Twenty-two Fail sites in L4NET.CPP -- the whole console/mesh transport -- replaced with decomp-verified bodies (part_007.c @004501d4..@00452378), every error string extracted byte-for-byte from the shipped exe, every magic number resolved to a macro from the AUTHENTIC 1995 NETNUB.HPP that survives in the archive (NETCOM_VERSION 11; 0x63c == MAX_SEND_DATA_SIZE). The real-mode bridge came free: the 1995 netshare.OBJ has been linking into mungal4.lib all along via the prebuilt fallback -- this file only had to define the six globals it imports and call it. NetNub::SendCommand is the gateway (setRMBuff, DPMI int 31h/0300h on the TSR's vector, getRMBuff); BC4.52's <dos.h> really has int386x -- the binary's own "int386x():ERROR=" text named the RTL call. The topology, decomp-proven: console listens on 1501, the pod mesh on 1502; hosts before ours in the egg get an OPEN, ours becomes the local host by address match, hosts after ours get a LISTEN -- and CheckBuffers heals the ordering race by SWAPPING sockets when a peer lands on the wrong listen. The console's listen is a wildcard that learns its address; the console connection SURVIVES mission teardown (Shutdown zeroes both counters anyway -- reproduced faithfully). Send discipline: direct while the retry buffer is empty, everything queues behind a backlog in per-host FIFO, one round-robin drain per idle slot; only a dumped-to-avoid-blocking send is retried, and RemovePacket is empty in the binary because delivery already compacted the pad buffer. Internal connect/disconnect events ride the GetNetworkClientPointer(0)->ReceiveNetworkPacket self-dispatch (the decomp's FUN_0041d7f0 resolves to the ClientID-0-is-me idiom). Ghidra had dropped register and trailing arguments at half a dozen call sites (GetRemoteHost's HostID among them) -- the surviving HPP signatures arbitrated each. Stubs: 8 across 8 files -- ALL RUNTIME STUBS ARE NOW CLEAR; what remains is the authoring-side CreateStreamedSubsystem family, which missions never call. Single-user regression clean on the rig; the networked path awaits its console + NetNub-TSR live session (two-agreeing-runs). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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L4NET.CPP — the NetNub networked layer (reconstructed 2026-08-04, 5.3.117)
The pod's entire console/mesh transport: the protected-mode client of the real-mode NetNub TSR. Every body verified against the shipped binary (part_007.c cluster @004501d4..@00452378); every error string extracted byte-for-byte from BTL4OPT.EXE; the authentic interface header (CODE/RP/MUNGA_L4/NetNub/NETNUB.HPP, NETCOM_VERSION 11) supplied every struct and function code, and each binary literal resolved to one of its macros (0x63c == MAX_SEND_DATA_SIZE, 0x2c == MULTIPLE_SEND_BUFFER_SIZE(0), 0x640 == MAX_RECEIVE_DATA_SIZE, 10 == the frame's destination limit).
The real-mode bridge
NetNub::SendCommand (@00452100) is the gateway: setRMBuff() pushes the
PM Netcom's Function/Status/Buffer_Length + buffer down to the real-mode
shared block, DPMI int 31h/0300h fires the TSR's interrupt (vector from
getRMNumbers()), getRMBuff() pulls the reply back. The bridge routines
are NOT recompiled — the SURVIVING 1995 netshare.OBJ
(CODE/RP/MUNGA_L4) has been a mungal4.lib member all along via the
prebuilt-fallback (netshare in ORDER_mungal4); this file only had to
supply the C-side globals it imports (Function_Ptr, Buffer_Length_Ptr,
baseadr:offs, RMFunction_Off, RMBuffer_Length_Off — binary homes
0x522b84..0x522b98) and extern "C" prototypes (TASM uppercased the OBJ's
symbols; tlink32 matches caselessly — no /c). BC4.52's 32-bit <dos.h>
really does have int386x/segread — the binary's own error text
("int386x():ERROR=") named the RTL call. The register image zeroes exactly
the fields the binary zeroes (reserved/flags/fs/gs/ss:sp).
The topology (all decomp-proven)
- Console listens on TCP 1501, pod mesh on TCP 1502.
StartConnecting: hosts BEFORE ours in the egg list get an active OPEN (they already listen); our entry is recognized by address and adopted as the local host; hosts AFTER ours get a LISTEN. That ordering rule forms the peer-to-peer mesh without collisions. A slave then Sends AcknowledgeEggFile to the console; MasterMode Fails ("host is in an illegal startup mode" — 4.10 pods are always slaves).CheckBuffers(@004518b8) is the pump: deliver a whole buffered packet; else advance ONE connection state machine per call (OPEN must match its address — Verify; the console LISTEN is a wildcard that learns its address; a mesh peer landing on the WRONG listen gets its socket SWAPPED to the record that expects it — the race healer), then one MULTIPLE_RECEIVE drains the wire into per-host pad buffers (pad_size/pad_head/pad_tail — the surviving L4HOST.HPP names them).- Wire frame =
NetworkPacketHeader{clientID, gameID, fromHost, timeStamp}- message; the netnub strips the leading socket handle.
GetNextMungaPacketround-robins hosts fromlastHostIteratorPosition, copies out one whole packet, memmove-compacts the pad.RemovePacketis EMPTY in the binary (@004520f8) — delivery already dequeued.
- message; the netnub strips the leading socket handle.
- Send discipline: buffer empty → direct send, and only a
NETNUB_DATA_DUMPED (would-block) result queues the message; buffer
non-empty → everything queues BEHIND (per-host FIFO) + one drain attempt.
ExecuteBackgrounddrains one request per idle slot. The MessageBuffer copies each message (SendRequest owns the copy), tables queues by host, and round-robins them. A disconnect during send posts the internal HostDisconnected event throughGetNetworkClientPointer(0)-> ReceiveNetworkPacket(NULL, &msg)— the self-dispatch idiom the decomp'sFUN_0041d7f0(this,0)resolves to (ClientID 0 == the manager). Shutdown: game hosts close + destroy; THE CONSOLE CONNECTION SURVIVES the mission (pod returns to the console-only lobby). The binary zeroes BOTH connection counters even though the console stays online — reproduced faithfully (the console's own disconnect path recreates its listener rather than decrementing through zero).Mode: reliable == the netnub BLOCKS in send (SET_SWITCHES blocking_switch=1); unreliable == non-blocking, dumps join the retry buffer. The ctor forces ReliableMode; the engine flips to Unreliable during map load.
Sources & drift notes
- RP411's L4NET.CPP is the 2007 WinSock port — its 1995 NetNub code survives only in comment blocks (used line-for-line for the ctor RM plumbing). CODE/RP's L4NET.HPP + NETNUB.HPP + NETSHARE.ASM are authentic-form.
- Ghidra dropped register/trailing args at several sites (GetRemoteHost's HostID, SendMessageToNetnub's host argument, CreateWeaponExplosions-style stack args) — the HPP signatures and HostManager's Find-based GetRemoteHost settle each.
Runtime status
Single-user path regression-clean on the rig (mission soak, no faults). The NETWORKED path compiles + links (0 unresolved) but awaits its live test: a console + NetNub-TSR session (net_loop-style conf) driving OUR BTL4REC — the console handshake (egg → Ack → connections → LoadMission), a two-pod mesh, and mission teardown back to the lobby. Two-agreeing-runs rule applies.