Files
TeslaRel410/BORLAND/BC45/SOURCE/RTL/SOURCE/MATHLIB/POW10D.C
T
CydandClaude Fable 5 63312e07f9 source410: literal 4.10 source reconstruction + BC++ 4.52 fleet toolchain archived
- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
  is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
  Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
  (extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
  BT game source (never mixed into CODE/). Round 1-3 state:
  * 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
    (BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
    since 1996.
  * BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
    its binary-recorded line 400 exactly.
  * BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
    (Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
    TeamScore=12 flagged [T4]).
  * MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
    (VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
    the period compiler is the drift detector).
  * Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
    (per-TU verification sweep under authentic OPT.MAK flags).
  * README: corrected roadmap - MECH.HPP is the capstone grown with the mech
    TU reconstructions; BTREG.CPP green = the header-family milestone.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 07:33:26 -05:00

51 lines
1.7 KiB
C++

/*------------------------------------------------------------------------
* filename - pow10d.c
*
* function(s)
* pow10 - power function, 10^p
*-----------------------------------------------------------------------*/
/*
* C/C++ Run Time Library - Version 6.5
*
* Copyright (c) 1987, 1994 by Borland International
* All Rights Reserved.
*
*/
#include <_math.h>
#include <math.h>
/*--------------------------------------------------------------------------*
Name pow10 - power function, 10^p
Usage double pow10(int p);
Prototype in math.h
Description Calculate 10 raised to power. A lookup table is used for
values from 10 through 10^7, then this is augmented by
multiplying with table entries for 10^8/16/32/64/128/256,
512/1024/2048/4096 which allows any power up to the
implementation limit of 4932.
The usual range of double precision is 10e308 but pow10
has a wider range so that it can be used for long double
calculations when the result is retrieved off the TOS
explicitly by inline code doing a store of an 80 bit #.
Negative powers are provided by a final division.
All registers are preserved except AX ! This is done to
enable use by xcvt(), which was designed to assume its
registers will be undisturbed.
Return value pow10 returns 10^p.
*---------------------------------------------------------------------------*/
double _FARFUNC pow10 (int p)
{
return ((double)__pow10(p));
}