Un-ignored: this is the working copy the emulator actually boots (patched BTL4OPT.EXE v4 lineage + .orig/.nop14/.pre_idle/.pre_limit backups, TESTARN.EGG arena1 test egg, REL410 BT+RP trees, VGL_LABS pod boot bats, VWETEST factory test suites, SB16 Creative utilities). The pristine untouched image remains ALPHA_1.zip. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
29 lines
903 B
Plaintext
29 lines
903 B
Plaintext
BattleTech v4.10
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BTL4Application::BTL4Application
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RIO never came back from check request!
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GaugeInterpreter: undefined label 'Initialization'
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Requested 2808 bytes from MUNGA Heap
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Largest block remaining is 1100 bytes
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Total remaining memory is 1268 bytes
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Heap size was set to 6291432 bytes
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d:\tesla_bt\munga\HEAP.CPP(342): No remaining block large enough!
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Failing to debugger
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32loader runtime error: Unhandled exception
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Exception 0E at 00FF:0047A5C2 error code 00000004
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CS=00FF DS=0107 ES=0107 SS=0107 FS=011F GS=0000
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EAX=00000000 EBX=00C23400 ECX=00000000 EDX=00000000
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EBP=0012DE48 ESP=0012DE48 EDI=00C24094 ESI=00050421
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The invalid instruction was executed at 0047A5C2
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Module 'C:\REL410\BT\BTL4OPT.EXE' section 'CODE' offset 000795C2
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[0047A5BA]: 5D C3 55 8B EC 8B 45 08 - 83 B8 78 04 00 00 00 74
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The instruction referenced illegal address 00000478
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