Files
TeslaRel410/sda4/BTLIVE/ARENNITE.INI
T
CydandClaude Fable 5 db7745fcd0 sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and
emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer
source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio
content). Kept in-repo for the pod-owner community.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-04 19:41:15 -05:00

263 lines
4.3 KiB
INI

;
; arennite.ini
;
[dpl_config]
viewangle=60.0
retrace=3
clip=0.25 1200.0
fog=500.0 1200.0 0.05 0.05 0.10
backgnd=0.4 0.6 0.8
ambient=0.05 0.00 0.05
light = 0.10 0.10 0.200 -50 10 0
//light = 0.00 0.00 0.00 0 0 0
;
; These are shapes that need to be preloaded to avoid DPL load delays
; when explosions or missile launches happen
;
cache=tsphere.bgf
cache=tmst_c.bgf
cache=shock.bgf
cache=exp.bgf
cache=spk1.bgf
;
; NOTE---do not change effect numbers, they require changes in
; other resource files if things are to work right.
; Greg Corson
; Specify a phil effect as follows.
; 0 is the lrm smoke trail
psfx0=srm.pfx
; 1 is the mech death/rubble smoke plume
psfx1=deathsmk.pfx
; 2 is light mech damage (external)
psfx2=dam1.pfx
; 3 is medium mech damage (external)
psfx3=dam2.pfx
; 4 is heavy mech damage (external)
psfx4=dam3.pfx
; 5 is critical mech damage (external)
psfx5=dam4.pfx
; 6 is the effect (currently) used on all projectile guns
psfx6=mgun.pfx
; 7 is the big explosion used as part of mech death
psfx7=nboom.pfx
; 8 is mech damage zone "destroyed" (external)
psfx8=dam4.pfx
; 9 is light mech damage (internal)
psfx9=dam1.pfx
; 10 is medium mech damage (internal)
psfx10=dam2.pfx
; 11 is heavy mech damage (internal)
psfx11=dam3.pfx
; 12 is critical mech damage (internal)
psfx12=dam4.pfx
; 13 is mech damage zone "destroyed" (internal)
psfx13=dam4.pfx
; 14 is the effect (currently) used on all projectile guns (internal)
psfx14=mgun.pfx
;
specialfx3=Chunks
specialfx4=MissileLaunch1
specialfx5=MissileLaunch2
specialfx6=Explosion3
specialfx7=MachineGun
specialfx8=PPCHit
specialfx9=LaserHit
specialfx10=MissileHit
specialfx11=CannonHit
specialfx12=GroundHit
specialfx13=MinorHit
specialfx14=MajordHit
specialfx15=Fireball
//startsfx=7 -5 1 -150
//startsfx=8 0 1 -200
//startsfx=9 5 1 -250
[Chunks]
texture=btcult:bintA_tex
type=0
size=1.5
velocity=40.0
v_bias=1.1
y_off=-1.0
cook=3.200 2.3 1.30
varience=3.40
gravity=34.0
cool=0.92 0.050
count=12
repeats=1
[MissileLaunch1]
texture=btcult:bintA_tex
type=2
size=8.0
velocity=15.0
v_bias=0.3
y_off=-3.0
cook=2.200 0.50 0.30
varience=0.40
gravity=8.0
cool=0.80 0.050
count=8
repeats=1
[MissileLaunch2]
texture=btcult:bintA_tex
type=2
size=4.55
velocity=10
v_bias=0.4
y_off=-3.0
cook=1.200 0.90 0.90
varience=1.20
gravity=6.0
cool=0.90 0.050
count=8
repeats=1
[Explosion3]
texture=btcult:bintA_tex
type=2
size=7.05
velocity=3.20
v_bias=4.0
y_off=-40.0
cook=1.200 0.50 0.20
varience=1.20
gravity=3.0
cool=0.982 0.013
count=3
repeats=1
[MachineGun]
texture=NOTEXT
type=2
size=0
velocity=4.50
v_bias=0.5
y_off=-3.0
cook=2.700 0.70 0.00
varience=0.50
gravity=0.4
cool=0.94 0.053
count=12
repeats=1
[PPCHit]
texture=btfx:firesmoke1_scr_tex
type=2
size=0.9
velocity=5.00
v_bias=0.5
y_off=-3.0
cook=0.600 1.70 4.00
varience=0.80
gravity=4.0
cool=0.7 0.083
count=5
repeats=1
[LaserHit]
texture=btfx:firesmoke1_scr_tex
type=2
size=1.9
velocity=3.00
v_bias=0.1
y_off=-3.0
cook=4.600 0.95 0.50
varience=0.80
gravity=0.5
cool=0.7 0.153
count=5
repeats=1
[MissileHit]
texture=btfx:firesmoke1_scr_tex
type=2
size=12
velocity=16.00
v_bias=0.2
y_off=-3.0
cook=4.600 2.00 1.50
varience=0.80
gravity=0.5
cool=0.5 0.353
count=9
repeats=1
[CannonHit]
texture=btfx:firesmoke1_scr_tex
type=2
size=3
velocity=4.00
v_bias=0.2
y_off=-3.0
cook=4.600 2.00 1.20
varience=0.80
gravity=0.5
cool=0.3 0.353
count=9
repeats=1
[GroundHit]
texture=btfx:firesmoke1_scr_tex
type=2
size=8.3
velocity=9.40
v_bias=0.01
y_off=-1.0
cook=1.300 1.00 0.85
varience=0.40
gravity=0.8
cool=0.92 0.05
count=8
repeats=1
[MinorHit]
texture=btfx:firesmoke1_scr_tex
type=1
size=2.1
velocity=1.80
v_bias=1.1
y_off=-3.0
cook=2.900 1.00 0.5
varience=0.60
gravity=1.8
cool=0.80 0.025
count=5
repeats=1
[MajorHit]
texture=btfx:firesmoke1_scr_tex
type=1
size=6.1
velocity=5.20
v_bias=1.0
y_off=-3.0
cook=2.900 1.00 0.5
varience=0.60
gravity=1.8
cool=0.80 0.025
count=4
repeats=1
[Fireball]
texture=btfx:firesmoke2_scr_tex
type=2
size=14
velocity=18
v_bias=0.99
y_off=-19.0
cook=2.900 0.60 0.1
varience=0.50
gravity=-1.5
cool=0.90 0.023
count=12
repeats=1