Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
60 lines
955 B
Plaintext
60 lines
955 B
Plaintext
DIV-VIZ2
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HEADER
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(
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VERSION=2:02;
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DATE=22:9:94;
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TIME=16:59
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)
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{
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}
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MATERIAL(NAME=mmany)
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{
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DIFFUSE {0.3, 0.3, 0.3}
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OPACITY {1.0, -0.6, 0.7 }
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}// End of material
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MATERIAL(NAME=mburn)
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{
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DIFFUSE {0.999, 0.4, 0.15}
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OPACITY {1.0, 0.92, -0.1 }
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}// End of material
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OBJECT
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(
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)
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{
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PATCH
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(
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F_MATERIAL=mmany;
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)
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{
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SPHERELIST {
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{-2, 0, -1, 3.5}
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{ 0, 3, 2, 3.6}
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{ 2, 0, 0, 3.7}
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{ 1, 0, 3, 3.6}
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{-1, 0, -2, 3.5}
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{ 0, -3, 0, 3.6}
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{ 1, 4, 2, 3.5}
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{ 0, -2, -1, 3.5}
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}// End of spherelist
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}// End of patch
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PATCH
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(
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F_MATERIAL=mburn;
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)
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{
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SPHERELIST {
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{-2, 0, -1, 3.0}
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{ 0, 3, 2, 3.1}
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{ 2, 0, 0, 3.2}
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{ 1, 0, 3, 3.3}
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{-1, 0, -2, 3.2}
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{ 0, -3, 0, 3.1}
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{ 1, 4, 2, 3.0}
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{ 0, -2, -1, 3.1}
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}// End of spherelist
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}// End of patch
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}// End of object
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