Files
TeslaRel410/BORLAND/BC45/EXAMPLES/CLASSLIB/BIDSAPI/STREAMS/STRMPNT.H
T
CydandClaude Fable 5 63312e07f9 source410: literal 4.10 source reconstruction + BC++ 4.52 fleet toolchain archived
- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
  is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
  Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
  (extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
  BT game source (never mixed into CODE/). Round 1-3 state:
  * 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
    (BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
    since 1996.
  * BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
    its binary-recorded line 400 exactly.
  * BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
    (Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
    TeamScore=12 flagged [T4]).
  * MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
    (VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
    the period compiler is the drift detector).
  * Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
    (per-TU verification sweep under authentic OPT.MAK flags).
  * README: corrected roadmap - MECH.HPP is the capstone grown with the mech
    TU reconstructions; BTREG.CPP green = the header-family milestone.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 07:33:26 -05:00

101 lines
3.0 KiB
C++

// ---------------------------------------------------------------------------
// Copyright (C) 1994 Borland International
// strmpnt.h
// ---------------------------------------------------------------------------
#ifndef STRMPNT_H
#define STRMPNT_H
#include <classlib/objstrm.h>
#include <iostream.h>
//
// T2DPoint
//
// Simple object used for streaming.
//
const int T2DPointVersion = 1;
class T2DPoint : public virtual TStreamableBase {
public:
T2DPoint(int i=0, int j=0);
virtual void Draw();
protected:
int X;
int Y;
DECLARE_STREAMABLE(, T2DPoint, T2DPointVersion);
};
//
// T3DPoint
//
// Multiple-derived object used for streaming.
//
const int T3DPointVersion = 2;
class T3DPoint : public T2DPoint {
public:
T3DPoint(int i=0, int j=0, int k=0);
virtual void Draw();
protected:
int Z;
DECLARE_STREAMABLE(, T3DPoint, T3DPointVersion);
};
//
// TColor
//
// A non-streamable base class to show streaming of a multiply inherited
// class.
//
const int TColorVersion=3;
class TColor {
public:
TColor(int i=0, int j=0, int k=0);
virtual void DisplayColor();
protected:
int R;
int G;
int B;
};
// T2DPointColor
// Streaming of a multiply inherited class where one branch
// of inheritence is streamable (T2DPoint) and one branch
// is not (TColor).
//
// Notice in the definition of
// Streamer::Read and Streamer::Write
// there's code to stream the data members of the TColor.
// If the code is not provided, then the members of TColor
// will be lost.
// If all branches of the inheritence are already streamable,
// then the Read and Write functions are easily defined.
// For example,
// void Derived::Streamer::Write(opstream &os) const
// {
// WriteBaseObject((Base1 *)GetObject(), os);
// WriteBaseObject((Base2 *)GetObject(), os);
// ...
// os << NewDataMember1;
// os << NewDataMember2;
// ...
// }
// Similarly for the Read function.
const int T2DPointColorVersion=3;
class T2DPointColor : public T2DPoint, public TColor {
public:
T2DPointColor(int x, int y, int r, int g, int b);
virtual void Draw();
DECLARE_STREAMABLE(, T2DPointColor, T2DPointColorVersion);
};
#endif