Files
TeslaRel410/CODE/RP/MUNGA/TESTALL.CPP
T
CydandClaude Fable 5 fdd9ac9d97 Initial import: Tesla Release 4.10 (Tesla:BattleTech & Tesla:Red Planet)
Archival snapshot of the Virtual World Entertainment Tesla cockpit
software, 1994-1996: MUNGA engine and L4 pod layer source (Borland
C++ 5.0), BT/RP game code, and game content (models, audio, maps,
gauges, Division renderer data). Includes third-party libraries:
Division dVS/DPL graphics, HMI SOS audio, WATTCP networking.

Files are preserved byte-for-byte (.gitattributes disables all
line-ending conversion). README.md documents the layout, target
hardware, and toolchain.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-02 13:21:58 -05:00

245 lines
5.0 KiB
C++

//===========================================================================//
// File: testall.cc //
// Contents: Program to test all the classes //
//---------------------------------------------------------------------------//
// Date Who Modification //
// -------- --- ---------------------------------------------------------- //
// 10/20/94 ECH Initial coding. //
// 11/01/94 JMA Made compatible with SGI CC //
// 11/03/94 ECH Made compatible with BC4.0 //
//---------------------------------------------------------------------------//
// Copyright (C) 1994, Virtual World Entertainment, Inc. All Rights reserved //
// PROPRIETARY AND CONFIDENTIAL //
//===========================================================================//
//
//-------------------------------------------------
// Utilities
//-------------------------------------------------
//
#include <munga.hpp>
#pragma hdrstop
#if !defined(NAMELIST_HPP)
# include <namelist.hpp>
#endif
#if !defined(NOTATION_HPP)
# include <notation.hpp>
#endif
//
//-------------------------------------------------
// Math
//-------------------------------------------------
//
#if !defined(RECT2D_HPP)
# include <rect2d.hpp>
#endif
#if !defined(ANGLE_HPP)
# include <angle.hpp>
#endif
#if !defined(RANDOM_HPP)
# include <random.hpp>
#endif
#if !defined(VECTOR4D_HPP)
# include <vector4d.hpp>
#endif
#if !defined(ROTATION_HPP)
# include <rotation.hpp>
#endif
#if !defined(ORIGIN_HPP)
# include <origin.hpp>
#endif
#if !defined(LINMTRX_HPP)
# include <linmtrx.hpp>
#endif
#if !defined(MATRIX_HPP)
# include <matrix.hpp>
#endif
#if !defined(UNITVEC_HPP)
# include <unitvec.hpp>
#endif
#if !defined(RAY_HPP)
# include <ray.hpp>
#endif
#if !defined(NORMAL_HPP)
# include <normal.hpp>
#endif
//
//----------------
// Spatial library
//----------------
//
#if !defined(BOXSOLID_HPP)
# include <boxsolid.hpp>
#endif
//
//------------------
// Connection Engine
//------------------
//
#if !defined(VCHAIN_HPP)
# include <vchain.hpp>
#endif
#if !defined(TREE_HPP)
# include <tree.hpp>
#endif
#if !defined(TABLE_HPP)
# include <table.hpp>
#endif
#if !defined(HASH_HPP)
# include <hash.hpp>
#endif
#if !defined(TIME_HPP)
# include <time.hpp>
#endif
#if !defined(RECEIVER_HPP)
# include <receiver.hpp>
#endif
// #define RUN_APPLICATION
char GlobalEggFileName[80];
int main()
{
#if defined(TEST_CLASS)
//
//-----------------------
// Test NameList classes
//-----------------------
//
#if 1
#if 1
ObjectNameList::TestClass();
NameList::TestClass();
AlphaNameList::TestClass();
NotationFile::TestClass();
#endif
#if 1
ResourceFile::TestClass();
StreamableResourceFile::TestClass();
#endif
//
//------------------
// Test string class
//------------------
//
#if 1
CString::TestClass();
#endif
//
//----------------
// Test Math brick
//----------------
//
#if 1
RandomGenerator::TestClass();
Radian::TestClass();
Degree::TestClass();
SinCosPair::TestClass();
Vector3D::TestClass();
LBE3Vector3D::TestClass();
TIVector3D::TestClass();
Vector4D::TestClass();
Point3D::TestClass();
UnitVector::TestClass();
Ray::TestClass();
EulerAngles::TestClass();
Quaternion::TestClass();
Origin::TestClass();
AffineMatrix::TestClass();
LinearMatrix::TestClass();
Matrix4x4::TestClass();
Normal::TestClass();
Rectangle2D::TestClass();
#endif
//
//-----------------
// Test spatializer
//-----------------
//
#if 1
BoundingBox::TestClass();
BoxedSolid::TestClass();
#endif
//
//------------------
// Test time manager
//------------------
//
#if 1
Time::TestClass();
#endif
//
//------------------------
// Test connection library
//------------------------
//
#if 1
Chain::TestClass();
SChain::TestClass();
VChain::TestClass();
Tree::TestClass();
Table::TestClass();
Hash::TestClass();
#endif
//
//------------------
// Test Memory brick
//------------------
//
#if 1
MemoryBlock::TestClass();
MemoryStack::TestClass();
#endif
//
//----------------------------
// Test dynamic dispatch brick
//----------------------------
//
#if 1
MessageTap::TestClass();
Receiver::MessageHandlerSet::TestClass();
Derivation::TestClass();
Receiver::TestClass();
#endif
#endif
//
//--------------------------------------------
// Stop registering, and tell us about its use
//--------------------------------------------
//
Tell("Exiting\n");
#endif
return 0;
}