Files
TeslaRel410/sda4/BTRAVINE/VIDEO/BUILD/MECHMOVS.VGF
T
CydandClaude Fable 5 db7745fcd0 sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and
emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer
source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio
content). Kept in-repo for the pod-owner community.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-04 19:41:15 -05:00

45 lines
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DIV-VIZ2
// file: mechmovs.vgf
// generated: Thu Mar 20 07:33:11 1997
// from: Wavefront Object File "mechmovs.obj", and
// Material Library File "basev.mtl"
// by: obj2vgf (ver 0.29.01a)
// written: by Ken Olsen
HEADER(
VERSION=02:05;
UNIT=m;
SCALE=1.0;
FILETYPE=GEOMETRY;
)
{
}
OBJECT(
)
{
GEOGROUP
(
F_MATERIAL="basev:shadow_mtl";
)
{
PMESH {
VERTEX_POOL {
{ 0.6545, 0.1000, 8.0311} /* 0 */
{ 0.6930, 0.1000, 7.1067} /* 1 */
{-0.5775, 0.1000, 7.1452} /* 2 */
{-0.5005, 0.1000, 8.0311} /* 3 */
{ 2.4639, 0.1000, 7.4148} /* 4 */
{ 2.5024, 0.1000, -7.1452} /* 5 */
{-2.6564, 0.1000, -7.1837} /* 6 */
{-2.5794, 0.1000, 7.4148} /* 7 */
}
CONNECTION_LIST (PCOUNT=4) {
{0, 1, 2, 3} /* */
{4, 5, 6, 7} /* */
}
} // End of pmesh
} // End of geogroup
} // End of object