Files
TeslaRel410/sda4/ERIC/VIDEO/BUILD/BASEB.VMF
T
CydandClaude Fable 5 db7745fcd0 sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and
emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer
source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio
content). Kept in-repo for the pod-owner community.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-04 19:41:15 -05:00

224 lines
3.7 KiB
Plaintext

DIV-VIZ2
// file: baseb.vmf
// generated: Wed Nov 20 19:49:52 1996
// from: Wavefront Object File "dummy", and
// Material Library File "baseb.mtl"
// by: mtl2vmf (ver 0.27.00)
// written: by Ken Olsen
HEADER(
VERSION=02:05;
FILETYPE=MATERIAL;
)
{
}
TEXTURE(
NAME=sbase1_tex;
)
{
MAP {"sbase"}
BITSLICE {0} // 4 bit mono A
} // End of texture
TEXTURE(
NAME=sbase2_tex;
)
{
MAP {"sbase"}
BITSLICE {1} // 4 bit mono B
} // End of texture
TEXTURE(
NAME=sbase3_tex;
)
{
MAP {"sbase"}
BITSLICE {2} // 4 bit mono C
} // End of texture
TEXTURE(
NAME=bexp2_tex;
)
{
MAP {"bexp"}
BITSLICE {1} // 4 bit mono B
} // End of texture
TEXTURE(
NAME=sbase4_tex;
)
{
MAP {"sbase"}
BITSLICE {3} // 4 bit mono D
} // End of texture
TEXTURE(
NAME=sbase5_tex;
)
{
MAP {"sbase"}
BITSLICE {4} // 4 bit mono E
} // End of texture
TEXTURE(
NAME=sainta_tex;
)
{
MAP {"sainta"}
MAGNIFY {BILINEAR} // 6 bit bilinear
} // End of texture
TEXTURE(
NAME=saintb_tex;
)
{
MAP {"saintb"}
MAGNIFY {BILINEAR} // 6 bit bilinear
} // End of texture
TEXTURE(
NAME=bdet9_tex;
)
{
MAP {"bdet"}
BITSLICE {8} // 16 bit color w/alpha (4,4,4,4)
} // End of texture
TEXTURE(
NAME=sbase6_tex;
)
{
MAP {"sbase"}
BITSLICE {5} // 4 bit mono F
} // End of texture
TEXTURE(
NAME=bintA_tex;
)
{
MAP {"bintA"}
MAGNIFY {BILINEAR} // 6 bit bilinear
} // End of texture
MATERIAL(
NAME=baseb1gry_mtl;
)
{
TEXTURE {"sbase1_tex"}
AMBIENT {0.4163, 0.358679, 0.4163}
DIFFUSE {0.4163, 0.334394, 0.4163}
SPECULAR {0.3, 0.282473, 0.3, 39.1}
} // End of material
MATERIAL(
NAME=baseb4gry_mtl;
)
{
TEXTURE {"sbase2_tex"}
AMBIENT {0.4163, 0.358679, 0.4163}
DIFFUSE {0.4163, 0.334394, 0.4163}
SPECULAR {0.3, 0.282473, 0.3, 39.1}
} // End of material
MATERIAL(
NAME=baseb5gry_mtl;
)
{
TEXTURE {"sbase3_tex"}
AMBIENT {0.4163, 0.358679, 0.4163}
DIFFUSE {0.4163, 0.334394, 0.4163}
SPECULAR {0.3, 0.282473, 0.3, 39.1}
} // End of material
MATERIAL(
NAME=baseb6gry_mtl;
)
{
TEXTURE {"bexp2_tex"}
AMBIENT {0.4163, 0.358679, 0.4163}
DIFFUSE {0.4163, 0.334394, 0.4163}
SPECULAR {0.3, 0.282473, 0.3, 39.1}
} // End of material
MATERIAL(
NAME=baseb7gry_mtl;
)
{
TEXTURE {"sbase4_tex"}
AMBIENT {0.4163, 0.358679, 0.4163}
DIFFUSE {0.4163, 0.334394, 0.4163}
SPECULAR {0.3, 0.282473, 0.3, 39.1}
} // End of material
MATERIAL(
NAME=baseb9gry_mtl;
)
{
TEXTURE {"sbase5_tex"}
AMBIENT {0.4163, 0.358679, 0.4163}
DIFFUSE {0.4163, 0.334394, 0.4163}
SPECULAR {0.3, 0.282473, 0.3, 39.1}
} // End of material
MATERIAL(
NAME=baseb2gry_mtl;
)
{
TEXTURE {"sainta_tex"}
AMBIENT {0.4163, 0.358679, 0.4163}
DIFFUSE {0.4163, 0.334394, 0.4163}
SPECULAR {0.3, 0.282473, 0.3, 39.1}
} // End of material
MATERIAL(
NAME=baseb3gry_mtl;
)
{
TEXTURE {"saintb_tex"}
AMBIENT {0.4163, 0.358679, 0.4163}
DIFFUSE {0.4163, 0.334394, 0.4163}
SPECULAR {0.3, 0.282473, 0.3, 39.1}
} // End of material
MATERIAL(
NAME=baseb8gry_mtl;
)
{
TEXTURE {"bdet9_tex"}
AMBIENT {0.4163, 0.358679, 0.4163}
DIFFUSE {0.4163, 0.334394, 0.4163}
SPECULAR {0.3, 0.282473, 0.3, 39.1}
} // End of material
MATERIAL(
NAME=baseb10gry_mtl;
)
{
TEXTURE {"saintb_tex"}
AMBIENT {0.4163, 0.358679, 0.4163}
DIFFUSE {0.4163, 0.334394, 0.4163}
SPECULAR {0.3, 0.282473, 0.3, 39.1}
} // End of material
MATERIAL(
NAME=baseb11gry_mtl;
)
{
TEXTURE {"sbase6_tex"}
AMBIENT {0.4163, 0.358679, 0.4163}
DIFFUSE {0.4163, 0.334394, 0.4163}
SPECULAR {0.3, 0.282473, 0.3, 39.1}
} // End of material
MATERIAL(
NAME=baseb12red_mtl;
)
{
TEXTURE {"bintA_tex"}
AMBIENT {0.1592, 0.0148017, 0}
DIFFUSE {0.4245, 0.00332117, 0}
SPECULAR {0.3, 0.282473, 0.3, 39.1}
} // End of material