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TeslaRel410/sda4/HPDAVE/VIDEO/BUILD/FLITE.VGF
T
CydandClaude Fable 5 db7745fcd0 sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and
emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer
source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio
content). Kept in-repo for the pod-owner community.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-04 19:41:15 -05:00

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DIV-VIZ2
// file: flite.vgf
// generated: Fri Aug 4 04:39:48 1995
// from: Wavefront Object File "flite.obj", and
// Material Library File "hfx.mtl"
// by: obj2vgf (ver 0.26.01)
// written: by Ken Olsen
HEADER(
VERSION=02:05;
UNIT=m;
SCALE=1.0;
FILETYPE=GEOMETRY;
)
{
}
OBJECT(
)
{
GEOGROUP
(
F_MATERIAL="hfx:innerlight_mtl";
VERTEX=RGB;
)
{
PMESH {
VERTEX_POOL {
{ 76.9076, -31.2971, -21.0641, 0.2551, 0.251, 0.251, -1.500} /* 0 */
{ 0.6320, 1.6822, -4.2574, 0.2553, 0.753, 0.753, 5.914} /* 1 */
{-85.9279, -22.7252, -14.5743, 0.2551, 0.251, 0.251, -1.500} /* 2 */
{-78.1803, -35.3607, -20.6949, 0.2551, 0.251, 0.251, -0.500} /* 3 */
{-60.0283, -54.1501, -29.8948, 0.2551, 0.251, 0.251, -0.900} /* 4 */
{-41.5413, -66.5198, -36.0484, 0.2551, 0.251, 0.251, -1.100} /* 5 */
{-15.3150, -73.1013, -39.5657, 0.2551, 0.251, 0.251, -1.000} /* 6 */
{ 25.0277, -70.5897, -38.9704, 0.2551, 0.251, 0.251, -2.000} /* 7 */
{ 59.4398, -57.2638, -33.1470, 0.2551, 0.251, 0.251, -1.500} /* 8 */
}
CONNECTION_LIST (PCOUNT=5) {
{0, 5, 6, 7, 8}
}
CONNECTION_LIST (PCOUNT=6) {
{0, 1, 2, 3, 4, 5}
}
} // End of pmesh
} // End of geogroup
} // End of object