- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
(extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
BT game source (never mixed into CODE/). Round 1-3 state:
* 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
(BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
since 1996.
* BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
its binary-recorded line 400 exactly.
* BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
(Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
TeamScore=12 flagged [T4]).
* MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
(VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
the period compiler is the drift detector).
* Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
(per-TU verification sweep under authentic OPT.MAK flags).
* README: corrected roadmap - MECH.HPP is the capstone grown with the mech
TU reconstructions; BTREG.CPP green = the header-family milestone.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
51 lines
1.7 KiB
C++
51 lines
1.7 KiB
C++
/*------------------------------------------------------------------------
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* filename - pow10d.c
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*
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* function(s)
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* pow10 - power function, 10^p
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*-----------------------------------------------------------------------*/
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/*
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* C/C++ Run Time Library - Version 6.5
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*
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* Copyright (c) 1987, 1994 by Borland International
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* All Rights Reserved.
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*
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*/
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#include <_math.h>
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#include <math.h>
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/*--------------------------------------------------------------------------*
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Name pow10 - power function, 10^p
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Usage double pow10(int p);
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Prototype in math.h
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Description Calculate 10 raised to power. A lookup table is used for
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values from 10 through 10^7, then this is augmented by
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multiplying with table entries for 10^8/16/32/64/128/256,
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512/1024/2048/4096 which allows any power up to the
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implementation limit of 4932.
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The usual range of double precision is 10e308 but pow10
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has a wider range so that it can be used for long double
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calculations when the result is retrieved off the TOS
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explicitly by inline code doing a store of an 80 bit #.
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Negative powers are provided by a final division.
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All registers are preserved except AX ! This is done to
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enable use by xcvt(), which was designed to assume its
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registers will be undisturbed.
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Return value pow10 returns 10^p.
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*---------------------------------------------------------------------------*/
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double _FARFUNC pow10 (int p)
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{
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return ((double)__pow10(p));
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}
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