Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
49 lines
1.4 KiB
Plaintext
49 lines
1.4 KiB
Plaintext
DIV-VIZ2
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// file: flite.vgf
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// generated: Fri Aug 4 04:39:48 1995
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// from: Wavefront Object File "flite.obj", and
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// Material Library File "hfx.mtl"
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// by: obj2vgf (ver 0.26.01)
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// written: by Ken Olsen
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HEADER(
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VERSION=02:05;
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UNIT=m;
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SCALE=1.0;
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FILETYPE=GEOMETRY;
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)
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{
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}
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OBJECT(
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)
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{
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GEOGROUP
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(
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F_MATERIAL="hfx:innerlight_mtl";
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VERTEX=RGB;
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)
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{
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PMESH {
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VERTEX_POOL {
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{ 76.9076, -31.2971, -21.0641, 0.2551, 0.251, 0.251, -1.500} /* 0 */
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{ 0.6320, 1.6822, -4.2574, 0.2553, 0.753, 0.753, 5.914} /* 1 */
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{-85.9279, -22.7252, -14.5743, 0.2551, 0.251, 0.251, -1.500} /* 2 */
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{-78.1803, -35.3607, -20.6949, 0.2551, 0.251, 0.251, -0.500} /* 3 */
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{-60.0283, -54.1501, -29.8948, 0.2551, 0.251, 0.251, -0.900} /* 4 */
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{-41.5413, -66.5198, -36.0484, 0.2551, 0.251, 0.251, -1.100} /* 5 */
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{-15.3150, -73.1013, -39.5657, 0.2551, 0.251, 0.251, -1.000} /* 6 */
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{ 25.0277, -70.5897, -38.9704, 0.2551, 0.251, 0.251, -2.000} /* 7 */
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{ 59.4398, -57.2638, -33.1470, 0.2551, 0.251, 0.251, -1.500} /* 8 */
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}
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CONNECTION_LIST (PCOUNT=5) {
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{0, 5, 6, 7, 8}
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}
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CONNECTION_LIST (PCOUNT=6) {
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{0, 1, 2, 3, 4, 5}
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}
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} // End of pmesh
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} // End of geogroup
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} // End of object
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