Files
TeslaRel410/sda4/CONVERT/CALIB/DIVCAL.VMF
T
CydandClaude Fable 5 db7745fcd0 sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and
emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer
source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio
content). Kept in-repo for the pod-owner community.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-04 19:41:15 -05:00

107 lines
1.4 KiB
Plaintext

DIV-VIZ2
// file: divcal.vmf
// generated: Wed Apr 19 19:12:30 1995
// from: Wavefront Object File "dummy", and
// Material Library File "divcal.mtl"
// by: mtl2vmf (ver 0.25.01)
// written: by Ken Olsen
HEADER(
VERSION=02:05;
FILETYPE=MATERIAL;
)
{
}
MATERIAL(
NAME=white_mtl;
)
{
DIFFUSE {0.8, 0.8, 0.8}
} // End of material
MATERIAL(
NAME=yellow_mtl;
)
{
DIFFUSE {1, 1, 0}
} // End of material
MATERIAL(
NAME=aqua_mtl;
)
{
DIFFUSE {0, 1, 1}
} // End of material
MATERIAL(
NAME=green_mtl;
)
{
DIFFUSE {0, 1, 0}
} // End of material
MATERIAL(
NAME=purple_mtl;
)
{
DIFFUSE {1, 0, 1}
} // End of material
MATERIAL(
NAME=red_mtl;
)
{
DIFFUSE {1, 0, 0}
} // End of material
MATERIAL(
NAME=blue_mtl;
)
{
DIFFUSE {0, 0, 1}
} // End of material
MATERIAL(
NAME=black_mtl;
)
{
DIFFUSE {0.0742, 0.0742, 0.0742}
} // End of material
MATERIAL(
NAME=grey1_mtl;
)
{
DIFFUSE {0.1484, 0.1484, 0.1484}
} // End of material
MATERIAL(
NAME=superblack_mtl;
)
{
DIFFUSE {0, 0, 0}
} // End of material
MATERIAL(
NAME=ire1_mtl;
)
{
DIFFUSE {0.0312, 0.2422, 0.3476}
} // End of material
MATERIAL(
NAME=ire2_mtl;
)
{
DIFFUSE {1, 1, 1}
} // End of material
MATERIAL(
NAME=ire3_mtl;
)
{
DIFFUSE {0.2266, 0, 0.4922}
} // End of material