- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
(extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
BT game source (never mixed into CODE/). Round 1-3 state:
* 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
(BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
since 1996.
* BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
its binary-recorded line 400 exactly.
* BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
(Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
TeamScore=12 flagged [T4]).
* MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
(VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
the period compiler is the drift detector).
* Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
(per-TU verification sweep under authentic OPT.MAK flags).
* README: corrected roadmap - MECH.HPP is the capstone grown with the mech
TU reconstructions; BTREG.CPP green = the header-family milestone.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
67 lines
1.7 KiB
C++
67 lines
1.7 KiB
C++
//----------------------------------------------------------------------------
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// (C) Copyright 1994 by Borland International, All Rights Reserved
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//
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// TLocaleString default NLS compare function - used only if non-OLE
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//----------------------------------------------------------------------------
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#if !defined(_Windows)
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# define _Windows // pretend we are in windows to get the headers we need
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#endif
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#include <osl/locale.h>
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#if defined(BI_PLAT_WIN32)
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TLangId
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TLocaleString::GetSystemLangId()
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{
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return ::GetSystemDefaultLangID();
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}
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TLangId
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TLocaleString::GetUserLangId()
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{
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return ::GetUserDefaultLangID();
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}
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int
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TLocaleString::CompareLang(const char far* s1, const char far* s2, TLangId lang)
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{
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typedef int WINAPI (*TCompareStringA)(LCID, DWORD, LPCSTR, int, LPCSTR, int);
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static int WINAPI (*compareStringA)(LCID, DWORD, LPCSTR, int, LPCSTR, int) =
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(TCompareStringA)::GetProcAddress(::GetModuleHandle("kernel32"), "CompareStringA");
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// Use CompareStringA if it is available
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//
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if (compareStringA)
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return compareStringA(lang, NORM_IGNORECASE | NORM_IGNORENONSPACE,
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s1,-1, s2,-1) - 2;
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// Otherwise just use RTL function
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//
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return _fstricmp(s1, s2); // only permissible if not an OLE application
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}
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#else
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#include <string.h>
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TLangId
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TLocaleString::GetSystemLangId()
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{
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return 0x409; // US English if no OLE or Win32 support
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}
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TLangId
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TLocaleString::GetUserLangId()
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{
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return 0x409; // US English if no OLE or Win32 support
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}
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int
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TLocaleString::CompareLang(const char far* s1, const char far* s2, TLangId)
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{
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return _fstricmp(s1, s2); // only permissible if not an OLE application
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}
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#endif
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