Files
TeslaRel410/BORLAND/BC45/EXAMPLES/IDE/IDEHOOK/GENVBXH.CPP
T
CydandClaude Fable 5 63312e07f9 source410: literal 4.10 source reconstruction + BC++ 4.52 fleet toolchain archived
- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
  is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
  Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
  (extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
  BT game source (never mixed into CODE/). Round 1-3 state:
  * 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
    (BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
    since 1996.
  * BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
    its binary-recorded line 400 exactly.
  * BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
    (Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
    TeamScore=12 flagged [T4]).
  * MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
    (VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
    the period compiler is the drift detector).
  * Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
    (per-TU verification sweep under authentic OPT.MAK flags).
  * README: corrected roadmap - MECH.HPP is the capstone grown with the mech
    TU reconstructions; BTREG.CPP green = the header-family milestone.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 07:33:26 -05:00

209 lines
6.0 KiB
C++

//----------------------------------------------------------------------------
// IdeHook - (C) Copyright 1994 by Borland International
//----------------------------------------------------------------------------
#pragma hdrstop
#include "idehook.h"
#include "pathspec.h"
#include <cstring.h>
static char genVbxTransferName[] = "VbxHeaderGen";
static char genVbxViewerName[] = "VbxHeaderNodeGen";
static char genVbxTranslatorName[] = "VbxTranslator";
static char genVbxPath[] = "vbxgen.exe";
static char genVbxMenuName[] = "&Generate VBX Header";
static char genVbxHelpHint[] = "Generate header files for VBX controls";
static char VBXFilter[] = "VBX Controls (*.vbx)|*.vbx|"
"All Files (*.*)|*.*|";
static char DotHFilter[] = "Header File (*.h)|*.h|"
"All Files (*.*)|*.*|";
class _HOOKCLASS LocalToolClient : public ToolClient
{
public:
ToolReturn _HOOKEP RunVbxHeaderGen( ToolInvokeArgs * );
void RegisterMyCallBacks( ToolServer * );
private:
int registered;
static ToolRegisterPack entryPoints[];
};
static LocalToolClient localToolClient;
ToolRegisterPack LocalToolClient::entryPoints[] =
{
{ genVbxViewerName, (ToolMethod)&LocalToolClient::RunVbxHeaderGen },
{ 0 }
};
void
LocalToolClient::RegisterMyCallBacks( ToolServer * ts )
{
if( !registered )
{
registered = 1;
ts->ToolRegisterImplementor( this, entryPoints );
}
}
ToolReturn _HOOKEP
LocalToolClient::RunVbxHeaderGen( ToolInvokeArgs * args )
{
PathSpec vbxPath;
PathSpec headerPath;
if( vbxPath.openFileDialog( VBXFilter ) )
{
headerPath.path( vbxPath.path() );
headerPath.ext( ".h" );
if( headerPath.newFileDialog( DotHFilter ) )
{
ToolReq ts;
ToolObj vbxGenner = ts->ToolFind( genVbxTransferName );
string cmdLine;
cmdLine = vbxPath.path();
cmdLine += " ";
cmdLine += headerPath.path();
if
(
( ts->ToolInvoke( vbxGenner, (const char *)0, cmdLine.c_str() ) )
== Success
)
{
ProjectReq project;
int count = args->numNodes;
for( int i = 0; i < count; i++ )
{
ProjectNode parent = args->nodeArray[i];
project->NodeAdd( parent, headerPath.path() );
}
ts->ToolInvoke( ts->ToolFind( "EditText" ), headerPath.path() );
}
}
}
return( Success );
}
//
// Project stuff
//
class _HOOKCLASS LocalProjClient : public ProjectClient
{
public:
LocalProjClient();
virtual void _HOOKEP OpenNotify ( const char * name );
virtual void _HOOKEP CloseNotify() {}
virtual void _HOOKEP NodeDeleteNotify( ProjectNode ) {}
virtual void _HOOKEP DependencyQueryResponder(ProjectNode,const char *) {}
};
static LocalProjClient LocalProjClient;
LocalProjClient::LocalProjClient()
{
ProjectReq ps;
ps->RegisterProjectClient(this);
}
void _HOOKEP
LocalProjClient::OpenNotify
(
const char * // name
)
{
ToolReq ts;
localToolClient.RegisterMyCallBacks( ts );
if( !ts->ToolFind( genVbxTransferName ) )
{
ToolInfo toolInfo;
// //
// Install this as simple 'Tool' menu transfer //
// It will run the tool 'straight' //
// //
toolInfo.toolType = Transfer;
toolInfo.name = genVbxTransferName;
toolInfo.path = genVbxPath;
toolInfo.flags = OnToolsMenu;
toolInfo.menuName = genVbxMenuName;
toolInfo.helpHint = genVbxHelpHint;
toolInfo.defCmdLine = "$PROMPT";
toolInfo.appliesTo = 0;
toolInfo.defaultFor = 0;
toolInfo.translateTo = 0;
toolInfo.launchId = DEFAULT_LAUNCH_ID;
ts->ToolAdd( &toolInfo );
// //
// Install this as a Viewer on [.c] and [.cpp] //
// We will implement the tool here (above) by //
// putting put our own FileOpen dialogs and //
// adding the results into tree. //
// //
toolInfo.toolType = Viewer;
toolInfo.name = genVbxViewerName;
toolInfo.path = 0;
toolInfo.flags = OnLocalMenu;
toolInfo.menuName = genVbxMenuName;
toolInfo.helpHint = genVbxHelpHint;
toolInfo.defCmdLine = 0;
toolInfo.appliesTo = ".cpp;.c;";
toolInfo.defaultFor = 0;
toolInfo.translateTo = 0;
toolInfo.launchId = CALLBACK_LAUNCH_ID;
ts->ToolAdd( &toolInfo );
// //
// Install this as a translator on [.vbx] nodes //
// with the output being a [.h] //
// //
toolInfo.toolType = Translator;
toolInfo.name = genVbxTranslatorName;
toolInfo.path = genVbxPath;
toolInfo.flags = OnLocalMenu;
toolInfo.menuName = genVbxMenuName;
toolInfo.helpHint = genVbxHelpHint;
toolInfo.defCmdLine = "$EDNAME $OUTNAME";
toolInfo.appliesTo = ".vbx";
toolInfo.defaultFor = ".vbx";
toolInfo.translateTo = ".h";
toolInfo.launchId = DEFAULT_LAUNCH_ID;
ts->ToolAdd( &toolInfo );
}
}
// End of file