
|
|
TEXTURE {"bdam8_tex"}
|
|
AMBIENT {0.2571, 0.204089, 0.2571}
|
|
DIFFUSE {0.2571, 0.183074, 0.2571}
|
|
} // End of material
|
|
|
|
MATERIAL(
|
|
NAME=boomstuffdrk_mtl;
|
|
)
|
|
{
|
|
TEXTURE {"bdam3_tex"}
|
|
AMBIENT {0.2571, 0.204089, 0.2571}
|
|
DIFFUSE {0.2571, 0.183074, 0.2571}
|
|
} // End of material
|
|
|
|
MATERIAL(
|
|
NAME=whiteopaque_mtl;
|
|
)
|
|
{
|
|
TEXTURE {"whiteopaque_tex"}
|
|
AMBIENT {1, 1, 1}
|
|
DIFFUSE {1, 1, 1}
|
|
} // End of material
|
|
|
|
MATERIAL(
|
|
NAME=horizon_mtl;
|
|
SPECIAL=" IMMUNE 0 \0x00";
|
|
)
|
|
{
|
|
AMBIENT {1, 1, 1}
|
|
DIFFUSE {1, 1, 1}
|
|
} // End of material
|
|
|
|
MATERIAL(
|
|
NAME=jetblack_mtl;
|
|
)
|
|
{
|
|
AMBIENT {0, 0, 0}
|
|
DIFFUSE {0, 0, 0}
|
|
} // End of material
|
|
|
|
MATERIAL(
|
|
NAME=hudgreen_mtl;
|
|
)
|
|
{
|
|
DIFFUSE {0.1388, 1, 0}
|
|
} // End of material
|
|
|
|
MATERIAL(
|
|
NAME=firesmoke4_mtl;
|
|
)
|
|
{
|
|
TEXTURE {"firesmoke4_scr_tex"}
|
|
AMBIENT {1, 1, 1}
|
|
DIFFUSE {1, 1, 1}
|
|
RAMP { fiery }
|
|
} // End of material
|
|
|
|
MATERIAL(
|
|
NAME=arsky_mtl;
|
|
)
|
|
{
|
|
TEXTURE {"arsky_scr_tex"}
|
|
AMBIENT {1, 1, 1}
|
|
DIFFUSE {1, 1, 1}
|
|
EMISSIVE { 0.8, 0.8, 0.9 }
|
|
RAMP { sky }
|
|
} // End of material
|
|
|
|
MATERIAL(
|
|
NAME=litered_mtl;
|
|
SPECIAL=" IMMUNE 1 \0x00";
|
|
)
|
|
{
|
|
DIFFUSE {1, 0, 0}
|
|
EMISSIVE { 1.00, 0.00, 0.00 }
|
|
} // End of material
|
|
|
|
MATERIAL(
|
|
NAME=liteyel_mtl;
|
|
SPECIAL=" IMMUNE 1 \0x00";
|
|
)
|
|
{
|
|
DIFFUSE {1, 0.568746, 0}
|
|
EMISSIVE { 1.00, 1.00, 0.00 }
|
|
} // End of material
|
|
|
|
MATERIAL(
|
|
NAME=liteblu_mtl;
|
|
SPECIAL=" IMMUNE 1 \0x00";
|
|
)
|
|
{
|
|
DIFFUSE {0, 0.157982, 1}
|
|
EMISSIVE { 0.00, 0.00, 1.00 }
|
|
} // End of material
|
|
|
|
MATERIAL(
|
|
NAME=litegrn_mtl;
|
|
SPECIAL=" IMMUNE 1 \0x00";
|
|
)
|
|
{
|
|
DIFFUSE {0.0262, 0.573328, 0}
|
|
EMISSIVE { 0.00, 1.00, 0.00 }
|
|
} // End of material
|
|
|
|
MATERIAL(
|
|
NAME=britelite_mtl;
|
|
SPECIAL=" IMMUNE 1 \0x00";
|
|
)
|
|
{
|
|
DIFFUSE {1, 1, 1}
|
|
EMISSIVE { 1.00, 1.00, 1.00 }
|
|
} // End of material
|
|
|