Files
TeslaRel410/BORLAND/BC45/SOURCE/RTL/SOURCE/MATHLIB/LDEXP.CAS
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CydandClaude Fable 5 63312e07f9 source410: literal 4.10 source reconstruction + BC++ 4.52 fleet toolchain archived
- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
  is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
  Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
  (extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
  BT game source (never mixed into CODE/). Round 1-3 state:
  * 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
    (BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
    since 1996.
  * BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
    its binary-recorded line 400 exactly.
  * BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
    (Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
    TeamScore=12 flagged [T4]).
  * MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
    (VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
    the period compiler is the drift detector).
  * Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
    (per-TU verification sweep under authentic OPT.MAK flags).
  * README: corrected roadmap - MECH.HPP is the capstone grown with the mech
    TU reconstructions; BTREG.CPP green = the header-family milestone.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 07:33:26 -05:00

92 lines
2.2 KiB
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/*------------------------------------------------------------------------
* filename - ldexp.cas
*
* function(s)
* ldexp - calculates value * 2^exp
*-----------------------------------------------------------------------*/
/*
* C/C++ Run Time Library - Version 6.5
*
* Copyright (c) 1987, 1994 by Borland International
* All Rights Reserved.
*
*/
#pragma inline
#include <asmrules.h>
#include <_math.h>
#include <math.h>
#include <errno.h>
/*--------------------------------------------------------------------------*
Name ldexp - calculates value * 2^exp
Usage double ldexp(double value, int exp);
Prototype in math.h
Description ldexp calculates value * 2^exp
Return value ldexp returns value * 2^exp
Overflows return HUGE_VAL * sign(value), underflows return 0.0,
in both cases with errno set to ERANGE.
*---------------------------------------------------------------------------*/
double _FARFUNC ldexp (double value, int scale)
{
double yVal; /* used in error exits */
asm FILD W0 (scale)
/*
While that is loading, we should check for range error.
*/
asm mov ax, 7FF0h
asm and ax, value [6]
asm mov cl, 4
asm ror ax, cl
asm FLD DOUBLE (value)
asm jz ldx_zero
asm mov bx, scale
asm cmp bh, 7h
asm jg ldx_overflow
asm cmp bh, -7h
asm jl ldx_overflow
asm add ax, bx
asm jng ldx_underflow
asm cmp ax, 7FFh
asm jnl ldx_overflow
asm FSCALE
ldx_zero:
asm FSTP st(1) /* remove the scale from the stack */
ldx_end:
#pragma noretval
return;
ldx_overflow:
asm mov si, OVERFLOW
asm jmp short ldx_err
ldx_underflow:
asm mov si, UNDERFLOW
ldx_err:
asm FSTP st(0) /* pop value from stack */
asm FSTP DOUBLE (yVal) /* yVal = scale */
#pragma warn -ret
return __matherr (_SI, "ldexp", &value, &yVal,
(OVERFLOW == _SI) ? HUGE_VAL : 0.0);
#pragma warn .ret
}